mumble/src/murmur/Server.cpp
Thorvald Natvig fc94f492e0 Multiserver support
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@667 05730e5d-ab1b-0410-a4ac-84af385074fa
2007-08-01 14:50:51 +00:00

602 lines
14 KiB
C++

/* Copyright (C) 2005-2007, Thorvald Natvig <thorvald@natvig.com>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
- Neither the name of the Mumble Developers nor the names of its
contributors may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Player.h"
#include "Channel.h"
#include "ACL.h"
#include "Group.h"
#include "Message.h"
#include "ServerDB.h"
#include "Connection.h"
#include "Server.h"
#include "DBus.h"
#include "PacketDataStream.h"
#include "Meta.h"
#ifdef Q_OS_UNIX
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/ip.h>
#include <errno.h>
#endif
uint qHash(const Peer &p) {
return p.first ^ p.second;
}
LogEmitter::LogEmitter(QObject *p) : QObject(p) {
};
void LogEmitter::addLogEntry(const QString &msg) {
emit newLogEntry(msg);
};
SslServer::SslServer(QObject *p) : QTcpServer(p) {
}
void SslServer::incomingConnection(int v) {
QSslSocket *s = new QSslSocket(this);
s->setSocketDescriptor(v);
qlSockets.append(s);
}
QSslSocket *SslServer::nextPendingSSLConnection() {
if (qlSockets.isEmpty())
return NULL;
return qlSockets.takeFirst();
}
User::User(Server *p, QSslSocket *socket) : Connection(p, socket), Player() {
uiAddress = 0;
usPort = 0;
}
Server::Server(int snum, QObject *p) : QThread(p) {
iServerNum = snum;
readParams();
initialize();
qtsServer = new SslServer(this);
connect(qtsServer, SIGNAL(newConnection()), this, SLOT(newClient()), Qt::QueuedConnection);
if (! qtsServer->listen(qhaBind, iPort))
qFatal("Server: TCP Listen on port %d failed",iPort);
log(QString("Server listening on port %1").arg(iPort));
for (int i=1;i<5000;i++)
qqIds.enqueue(i);
qtTimeout = new QTimer(this);
connect(qtTimeout, SIGNAL(timeout()), this, SLOT(checkTimeout()));
qtTimeout->start(5500);
getBans();
readChannels();
initRegister();
initializeCert();
dbus = new MurmurDBus(this);
MurmurDBus::qdbc.registerObject(QString::fromLatin1("/%1").arg(iServerNum), this);
}
Server::~Server() {
qrwlUsers.lockForWrite();
terminate();
wait();
qrwlUsers.unlock();
if (qusUdp)
delete qusUdp;
}
void Server::readParams() {
qsPassword = Meta::mp.qsPassword;
iPort = Meta::mp.iPort + iServerNum - 1;
iTimeout = Meta::mp.iTimeout;
iMaxBandwidth = Meta::mp.iMaxBandwidth;
iMaxUsers = Meta::mp.iMaxUsers;
qsWelcomeText = Meta::mp.qsWelcomeText;
qhaBind = Meta::mp.qhaBind;
QString qsHost = getConf("host", QString()).toString();
if (! qsHost.isEmpty()) {
if (! qhaBind.setAddress(qsHost)) {
QHostInfo hi = QHostInfo::fromName(qsHost);
foreach(QHostAddress qha, hi.addresses()) {
if (qha.protocol() == QAbstractSocket::IPv4Protocol) {
qhaBind = qha;
break;
}
}
if ((qhaBind == QHostAddress::Any) || (qhaBind.isNull())) {
qWarning("Lookup of bind hostname %s failed", qPrintable(qsHost));
qhaBind = Meta::mp.qhaBind;
}
}
qDebug("Binding to address %s", qPrintable(qhaBind.toString()));
}
qsPassword = getConf("password", qsPassword).toString();
iPort = getConf("port", iPort).toInt();
iTimeout = getConf("timeout", iTimeout).toInt();
iMaxBandwidth = getConf("bandwidth", iMaxBandwidth).toInt();
iMaxUsers = getConf("users", iMaxUsers).toInt();
qsWelcomeText = getConf("welcometext", qsWelcomeText).toString();
qsRegName = getConf("registername", qsRegName).toString();
qsRegPassword = getConf("registerpassword", qsRegPassword).toString();
qsRegHost = getConf("registerhostname", qsRegHost).toString();
qurlRegWeb = QUrl(getConf("registerurl", qurlRegWeb.toString()).toString());
}
BandwidthRecord::BandwidthRecord() {
iRecNum = 0;
iSum = 0;
for (int i=0;i<N_BANDWIDTH_SLOTS;i++)
a_iBW[i] = 0;
}
void BandwidthRecord::addFrame(int size) {
iSum -= a_iBW[iRecNum];
a_iBW[iRecNum] = size;
iSum += a_iBW[iRecNum];
a_qtWhen[iRecNum].restart();
iRecNum++;
if (iRecNum == N_BANDWIDTH_SLOTS)
iRecNum = 0;
}
int BandwidthRecord::bytesPerSec() {
// Multiply by 45; give 10% leniency
quint64 elapsed = a_qtWhen[iRecNum].elapsed();
return (iSum * 1000000LL) / elapsed;
}
void Server::run() {
qDebug("Starting UDP Thread");
qusUdp = new QUdpSocket();
if (! qusUdp->bind(qhaBind, iPort, QUdpSocket::DontShareAddress))
qFatal("Server: UDP Bind to port %d failed",iPort);
#ifdef Q_OS_UNIX
int val = IPTOS_PREC_FLASHOVERRIDE | IPTOS_LOWDELAY | IPTOS_THROUGHPUT;
if (setsockopt(qusUdp->socketDescriptor(), SOL_IP, IP_TOS, &val, sizeof(val)))
qWarning("Server: Failed to set TOS for UDP Socket");
#endif
connect(this, SIGNAL(tcpTransmit(QByteArray, unsigned int)), this, SLOT(tcpTransmitData(QByteArray, unsigned int)), Qt::QueuedConnection);
QHostAddress senderAddr;
quint16 senderPort;
qint32 len;
char buffer[65535];
quint32 msgType;
int uiSession;
qDebug("Entering UDP event loop");
while (qusUdp->waitForReadyRead(-1)) {
QReadLocker rl(&qrwlUsers);
while (qusUdp->hasPendingDatagrams()) {
len=qusUdp->readDatagram(buffer, 65535, &senderAddr, &senderPort);
PacketDataStream pds(buffer, len);
pds >> msgType >> uiSession;
if ((msgType != Message::Speex) && (msgType != Message::Ping))
continue;
if (! pds.isValid())
continue;
Peer p(senderAddr.toIPv4Address(), senderPort);
if (p != qhPeers.value(uiSession)) {
Connection *source = qhUsers.value(uiSession);
if (! source || !(source->peerAddress() == senderAddr)) {
continue;
}
// At any point after this, the connection might go away WHILE we're processing. That is "bad".
rl.unlock();
{
QWriteLocker wl(&qrwlUsers);
if (qhUsers.contains(uiSession)) {
qhHosts[uiSession] = senderAddr;
qhPeers[uiSession] = p;
}
}
rl.relock();
if (! qhUsers.contains(uiSession)) {
continue;
}
}
if (msgType == Message::Ping)
qusUdp->writeDatagram(buffer, len, senderAddr, senderPort);
else {
processMsg(pds, qhUsers.value(uiSession));
}
}
}
}
void Server::fakeUdpPacket(Message *msg, Connection *source) {
char buffer[65535];
PacketDataStream pds(buffer, 65535);
msg->messageToNetwork(pds);
pds.rewind();
quint32 msgType;
int uiSession;
pds >> msgType >> uiSession;
QReadLocker rl(&qrwlUsers);
processMsg(pds, source);
}
void Server::sendMessage(unsigned int id, const char *data, int len, QByteArray &cache) {
if (qhPeers.contains(id)) {
qusUdp->writeDatagram(data, len, qhHosts[id], qhPeers[id].second);
} else {
if (cache.isEmpty())
cache = QByteArray(data, len);
emit tcpTransmit(cache,id);
}
}
void Server::processMsg(PacketDataStream &pds, Connection *cCon) {
User *u = static_cast<User *>(cCon);
if (! u || (u->sState != Player::Authenticated))
return;
Player *p;
int seq, flags;
if (u->bMute || u->bSuppressed)
return;
BandwidthRecord *bw = & u->bwr;
pds >> seq;
pds >> flags;
int nframes = ((flags >> 4) & 0x03) + 1;
int packetsize = (20 + 8 + 3 + pds.left() + nframes - 1) / nframes;
for (int i = 0; i < nframes; i++)
bw->addFrame(packetsize);
if (bw->bytesPerSec() > iMaxBandwidth) {
// Suppress packet.
return;
}
Channel *c = u->cChannel;
QByteArray qba;
pds.rewind();
const char *data = pds.charPtr();
int len = pds.left();
if (flags & MessageSpeex::LoopBack) {
sendMessage(u->uiSession, data, len, qba);
return;
}
foreach(p, c->qlPlayers) {
if (! p->bDeaf && ! p->bSelfDeaf && (p != static_cast<Player *>(u)))
sendMessage(p->uiSession, data, len, qba);
}
if (! c->qhLinks.isEmpty()) {
QSet<Channel *> chans = c->allLinks();
chans.remove(c);
QMutexLocker qml(&qmCache);
foreach(Channel *l, chans) {
if (ChanACL::hasPermission(u, l, (flags & MessageSpeex::AltSpeak) ? ChanACL::AltSpeak : ChanACL::Speak, acCache)) {
foreach(p, l->qlPlayers) {
if (! p->bDeaf && ! p->bSelfDeaf)
sendMessage(p->uiSession, data, len, qba);
}
}
}
}
}
void Server::log(QString s, Connection *c) {
if (c) {
User *u = static_cast<User *>(c);
int id = 0;
int iid = -1;
QString name;
id = u->uiSession;
iid = u->iId;
name = u->qsName;
qWarning("<%d:%s(%d)> %s", id, qPrintable(name), iid, qPrintable(s));
} else {
qWarning("%s", qPrintable(s));
}
}
void Server::newClient() {
forever {
QSslSocket *sock = qtsServer->nextPendingSSLConnection();
if (! sock)
return;
QHostAddress adr = sock->peerAddress();
quint32 base = adr.toIPv4Address();
QPair<quint32,int> ban;
foreach(ban, qlBans) {
int mask = 32 - ban.second;
mask = (1 << mask) - 1;
if ((base & ~mask) == (ban.first & ~mask)) {
log(QString("Ignoring connection: %1:%2").arg(sock->peerAddress().toString()).arg(sock->peerPort()));
sock->disconnectFromHost();
return;
}
}
sock->setPrivateKey(qskKey);
sock->setLocalCertificate(qscCert);
if (qqIds.isEmpty()) {
sock->disconnectFromHost();
return;
}
User *u = new User(this, sock);
u->uiSession = qqIds.dequeue();
{
QWriteLocker wl(&qrwlUsers);
qhUsers.insert(u->uiSession, u);
}
connect(u, SIGNAL(connectionClosed(QString)), this, SLOT(connectionClosed(QString)));
connect(u, SIGNAL(message(QByteArray &)), this, SLOT(message(QByteArray &)));
connect(u, SIGNAL(handleSslErrors(const QList<QSslError> &)), this, SLOT(sslError(const QList<QSslError> &)));
log(QString("New connection: %1:%2").arg(sock->peerAddress().toString()).arg(sock->peerPort()), u);
sock->startServerEncryption();
}
}
void Server::sslError(const QList<QSslError> &errors) {
bool ok = true;
foreach(QSslError e, errors) {
switch (e.error()) {
case QSslError::NoPeerCertificate:
break;
default:
ok = false;
}
}
if (ok) {
Connection *c = dynamic_cast<User *>(sender());
c->proceedAnyway();
}
}
void Server::connectionClosed(QString reason) {
Connection *c = dynamic_cast<Connection *>(sender());
User *u = static_cast<User *>(c);
log(QString("Connection closed: %1").arg(reason), c);
if (u->sState == Player::Authenticated) {
MessageServerLeave mslMsg;
mslMsg.uiSession=u->uiSession;
sendExcept(&mslMsg, c);
dbus->playerDisconnected(u);
}
{
QWriteLocker wl(&qrwlUsers);
qhUsers.remove(u->uiSession);
if (u->cChannel)
u->cChannel->removePlayer(u);
}
qqIds.enqueue(u->uiSession);
qhUserTextureCache.remove(u->iId);
if (u->sState == Player::Authenticated)
clearACLCache();
u->deleteLater();
}
void Server::message(QByteArray &qbaMsg, Connection *cCon) {
if (cCon == NULL) {
cCon = static_cast<Connection *>(sender());
}
Message *mMsg = Message::networkToMessage(qbaMsg);
// Just leftovers from the buffer and we just kicked
// the user off.
// FIXME :: We don't have anything like this now.
//if (cCon->isDeleted())
// return;
if (mMsg) {
dispatch(cCon, mMsg);
delete mMsg;
} else {
cCon->disconnectSocket();
}
}
void Server::checkTimeout() {
QList<User *> qlClose;
qrwlUsers.lockForRead();
foreach(User *u, qhUsers) {
if (u->activityTime() > (iTimeout * 1000)) {
log(QLatin1String("Timeout"), u);
qlClose.append(u);
}
}
qrwlUsers.unlock();
foreach(User *u, qlClose)
u->disconnectSocket();
}
void Server::tcpTransmitData(QByteArray a, unsigned int id) {
Connection *c = qhUsers.value(id);
if (c) {
c->sendMessage(a);
c->forceFlush();
}
}
void Server::sendMessage(unsigned int id, Message *mMsg) {
Connection *c = qhUsers.value(id);
sendMessage(c, mMsg);
}
void Server::sendMessage(Connection *c, Message *mMsg) {
c->sendMessage(mMsg);
}
void Server::sendAll(Message *mMsg) {
sendExcept(mMsg, NULL);
}
void Server::sendExcept(Message *mMsg, Connection *cCon) {
foreach(User *u, qhUsers)
if ((static_cast<Connection *>(u) != cCon) && (u->sState == Player::Authenticated))
u->sendMessage(mMsg);
}
void Server::removeChannel(Channel *chan, Player *src, Channel *dest) {
Channel *c;
Player *p;
if (dest == NULL)
dest = chan->cParent;
chan->unlink(NULL);
foreach(c, chan->qlChannels) {
removeChannel(c, src, dest);
}
foreach(p, chan->qlPlayers) {
chan->removePlayer(p);
MessagePlayerMove mpm;
mpm.uiSession = 0;
mpm.uiVictim = p->uiSession;
mpm.iChannelId = dest->iId;
sendAll(&mpm);
playerEnterChannel(p, dest);
}
MessageChannelRemove mcr;
mcr.uiSession = src ? src->uiSession : 0;
mcr.iId = chan->iId;
sendAll(&mcr);
removeChannel(chan);
dbus->channelRemoved(chan);
if (chan->cParent) {
QWriteLocker wl(&qrwlUsers);
chan->cParent->removeChannel(chan);
}
delete chan;
}
void Server::playerEnterChannel(Player *p, Channel *c, bool quiet) {
if (quiet && (p->cChannel == c))
return;
{
QWriteLocker wl(&qrwlUsers);
c->addPlayer(p);
}
if (quiet)
return;
setLastChannel(p);
dbus->playerStateChanged(p);
bool mayspeak = hasPermission(p, c, ChanACL::Speak);
bool sup = p->bSuppressed;
if (! p->bMute) {
if (mayspeak == sup) {
// Ok, he can speak and was suppressed, or vice versa
p->bSuppressed = ! mayspeak;
MessagePlayerMute mpm;
mpm.uiSession = 0;
mpm.uiVictim = p->uiSession;
mpm.bMute = p->bSuppressed;
sendAll(&mpm);
}
}
}
bool Server::hasPermission(Player *p, Channel *c, ChanACL::Perm perm) {
QMutexLocker qml(&qmCache);
return ChanACL::hasPermission(p, c, perm, acCache);
}
void Server::clearACLCache() {
QMutexLocker qml(&qmCache);
foreach(ChanACL::ChanCache *h, acCache)
delete h;
acCache.clear();
}