mirror of
https://github.com/mumble-voip/mumble.git
synced 2025-10-26 11:19:16 +00:00
Spelling fixes
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@157 05730e5d-ab1b-0410-a4ac-84af385074fa
This commit is contained in:
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90801269e4
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00a2599898
@ -126,9 +126,9 @@ AudioConfigDialog::AudioConfigDialog(QWidget *p) : ConfigWidget(p) {
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on_TransmitHold_valueChanged(qsTransmitHold->value());
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qsTransmitHold->setToolTip(tr("How long to keep transmitting after silence"));
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qsTransmitHold->setWhatsThis(tr("<b>This selects how long after a percieved stop in speech tranmission should continue.</b><br />"
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"Set this higher if your voice breaks up when you speak (seen by a rapidly strobing voice icon next to your name)<br />"
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"Only makes sense when used with Voice Activity transmission"));
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qsTransmitHold->setWhatsThis(tr("<b>This selects how long after a perceived stop in speech transmission should continue.</b><br />"
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"Set this higher if your voice breaks up when you speak (seen by a rapidly strobing voice icon next to your name).<br />"
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"Only makes sense when used with Voice Activity transmission."));
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grid->addWidget(l, 1, 0);
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grid->addWidget(qsTransmitHold, 1, 1);
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@ -121,8 +121,8 @@ DXConfigDialog::DXConfigDialog(QWidget *p) : ConfigWidget(p) {
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qlOutputDelay=new QLabel();
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qlOutputDelay->setMinimumWidth(30);
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on_OutputDelay_valueChanged(qsOutputDelay->value());
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qsOutputDelay->setToolTip(tr("Ammount of data to buffer for DirectSound"));
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qsOutputDelay->setWhatsThis(tr("This sets the ammount of data to prebuffer in the directsound buffer. "
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qsOutputDelay->setToolTip(tr("Amount of data to buffer for DirectSound"));
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qsOutputDelay->setWhatsThis(tr("This sets the amount of data to prebuffer in the directsound buffer. "
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"Experiment with different values and set it to the lowest which doesn't "
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"cause rapid jitter in the sound."));
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grid->addWidget(l, 0, 0);
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@ -147,9 +147,9 @@ DXConfigDialog::DXConfigDialog(QWidget *p) : ConfigWidget(p) {
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"<b>None</b> - Disable 3D Sound (least CPU).<br />"
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"<b>Panning</b> - Just use stereo panning (some CPU).<br />"
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"<b>Light/Full HRTF</b> - Head-Related Transfer Functions enabled, with doppler "
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"effects. This may use a small ammount of CPU.<br />"
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"effects. This may use a small amount of CPU.<br />"
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"Note that if you have a soundcard with <i>hardware</i> 3D processing, HRTF "
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"processing will be done on the soundcard and will use practically no procesing "
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"processing will be done on the soundcard and will use practically no processing "
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"power."));
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l = new QLabel(tr("Method"));
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l->setBuddy(qcbMethod);
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@ -224,12 +224,12 @@ DXConfigDialog::DXConfigDialog(QWidget *p) : ConfigWidget(p) {
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qlDoppler=new QLabel();
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qlDoppler->setMinimumWidth(40);
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on_Doppler_valueChanged(qsDoppler->value());
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qsDoppler->setToolTip(tr("Ammount of doppler effect"));
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qsDoppler->setWhatsThis(tr("This tunes the ammount of doppler heard. The default (1.0) equals realworld physics. A higher value "
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qsDoppler->setToolTip(tr("Amount of doppler effect"));
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qsDoppler->setWhatsThis(tr("This tunes the amount of doppler heard. The default (1.0) equals realworld physics. A higher value "
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"will exaggerate the pitch shift when players move towards or away from you.<br />"
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"<b>WARNING:</b> Some sound cards implement doppler by simply playing the buffer slightly faster or "
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"slower; this will cause the sound to break up as Mumble's sound buffers aren't static data and "
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"you'll run out of speech."
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"you will run out of speech."
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));
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grid->addWidget(l, 4, 0);
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grid->addWidget(qsDoppler, 4, 1);
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@ -69,7 +69,7 @@ void MainWindow::createActions() {
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qaServerConnect->setObjectName("ServerConnect");
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qaServerDisconnect=new QAction(tr("&Disconnect"), this);
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qaServerDisconnect->setToolTip(tr("Disconnect from server"));
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qaServerDisconnect->setWhatsThis(tr("Disconnects you from the server"));
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qaServerDisconnect->setWhatsThis(tr("Disconnects you from the server."));
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qaServerDisconnect->setObjectName("ServerDisconnect");
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qaServerDisconnect->setEnabled(false);
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@ -95,18 +95,18 @@ void MainWindow::createActions() {
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qaAudioReset->setWhatsThis(tr("Resets the audio preprocessor, including noice cancellation, automatic gain and voice activity detection. "
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"If something suddenly worsens the audio environment (like dropping the microphone) and it was temporary, "
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"use this to avoid having to wait for the preprocessor to readjust."));
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qaAudioMute=new QAction(tr("&Mute"), this);
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qaAudioMute=new QAction(tr("&Mute Self"), this);
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qaAudioMute->setObjectName("AudioMute");
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qaAudioMute->setCheckable(true);
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qaAudioMute->setChecked(g.s.bMute);
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qaAudioMute->setToolTip(tr("Mute yourself"));
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qaAudioMute->setWhatsThis(tr("Mute or unmute yourself. When muted, you will not send any data to the server. Unmuting while deafned will also undeafen."));
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qaAudioDeaf=new QAction(tr("&Deaf"), this);
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qaAudioMute->setWhatsThis(tr("Mute or unmute yourself. When muted, you will not send any data to the server. Unmuting while deafened will also undeafen."));
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qaAudioDeaf=new QAction(tr("&Deafen Self"), this);
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qaAudioDeaf->setObjectName("AudioDeaf");
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qaAudioDeaf->setCheckable(true);
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qaAudioDeaf->setChecked(g.s.bDeaf);
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qaAudioDeaf->setToolTip(tr("Deafen yourself"));
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qaAudioDeaf->setWhatsThis(tr("Deafen or undeafen yourself. When deafened, you will not hear anything. Deafining yourself will also mute."));
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qaAudioDeaf->setWhatsThis(tr("Deafen or undeafen yourself. When deafened, you will not hear anything. Deafening yourself will also mute."));
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qaAudioTTS=new QAction(tr("&Text-To-Speech"), this);
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qaAudioTTS->setObjectName("AudioTextToSpeech");
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qaAudioTTS->setCheckable(true);
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@ -135,25 +135,25 @@ void MainWindow::createActions() {
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qaHelpWhatsThis = new QAction(tr("&What's This?"), this);
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qaHelpWhatsThis->setObjectName("HelpWhatsThis");
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qaHelpWhatsThis->setToolTip(tr("Enter What's This? mode"));
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qaHelpWhatsThis->setWhatsThis(tr("Click this to enter \"What's This?\" mode. Your cursor will turn into a quesiton mark. Click "
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qaHelpWhatsThis->setWhatsThis(tr("Click this to enter \"What's This?\" mode. Your cursor will turn into a question mark. Click "
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"on any button, menu choice or area to show a description of what it is."));
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qaHelpAbout=new QAction(tr("&About"), this);
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qaHelpAbout->setObjectName("HelpAbout");
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qaHelpAbout->setToolTip(tr("Information about Mumble"));
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qaHelpAbout->setWhatsThis(tr("Shows a small dialog with information and license for Mumble"));
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qaHelpAbout->setWhatsThis(tr("Shows a small dialog with information and license for Mumble."));
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qaHelpAboutSpeex=new QAction(tr("About &Speex"), this);
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qaHelpAboutSpeex->setObjectName("HelpAboutSpeex");
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qaHelpAboutSpeex->setToolTip(tr("Information about Speex"));
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qaHelpAboutSpeex->setWhatsThis(tr("Shows a small dialog with information about Speex"));
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qaHelpAboutSpeex->setWhatsThis(tr("Shows a small dialog with information about Speex."));
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qaHelpAboutQt=new QAction(tr("&About QT"), this);
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qaHelpAboutQt->setObjectName("HelpAboutQt");
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qaHelpAboutQt->setToolTip(tr("Information about Qt"));
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qaHelpAboutQt->setWhatsThis(tr("Shows a small dialog with information about Qt"));
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qaHelpVersionCheck=new QAction(tr("Check &Updates"), this);
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qaHelpAboutQt->setWhatsThis(tr("Shows a small dialog with information about Qt."));
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qaHelpVersionCheck=new QAction(tr("Check for &Updates"), this);
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qaHelpVersionCheck->setObjectName("HelpVersionCheck");
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qaHelpVersionCheck->setToolTip(tr("Check for new version of Mumble"));
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qaHelpVersionCheck->setWhatsThis(tr("Connects to the Mumble webpage and sees if a new version is available for download. "
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"No download will be done; you'll be notified of where to get the new version."));
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qaHelpVersionCheck->setWhatsThis(tr("Connects to the Mumble webpage to check if a new version is available, and notifies "
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"you with an appropriate download URL if this is the case."));
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}
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void MainWindow::setupGui() {
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@ -171,7 +171,7 @@ void MainWindow::setupGui() {
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qteLog = new QTextEdit(this);
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qteLog->setReadOnly(true);
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qteLog->setToolTip(tr("Log of messages"));
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qteLog->setWhatsThis(tr("This shows all recent activity. Connecting to servers, errors, information messasges all show up here.<br />"
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qteLog->setWhatsThis(tr("This shows all recent activity. Connecting to servers, errors and information messasges all show up here.<br />"
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"To configure exactly which messages show up here, use the <b>Settings</b> command from the menu."));
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qmServer = new QMenu(tr("&Server"), this);
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@ -365,11 +365,11 @@ void MainWindow::on_AudioMute_triggered()
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if (! g.s.bMute && g.s.bDeaf) {
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g.s.bDeaf = false;
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qaAudioDeaf->setChecked(false);
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g.l->log(Log::SelfMute, tr("Un-muted and undeafened"));
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g.l->log(Log::SelfMute, tr("Un-muted and undeafened."));
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} else if (! g.s.bMute) {
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g.l->log(Log::SelfMute, tr("Unmuted"));
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g.l->log(Log::SelfMute, tr("Unmuted."));
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} else {
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g.l->log(Log::SelfMute, tr("Muted"));
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g.l->log(Log::SelfMute, tr("Muted."));
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}
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MessagePlayerSelfMuteDeaf mpsmd;
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@ -384,11 +384,11 @@ void MainWindow::on_AudioDeaf_triggered()
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if (g.s.bDeaf && ! g.s.bMute) {
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g.s.bMute = true;
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qaAudioMute->setChecked(true);
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g.l->log(Log::SelfMute, tr("Muted and deafened"));
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g.l->log(Log::SelfMute, tr("Muted and deafened."));
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} else if (g.s.bDeaf) {
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g.l->log(Log::SelfMute, tr("Deafened"));
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g.l->log(Log::SelfMute, tr("Deafened."));
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} else {
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g.l->log(Log::SelfMute, tr("Undeafened"));
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g.l->log(Log::SelfMute, tr("Undeafened."));
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}
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MessagePlayerSelfMuteDeaf mpsmd;
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@ -467,7 +467,7 @@ void MainWindow::serverConnected()
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g.l->clearIgnore();
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g.l->setIgnore(Log::PlayerJoin);
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g.l->setIgnore(Log::OtherSelfMute);
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g.l->log(Log::ServerConnected, tr("Connected to server"));
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g.l->log(Log::ServerConnected, tr("Connected to server."));
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qaServerDisconnect->setEnabled(true);
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if (g.s.bMute || g.s.bDeaf) {
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@ -487,7 +487,7 @@ void MainWindow::serverDisconnected(QString reason)
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pmModel->removeAllPlayers();
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if (! reason.isEmpty()) {
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g.l->log(Log::ServerDisconnected, tr("Server connection failed: %1").arg(reason));
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g.l->log(Log::ServerDisconnected, tr("Server connection failed: %1.").arg(reason));
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} else {
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g.l->log(Log::ServerDisconnected, tr("Disconnected from server."));
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}
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@ -508,23 +508,23 @@ void MainWindow::customEvent(QEvent *evt) {
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void MessageServerJoin::process(Connection *) {
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Player *p = g.mw->pmModel->addPlayer(sPlayerId, qsPlayerName);
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g.l->log(Log::PlayerJoin, MainWindow::tr("Joined now: %1").arg(p->qsName));
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g.l->log(Log::PlayerJoin, MainWindow::tr("Joined now: %1.").arg(p->qsName));
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}
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#define MSG_INIT \
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Player *pSrc=Player::get(sPlayerId); \
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if (! pSrc) \
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qFatal("MainWindow: Message for nonexistant player %d", sPlayerId);
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qFatal("MainWindow: Message for nonexistant player %d.", sPlayerId);
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#define VICTIM_INIT \
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Player *pDst=Player::get(sVictim); \
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if (! pDst) \
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qFatal("MainWindow: Message for nonexistant victim %d", sVictim);
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qFatal("MainWindow: Message for nonexistant victim %d.", sVictim);
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void MessageServerLeave::process(Connection *) {
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MSG_INIT;
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g.l->log(Log::PlayerLeave, MainWindow::tr("Left now: %1").arg(pSrc->qsName));
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g.l->log(Log::PlayerLeave, MainWindow::tr("Left now: %1.").arg(pSrc->qsName));
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g.mw->pmModel->removePlayer(pSrc);
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}
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@ -541,9 +541,9 @@ void MessagePlayerSelfMuteDeaf::process(Connection *) {
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if (bMute && bDeaf)
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g.l->log(Log::OtherSelfMute, MainWindow::tr("%1 is now muted and deafened.").arg(name));
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else if (bMute)
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g.l->log(Log::OtherSelfMute, MainWindow::tr("%1 is now muted").arg(name));
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g.l->log(Log::OtherSelfMute, MainWindow::tr("%1 is now muted.").arg(name));
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else
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g.l->log(Log::OtherSelfMute, MainWindow::tr("%1 is now unmuted").arg(name));
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g.l->log(Log::OtherSelfMute, MainWindow::tr("%1 is now unmuted.").arg(name));
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}
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}
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@ -557,9 +557,9 @@ void MessagePlayerMute::process(Connection *) {
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QString admin = pSrc->qsName;
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if (sVictim == g.sId)
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g.l->log(Log::YouMuted, bMute ? MainWindow::tr("You were muted by %1").arg(admin) : MainWindow::tr("You were unmuted by %1").arg(admin));
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g.l->log(Log::YouMuted, bMute ? MainWindow::tr("You were muted by %1.").arg(admin) : MainWindow::tr("You were unmuted by %1.").arg(admin));
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else
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g.l->log((sPlayerId == g.sId) ? Log::YouMutedOther : Log::OtherMutedOther, bMute ? MainWindow::tr("%1 muted by %2").arg(vic).arg(admin) : MainWindow::tr("%1 unmuted by %2").arg(vic).arg(admin), QString());
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g.l->log((sPlayerId == g.sId) ? Log::YouMutedOther : Log::OtherMutedOther, bMute ? MainWindow::tr("%1 muted by %2.").arg(vic).arg(admin) : MainWindow::tr("%1 unmuted by %2.").arg(vic).arg(admin), QString());
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}
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void MessagePlayerDeaf::process(Connection *) {
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@ -572,20 +572,20 @@ void MessagePlayerDeaf::process(Connection *) {
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QString admin = pSrc->qsName;
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if (sVictim == g.sId)
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g.l->log(Log::YouMuted, bDeaf ? MainWindow::tr("You were deafened by %1").arg(admin) : MainWindow::tr("You were undeafened by %1").arg(admin));
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g.l->log(Log::YouMuted, bDeaf ? MainWindow::tr("You were deafened by %1.").arg(admin) : MainWindow::tr("You were undeafened by %1.").arg(admin));
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else
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g.l->log((sPlayerId == g.sId) ? Log::YouMutedOther : Log::OtherMutedOther, bDeaf ? MainWindow::tr("%1 defened by %2").arg(vic).arg(admin) : MainWindow::tr("%1 undeafened by %2").arg(vic).arg(admin), QString());
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g.l->log((sPlayerId == g.sId) ? Log::YouMutedOther : Log::OtherMutedOther, bDeaf ? MainWindow::tr("%1 defened by %2.").arg(vic).arg(admin) : MainWindow::tr("%1 undeafened by %2.").arg(vic).arg(admin), QString());
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}
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void MessagePlayerKick::process(Connection *) {
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MSG_INIT;
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VICTIM_INIT;
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if (sVictim == g.sId) {
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g.l->log(Log::YouKicked, MainWindow::tr("You were kicked from the server by %1: %2").arg(pSrc->qsName).arg(qsReason));
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g.l->log(Log::YouKicked, MainWindow::tr("You were kicked from the server by %1: %2.").arg(pSrc->qsName).arg(qsReason));
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g.l->setIgnore(Log::ServerDisconnected, 1);
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} else {
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g.l->setIgnore(Log::PlayerLeave, 1);
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g.l->log((sPlayerId == g.sId) ? Log::YouKicked : Log::PlayerKicked, MainWindow::tr("%3 was kicked from the server by %1: %2").arg(pSrc->qsName).arg(qsReason).arg(pDst->qsName));
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g.l->log((sPlayerId == g.sId) ? Log::YouKicked : Log::PlayerKicked, MainWindow::tr("%3 was kicked from the server by %1: %2.").arg(pSrc->qsName).arg(qsReason).arg(pDst->qsName));
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}
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}
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@ -593,7 +593,7 @@ void MessageServerAuthenticate::process(Connection *) {
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}
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void MessageServerReject::process(Connection *) {
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g.l->log(Log::ServerDisconnected, MainWindow::tr("Server connection rejected: %1").arg(qsReason));
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g.l->log(Log::ServerDisconnected, MainWindow::tr("Server connection rejected: %1.").arg(qsReason));
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g.l->setIgnore(Log::ServerDisconnected, 1);
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}
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@ -97,7 +97,7 @@ PluginConfig::PluginConfig(QWidget *p) : ConfigWidget(p) {
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reloadButton->setObjectName("Reload");
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reloadButton->setToolTip(tr("Reloads all plugins"));
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reloadButton->setWhatsThis(tr("This rescans and reloads plugins. Use this if you just added or changed "
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"a plugin to the plugins directory"));
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"a plugin to the plugins directory."));
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QPushButton *aboutButton=new QPushButton("&About");
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aboutButton->setObjectName("About");
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aboutButton->setToolTip(tr("Information about plugin"));
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@ -79,7 +79,7 @@ static BYTE *peekProcPtr(VOID *base) {
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}
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static void about(HWND h) {
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::MessageBox(h, L"Read audio position information from BF2 (v 1.02)", L"Mumble BF2 Plugin", MB_OK);
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::MessageBox(h, L"Reads audio position information from BF2 (v 1.02)", L"Mumble BF2 Plugin", MB_OK);
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}
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static bool sane(float *pos, float *vel, float *face, float *top, bool initial = false) {
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