diff --git a/AudioConfigDialog.cpp b/AudioConfigDialog.cpp
index 7ec4dc9f7..6401e7da7 100644
--- a/AudioConfigDialog.cpp
+++ b/AudioConfigDialog.cpp
@@ -126,9 +126,9 @@ AudioConfigDialog::AudioConfigDialog(QWidget *p) : ConfigWidget(p) {
on_TransmitHold_valueChanged(qsTransmitHold->value());
qsTransmitHold->setToolTip(tr("How long to keep transmitting after silence"));
- qsTransmitHold->setWhatsThis(tr("This selects how long after a percieved stop in speech tranmission should continue.
"
- "Set this higher if your voice breaks up when you speak (seen by a rapidly strobing voice icon next to your name)
"
- "Only makes sense when used with Voice Activity transmission"));
+ qsTransmitHold->setWhatsThis(tr("This selects how long after a perceived stop in speech transmission should continue.
"
+ "Set this higher if your voice breaks up when you speak (seen by a rapidly strobing voice icon next to your name).
"
+ "Only makes sense when used with Voice Activity transmission."));
grid->addWidget(l, 1, 0);
grid->addWidget(qsTransmitHold, 1, 1);
diff --git a/DXConfigDialog.cpp b/DXConfigDialog.cpp
index edf6e4336..1a6a45aa6 100644
--- a/DXConfigDialog.cpp
+++ b/DXConfigDialog.cpp
@@ -121,8 +121,8 @@ DXConfigDialog::DXConfigDialog(QWidget *p) : ConfigWidget(p) {
qlOutputDelay=new QLabel();
qlOutputDelay->setMinimumWidth(30);
on_OutputDelay_valueChanged(qsOutputDelay->value());
- qsOutputDelay->setToolTip(tr("Ammount of data to buffer for DirectSound"));
- qsOutputDelay->setWhatsThis(tr("This sets the ammount of data to prebuffer in the directsound buffer. "
+ qsOutputDelay->setToolTip(tr("Amount of data to buffer for DirectSound"));
+ qsOutputDelay->setWhatsThis(tr("This sets the amount of data to prebuffer in the directsound buffer. "
"Experiment with different values and set it to the lowest which doesn't "
"cause rapid jitter in the sound."));
grid->addWidget(l, 0, 0);
@@ -147,9 +147,9 @@ DXConfigDialog::DXConfigDialog(QWidget *p) : ConfigWidget(p) {
"None - Disable 3D Sound (least CPU).
"
"Panning - Just use stereo panning (some CPU).
"
"Light/Full HRTF - Head-Related Transfer Functions enabled, with doppler "
- "effects. This may use a small ammount of CPU.
"
+ "effects. This may use a small amount of CPU.
"
"Note that if you have a soundcard with hardware 3D processing, HRTF "
- "processing will be done on the soundcard and will use practically no procesing "
+ "processing will be done on the soundcard and will use practically no processing "
"power."));
l = new QLabel(tr("Method"));
l->setBuddy(qcbMethod);
@@ -224,12 +224,12 @@ DXConfigDialog::DXConfigDialog(QWidget *p) : ConfigWidget(p) {
qlDoppler=new QLabel();
qlDoppler->setMinimumWidth(40);
on_Doppler_valueChanged(qsDoppler->value());
- qsDoppler->setToolTip(tr("Ammount of doppler effect"));
- qsDoppler->setWhatsThis(tr("This tunes the ammount of doppler heard. The default (1.0) equals realworld physics. A higher value "
+ qsDoppler->setToolTip(tr("Amount of doppler effect"));
+ qsDoppler->setWhatsThis(tr("This tunes the amount of doppler heard. The default (1.0) equals realworld physics. A higher value "
"will exaggerate the pitch shift when players move towards or away from you.
"
"WARNING: Some sound cards implement doppler by simply playing the buffer slightly faster or "
"slower; this will cause the sound to break up as Mumble's sound buffers aren't static data and "
- "you'll run out of speech."
+ "you will run out of speech."
));
grid->addWidget(l, 4, 0);
grid->addWidget(qsDoppler, 4, 1);
diff --git a/MainWindow.cpp b/MainWindow.cpp
index 541a41395..62b812756 100644
--- a/MainWindow.cpp
+++ b/MainWindow.cpp
@@ -69,7 +69,7 @@ void MainWindow::createActions() {
qaServerConnect->setObjectName("ServerConnect");
qaServerDisconnect=new QAction(tr("&Disconnect"), this);
qaServerDisconnect->setToolTip(tr("Disconnect from server"));
- qaServerDisconnect->setWhatsThis(tr("Disconnects you from the server"));
+ qaServerDisconnect->setWhatsThis(tr("Disconnects you from the server."));
qaServerDisconnect->setObjectName("ServerDisconnect");
qaServerDisconnect->setEnabled(false);
@@ -95,18 +95,18 @@ void MainWindow::createActions() {
qaAudioReset->setWhatsThis(tr("Resets the audio preprocessor, including noice cancellation, automatic gain and voice activity detection. "
"If something suddenly worsens the audio environment (like dropping the microphone) and it was temporary, "
"use this to avoid having to wait for the preprocessor to readjust."));
- qaAudioMute=new QAction(tr("&Mute"), this);
+ qaAudioMute=new QAction(tr("&Mute Self"), this);
qaAudioMute->setObjectName("AudioMute");
qaAudioMute->setCheckable(true);
qaAudioMute->setChecked(g.s.bMute);
qaAudioMute->setToolTip(tr("Mute yourself"));
- qaAudioMute->setWhatsThis(tr("Mute or unmute yourself. When muted, you will not send any data to the server. Unmuting while deafned will also undeafen."));
- qaAudioDeaf=new QAction(tr("&Deaf"), this);
+ qaAudioMute->setWhatsThis(tr("Mute or unmute yourself. When muted, you will not send any data to the server. Unmuting while deafened will also undeafen."));
+ qaAudioDeaf=new QAction(tr("&Deafen Self"), this);
qaAudioDeaf->setObjectName("AudioDeaf");
qaAudioDeaf->setCheckable(true);
qaAudioDeaf->setChecked(g.s.bDeaf);
qaAudioDeaf->setToolTip(tr("Deafen yourself"));
- qaAudioDeaf->setWhatsThis(tr("Deafen or undeafen yourself. When deafened, you will not hear anything. Deafining yourself will also mute."));
+ qaAudioDeaf->setWhatsThis(tr("Deafen or undeafen yourself. When deafened, you will not hear anything. Deafening yourself will also mute."));
qaAudioTTS=new QAction(tr("&Text-To-Speech"), this);
qaAudioTTS->setObjectName("AudioTextToSpeech");
qaAudioTTS->setCheckable(true);
@@ -135,25 +135,25 @@ void MainWindow::createActions() {
qaHelpWhatsThis = new QAction(tr("&What's This?"), this);
qaHelpWhatsThis->setObjectName("HelpWhatsThis");
qaHelpWhatsThis->setToolTip(tr("Enter What's This? mode"));
- qaHelpWhatsThis->setWhatsThis(tr("Click this to enter \"What's This?\" mode. Your cursor will turn into a quesiton mark. Click "
+ qaHelpWhatsThis->setWhatsThis(tr("Click this to enter \"What's This?\" mode. Your cursor will turn into a question mark. Click "
"on any button, menu choice or area to show a description of what it is."));
qaHelpAbout=new QAction(tr("&About"), this);
qaHelpAbout->setObjectName("HelpAbout");
qaHelpAbout->setToolTip(tr("Information about Mumble"));
- qaHelpAbout->setWhatsThis(tr("Shows a small dialog with information and license for Mumble"));
+ qaHelpAbout->setWhatsThis(tr("Shows a small dialog with information and license for Mumble."));
qaHelpAboutSpeex=new QAction(tr("About &Speex"), this);
qaHelpAboutSpeex->setObjectName("HelpAboutSpeex");
qaHelpAboutSpeex->setToolTip(tr("Information about Speex"));
- qaHelpAboutSpeex->setWhatsThis(tr("Shows a small dialog with information about Speex"));
+ qaHelpAboutSpeex->setWhatsThis(tr("Shows a small dialog with information about Speex."));
qaHelpAboutQt=new QAction(tr("&About QT"), this);
qaHelpAboutQt->setObjectName("HelpAboutQt");
qaHelpAboutQt->setToolTip(tr("Information about Qt"));
- qaHelpAboutQt->setWhatsThis(tr("Shows a small dialog with information about Qt"));
- qaHelpVersionCheck=new QAction(tr("Check &Updates"), this);
+ qaHelpAboutQt->setWhatsThis(tr("Shows a small dialog with information about Qt."));
+ qaHelpVersionCheck=new QAction(tr("Check for &Updates"), this);
qaHelpVersionCheck->setObjectName("HelpVersionCheck");
qaHelpVersionCheck->setToolTip(tr("Check for new version of Mumble"));
- qaHelpVersionCheck->setWhatsThis(tr("Connects to the Mumble webpage and sees if a new version is available for download. "
- "No download will be done; you'll be notified of where to get the new version."));
+ qaHelpVersionCheck->setWhatsThis(tr("Connects to the Mumble webpage to check if a new version is available, and notifies "
+ "you with an appropriate download URL if this is the case."));
}
void MainWindow::setupGui() {
@@ -171,7 +171,7 @@ void MainWindow::setupGui() {
qteLog = new QTextEdit(this);
qteLog->setReadOnly(true);
qteLog->setToolTip(tr("Log of messages"));
- qteLog->setWhatsThis(tr("This shows all recent activity. Connecting to servers, errors, information messasges all show up here.
"
+ qteLog->setWhatsThis(tr("This shows all recent activity. Connecting to servers, errors and information messasges all show up here.
"
"To configure exactly which messages show up here, use the Settings command from the menu."));
qmServer = new QMenu(tr("&Server"), this);
@@ -365,11 +365,11 @@ void MainWindow::on_AudioMute_triggered()
if (! g.s.bMute && g.s.bDeaf) {
g.s.bDeaf = false;
qaAudioDeaf->setChecked(false);
- g.l->log(Log::SelfMute, tr("Un-muted and undeafened"));
+ g.l->log(Log::SelfMute, tr("Un-muted and undeafened."));
} else if (! g.s.bMute) {
- g.l->log(Log::SelfMute, tr("Unmuted"));
+ g.l->log(Log::SelfMute, tr("Unmuted."));
} else {
- g.l->log(Log::SelfMute, tr("Muted"));
+ g.l->log(Log::SelfMute, tr("Muted."));
}
MessagePlayerSelfMuteDeaf mpsmd;
@@ -384,11 +384,11 @@ void MainWindow::on_AudioDeaf_triggered()
if (g.s.bDeaf && ! g.s.bMute) {
g.s.bMute = true;
qaAudioMute->setChecked(true);
- g.l->log(Log::SelfMute, tr("Muted and deafened"));
+ g.l->log(Log::SelfMute, tr("Muted and deafened."));
} else if (g.s.bDeaf) {
- g.l->log(Log::SelfMute, tr("Deafened"));
+ g.l->log(Log::SelfMute, tr("Deafened."));
} else {
- g.l->log(Log::SelfMute, tr("Undeafened"));
+ g.l->log(Log::SelfMute, tr("Undeafened."));
}
MessagePlayerSelfMuteDeaf mpsmd;
@@ -467,7 +467,7 @@ void MainWindow::serverConnected()
g.l->clearIgnore();
g.l->setIgnore(Log::PlayerJoin);
g.l->setIgnore(Log::OtherSelfMute);
- g.l->log(Log::ServerConnected, tr("Connected to server"));
+ g.l->log(Log::ServerConnected, tr("Connected to server."));
qaServerDisconnect->setEnabled(true);
if (g.s.bMute || g.s.bDeaf) {
@@ -487,7 +487,7 @@ void MainWindow::serverDisconnected(QString reason)
pmModel->removeAllPlayers();
if (! reason.isEmpty()) {
- g.l->log(Log::ServerDisconnected, tr("Server connection failed: %1").arg(reason));
+ g.l->log(Log::ServerDisconnected, tr("Server connection failed: %1.").arg(reason));
} else {
g.l->log(Log::ServerDisconnected, tr("Disconnected from server."));
}
@@ -508,23 +508,23 @@ void MainWindow::customEvent(QEvent *evt) {
void MessageServerJoin::process(Connection *) {
Player *p = g.mw->pmModel->addPlayer(sPlayerId, qsPlayerName);
- g.l->log(Log::PlayerJoin, MainWindow::tr("Joined now: %1").arg(p->qsName));
+ g.l->log(Log::PlayerJoin, MainWindow::tr("Joined now: %1.").arg(p->qsName));
}
#define MSG_INIT \
Player *pSrc=Player::get(sPlayerId); \
if (! pSrc) \
- qFatal("MainWindow: Message for nonexistant player %d", sPlayerId);
+ qFatal("MainWindow: Message for nonexistant player %d.", sPlayerId);
#define VICTIM_INIT \
Player *pDst=Player::get(sVictim); \
if (! pDst) \
- qFatal("MainWindow: Message for nonexistant victim %d", sVictim);
+ qFatal("MainWindow: Message for nonexistant victim %d.", sVictim);
void MessageServerLeave::process(Connection *) {
MSG_INIT;
- g.l->log(Log::PlayerLeave, MainWindow::tr("Left now: %1").arg(pSrc->qsName));
+ g.l->log(Log::PlayerLeave, MainWindow::tr("Left now: %1.").arg(pSrc->qsName));
g.mw->pmModel->removePlayer(pSrc);
}
@@ -541,9 +541,9 @@ void MessagePlayerSelfMuteDeaf::process(Connection *) {
if (bMute && bDeaf)
g.l->log(Log::OtherSelfMute, MainWindow::tr("%1 is now muted and deafened.").arg(name));
else if (bMute)
- g.l->log(Log::OtherSelfMute, MainWindow::tr("%1 is now muted").arg(name));
+ g.l->log(Log::OtherSelfMute, MainWindow::tr("%1 is now muted.").arg(name));
else
- g.l->log(Log::OtherSelfMute, MainWindow::tr("%1 is now unmuted").arg(name));
+ g.l->log(Log::OtherSelfMute, MainWindow::tr("%1 is now unmuted.").arg(name));
}
}
@@ -557,9 +557,9 @@ void MessagePlayerMute::process(Connection *) {
QString admin = pSrc->qsName;
if (sVictim == g.sId)
- g.l->log(Log::YouMuted, bMute ? MainWindow::tr("You were muted by %1").arg(admin) : MainWindow::tr("You were unmuted by %1").arg(admin));
+ g.l->log(Log::YouMuted, bMute ? MainWindow::tr("You were muted by %1.").arg(admin) : MainWindow::tr("You were unmuted by %1.").arg(admin));
else
- g.l->log((sPlayerId == g.sId) ? Log::YouMutedOther : Log::OtherMutedOther, bMute ? MainWindow::tr("%1 muted by %2").arg(vic).arg(admin) : MainWindow::tr("%1 unmuted by %2").arg(vic).arg(admin), QString());
+ g.l->log((sPlayerId == g.sId) ? Log::YouMutedOther : Log::OtherMutedOther, bMute ? MainWindow::tr("%1 muted by %2.").arg(vic).arg(admin) : MainWindow::tr("%1 unmuted by %2.").arg(vic).arg(admin), QString());
}
void MessagePlayerDeaf::process(Connection *) {
@@ -572,20 +572,20 @@ void MessagePlayerDeaf::process(Connection *) {
QString admin = pSrc->qsName;
if (sVictim == g.sId)
- g.l->log(Log::YouMuted, bDeaf ? MainWindow::tr("You were deafened by %1").arg(admin) : MainWindow::tr("You were undeafened by %1").arg(admin));
+ g.l->log(Log::YouMuted, bDeaf ? MainWindow::tr("You were deafened by %1.").arg(admin) : MainWindow::tr("You were undeafened by %1.").arg(admin));
else
- g.l->log((sPlayerId == g.sId) ? Log::YouMutedOther : Log::OtherMutedOther, bDeaf ? MainWindow::tr("%1 defened by %2").arg(vic).arg(admin) : MainWindow::tr("%1 undeafened by %2").arg(vic).arg(admin), QString());
+ g.l->log((sPlayerId == g.sId) ? Log::YouMutedOther : Log::OtherMutedOther, bDeaf ? MainWindow::tr("%1 defened by %2.").arg(vic).arg(admin) : MainWindow::tr("%1 undeafened by %2.").arg(vic).arg(admin), QString());
}
void MessagePlayerKick::process(Connection *) {
MSG_INIT;
VICTIM_INIT;
if (sVictim == g.sId) {
- g.l->log(Log::YouKicked, MainWindow::tr("You were kicked from the server by %1: %2").arg(pSrc->qsName).arg(qsReason));
+ g.l->log(Log::YouKicked, MainWindow::tr("You were kicked from the server by %1: %2.").arg(pSrc->qsName).arg(qsReason));
g.l->setIgnore(Log::ServerDisconnected, 1);
} else {
g.l->setIgnore(Log::PlayerLeave, 1);
- g.l->log((sPlayerId == g.sId) ? Log::YouKicked : Log::PlayerKicked, MainWindow::tr("%3 was kicked from the server by %1: %2").arg(pSrc->qsName).arg(qsReason).arg(pDst->qsName));
+ g.l->log((sPlayerId == g.sId) ? Log::YouKicked : Log::PlayerKicked, MainWindow::tr("%3 was kicked from the server by %1: %2.").arg(pSrc->qsName).arg(qsReason).arg(pDst->qsName));
}
}
@@ -593,7 +593,7 @@ void MessageServerAuthenticate::process(Connection *) {
}
void MessageServerReject::process(Connection *) {
- g.l->log(Log::ServerDisconnected, MainWindow::tr("Server connection rejected: %1").arg(qsReason));
+ g.l->log(Log::ServerDisconnected, MainWindow::tr("Server connection rejected: %1.").arg(qsReason));
g.l->setIgnore(Log::ServerDisconnected, 1);
}
diff --git a/Plugins.cpp b/Plugins.cpp
index 7e7e596a1..8a64072a0 100644
--- a/Plugins.cpp
+++ b/Plugins.cpp
@@ -97,7 +97,7 @@ PluginConfig::PluginConfig(QWidget *p) : ConfigWidget(p) {
reloadButton->setObjectName("Reload");
reloadButton->setToolTip(tr("Reloads all plugins"));
reloadButton->setWhatsThis(tr("This rescans and reloads plugins. Use this if you just added or changed "
- "a plugin to the plugins directory"));
+ "a plugin to the plugins directory."));
QPushButton *aboutButton=new QPushButton("&About");
aboutButton->setObjectName("About");
aboutButton->setToolTip(tr("Information about plugin"));
diff --git a/plugins/bf2/bf2.cpp b/plugins/bf2/bf2.cpp
index fb2ae1e8e..8ad22ec8d 100644
--- a/plugins/bf2/bf2.cpp
+++ b/plugins/bf2/bf2.cpp
@@ -79,7 +79,7 @@ static BYTE *peekProcPtr(VOID *base) {
}
static void about(HWND h) {
- ::MessageBox(h, L"Read audio position information from BF2 (v 1.02)", L"Mumble BF2 Plugin", MB_OK);
+ ::MessageBox(h, L"Reads audio position information from BF2 (v 1.02)", L"Mumble BF2 Plugin", MB_OK);
}
static bool sane(float *pos, float *vel, float *face, float *top, bool initial = false) {