Mumble is an open-source, low-latency, high quality voice chat software.
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2005-09-23 19:00:43 +00:00
dependencies Update libspeex makefile to match dynamic libs 2005-09-04 02:23:57 +00:00
icons Made icon slightly fatter... 2005-09-20 21:31:13 +00:00
installer Positional Audio 2005-09-14 20:56:32 +00:00
plugins Spelling fixes 2005-09-18 21:49:28 +00:00
scripts Fixups for release script 2005-09-16 14:32:30 +00:00
About.cpp Update version string 2005-09-22 23:35:27 +00:00
About.h About Speex dialog, still waiting for the icon. 2005-09-18 03:24:47 +00:00
ASIOInput.cpp Per-player password. 2005-09-20 13:44:01 +00:00
ASIOInput.h ASIO Audio Input 2005-09-18 01:11:35 +00:00
Audio.cpp Centralized configuration dialog 2005-09-12 01:14:29 +00:00
Audio.h Centralized configuration dialog 2005-09-12 01:14:29 +00:00
AudioConfigDialog.cpp Version 0.3.2. 2005-09-19 20:24:08 +00:00
AudioConfigDialog.h Adjustable jitter buffer initial size 2005-09-13 14:20:48 +00:00
AudioInput.cpp *** empty log message *** 2005-09-22 23:31:41 +00:00
AudioInput.h When sampling speakers, encode the cleaned output, not the original. 2005-09-18 14:50:26 +00:00
AudioOutput.cpp Single-threaded directsound output 2005-09-16 23:03:53 +00:00
AudioOutput.h Single-threaded directsound output 2005-09-16 23:03:53 +00:00
AudioStats.cpp When sampling speakers, encode the cleaned output, not the original. 2005-09-18 14:50:26 +00:00
AudioStats.h When sampling speakers, encode the cleaned output, not the original. 2005-09-18 14:50:26 +00:00
CHANGES *** empty log message *** 2005-09-21 13:11:43 +00:00
Channel.cpp Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
Channel.h Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
ConfigDialog.cpp ASIO Audio Input 2005-09-18 01:11:35 +00:00
ConfigDialog.h Failing to open DirectSound shouldn't be fatal, just a messagebox error 2005-09-16 13:50:45 +00:00
ConnectDialog.cpp Final part of UDP implementation. 2005-09-19 20:51:05 +00:00
ConnectDialog.h Version 0.3.2. 2005-09-19 20:24:08 +00:00
Connection.cpp Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
Connection.h Version 0.3.2. 2005-09-19 20:24:08 +00:00
Database.cpp Version 0.3.2. 2005-09-19 20:24:08 +00:00
Database.h Fix a few missing Q_OBJECT 2005-09-16 01:21:58 +00:00
DXAudioInput.cpp Failing to open DirectSound shouldn't be fatal, just a messagebox error 2005-09-16 13:50:45 +00:00
DXAudioInput.h Failing to open DirectSound shouldn't be fatal, just a messagebox error 2005-09-16 13:50:45 +00:00
DXAudioOutput.cpp Single-threaded directsound output 2005-09-16 23:03:53 +00:00
DXAudioOutput.h Single-threaded directsound output 2005-09-16 23:03:53 +00:00
DXConfigDialog.cpp Spelling fixes 2005-09-18 21:49:28 +00:00
DXConfigDialog.h Positional Audio 2005-09-14 20:56:32 +00:00
firmumble.inc ASIO Audio Input 2005-09-18 01:11:35 +00:00
Global.cpp Fixed a few bugs with positional audio 2005-09-16 01:16:16 +00:00
Global.h Fixed a few bugs with positional audio 2005-09-16 01:16:16 +00:00
GlobalShortcut_win.cpp QHash, foreach() and STL iterators. What ever gave me the idea QMap was a hash to begin with? 2005-09-09 23:21:01 +00:00
GlobalShortcut_win.h QHash, foreach() and STL iterators. What ever gave me the idea QMap was a hash to begin with? 2005-09-09 23:21:01 +00:00
GlobalShortcut.h Actually poll the DirectInput devices too. 2005-09-05 13:14:49 +00:00
iasiothiscallresolver.h ASIO Audio Input 2005-09-18 01:11:35 +00:00
INSTALL Only check if registered player if there ARE registered players. Without any, everybody is priviliged. 2005-09-21 13:04:25 +00:00
LICENSE licenses for about dialog 2005-09-02 16:53:27 +00:00
licenses.h Dynamic release, only need licenses in installer/as files 2005-09-04 02:02:37 +00:00
Log.cpp Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
Log.h Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
main.cpp Single-threaded directsound output 2005-09-16 23:03:53 +00:00
MainWindow.cpp Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
MainWindow.h Preliminary support for channels 2005-09-22 23:11:16 +00:00
Message.cpp Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
Message.h Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
mumble.ico Temporary icon for alpha and beta stage 2005-09-05 16:49:56 +00:00
mumble.png.0 Need all 3 icon sizes 2005-09-05 19:02:32 +00:00
mumble.png.1 Need all 3 icon sizes 2005-09-05 19:02:32 +00:00
mumble.png.2 Need all 3 icon sizes 2005-09-05 19:02:32 +00:00
mumble.pri Update version string 2005-09-22 23:35:27 +00:00
mumble.pro Preliminary support for channels 2005-09-22 23:11:16 +00:00
mumble.qrc Per-player password. 2005-09-20 13:44:01 +00:00
mumble.rc Initial setup of project 2005-08-31 21:14:21 +00:00
murmur.cpp Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
murmur.pl like = 2005-09-21 12:53:52 +00:00
murmur.pro Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
Player.cpp Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
Player.h Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
PlayerModel.cpp Update version string 2005-09-22 23:35:27 +00:00
PlayerModel.h Preliminary support for channels 2005-09-22 23:11:16 +00:00
Plugins.cpp Spelling fixes 2005-09-18 21:49:28 +00:00
Plugins.h Bugfixes for positional Audio 2005-09-14 23:47:03 +00:00
README Added readme to installer 2005-09-05 17:43:26 +00:00
Server.cpp On channel creation, add creator to "admin" group. 2005-09-23 19:00:43 +00:00
Server.h Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
ServerDB.cpp Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
ServerDB.h Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
ServerHandler.cpp *** empty log message *** 2005-09-20 19:09:49 +00:00
ServerHandler.h Final part of UDP implementation. 2005-09-19 20:51:05 +00:00
Settings.cpp Slightly more agressive defaults, sounds better for most people. 2005-09-20 19:56:34 +00:00
Settings.h ASIO Audio Input 2005-09-18 01:11:35 +00:00
TextToSpeech_win.cpp Remove compile warnings, and there sure were a lot of them 2005-09-08 14:09:32 +00:00
TextToSpeech.h Start of unix compiles for mumble 2005-09-18 22:33:13 +00:00
TrayIcon_win.cpp Minimize to tray. 2005-09-19 01:08:55 +00:00
TrayIcon.h Minimize to tray. 2005-09-19 01:08:55 +00:00
VersionCheck.cpp Provide feedback if an error occured. 2005-09-19 13:51:02 +00:00
VersionCheck.h Check version against sourceforge 2005-09-07 21:30:29 +00:00


           M U M B L E

 A voicechat utility for gamers

  http://mumble.sourcforge.net/


Mumble is a voicechat program for gamers written on top of Qt and Speex.

There are two modules in Mumble; the client (mumble) and the server
(murmur). The client only works on Win32, while the server should work
on anything QT can be installed on.

Note that when we say Win32, we mean Windows XP or newer.

Running Mumble
==============

After installation, you should have a new Mumble folder in your Start Menu,
from which you can start Mumble. You need a server to connect to, either
create your own or join a friend's.

Note that it's perfectly possible to make the internal state of the audio
preprocessor incosistant so that voice activity and noise filtration doesn't
work. Disconnection and reconnection your microphone will cause this, as
will rubbing it with paper -- anything that causes signals that are way out
of the normal range. If this happens, use Audio|Reset (or the bound
shortcut) to reset it.

Running Murmur
==============

Murmur must be run from the command line, so start a shell (command prompt)
and go to wherever you installed Mumble. Run murmur as

murmur [-loop] [-pw <password>] [-port <port>]

-loop   Enable loop test mode, where you will also hear yourself speak.
        Great for testing, but very annoying if there's another person on.

-pw     Set connection password. Players connection without this password
        will be rejected.

-port   Set the port to bind to. The default is 64738.

Bandwidth usage
===============

Mumble will use 10-40 kbit/s outgoing, and the same incoming for each user.
So if there are 10 other users on the server with you, your incoming
bandwidth requirement will be 100-400 kbit/s.

To keep the jitter-buffers happy and always perfectly tuned, Mumble
transmits data contignously. If you have VAD or Push-To-Talk enabled, it
transmits frames of silence when there's no talking; it does not stop 
transmitting. 
The only exception to this is if you mute yourself. Be aware that after
unmuting there will be about a 400ms delay before the jitter buffers on 
the recieving ends are aligned again.