/* Copyright (C) 2005-2007, Thorvald Natvig All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the Mumble Developers nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "Player.h" #include "Channel.h" #include "ACL.h" #include "Group.h" #include "Message.h" #include "ServerDB.h" #include "Connection.h" #include "Server.h" #include "DBus.h" #include "PacketDataStream.h" #include "Meta.h" #ifdef Q_OS_UNIX #include #include #include #include #include #endif uint qHash(const Peer &p) { return p.first ^ p.second; } LogEmitter::LogEmitter(QObject *p) : QObject(p) { }; void LogEmitter::addLogEntry(const QString &msg) { emit newLogEntry(msg); }; SslServer::SslServer(QObject *p) : QTcpServer(p) { } void SslServer::incomingConnection(int v) { QSslSocket *s = new QSslSocket(this); s->setSocketDescriptor(v); qlSockets.append(s); } QSslSocket *SslServer::nextPendingSSLConnection() { if (qlSockets.isEmpty()) return NULL; return qlSockets.takeFirst(); } User::User(Server *p, QSslSocket *socket) : Connection(p, socket), Player() { uiAddress = 0; usPort = 0; } Server::Server(int snum, QObject *p) : QThread(p) { iServerNum = snum; readParams(); initialize(); qtsServer = new SslServer(this); connect(qtsServer, SIGNAL(newConnection()), this, SLOT(newClient()), Qt::QueuedConnection); if (! qtsServer->listen(qhaBind, iPort)) qFatal("Server: TCP Listen on port %d failed",iPort); log(QString("Server listening on port %1").arg(iPort)); for (int i=1;i<5000;i++) qqIds.enqueue(i); qtTimeout = new QTimer(this); connect(qtTimeout, SIGNAL(timeout()), this, SLOT(checkTimeout())); qtTimeout->start(5500); getBans(); readChannels(); initRegister(); initializeCert(); dbus = new MurmurDBus(this); MurmurDBus::qdbc.registerObject(QString::fromLatin1("/%1").arg(iServerNum), this); } Server::~Server() { qrwlUsers.lockForWrite(); terminate(); wait(); qrwlUsers.unlock(); if (qusUdp) delete qusUdp; } void Server::readParams() { qsPassword = Meta::mp.qsPassword; iPort = Meta::mp.iPort + iServerNum - 1; iTimeout = Meta::mp.iTimeout; iMaxBandwidth = Meta::mp.iMaxBandwidth; iMaxUsers = Meta::mp.iMaxUsers; qsWelcomeText = Meta::mp.qsWelcomeText; qhaBind = Meta::mp.qhaBind; QString qsHost = getConf("host", QString()).toString(); if (! qsHost.isEmpty()) { if (! qhaBind.setAddress(qsHost)) { QHostInfo hi = QHostInfo::fromName(qsHost); foreach(QHostAddress qha, hi.addresses()) { if (qha.protocol() == QAbstractSocket::IPv4Protocol) { qhaBind = qha; break; } } if ((qhaBind == QHostAddress::Any) || (qhaBind.isNull())) { qWarning("Lookup of bind hostname %s failed", qPrintable(qsHost)); qhaBind = Meta::mp.qhaBind; } } qDebug("Binding to address %s", qPrintable(qhaBind.toString())); } qsPassword = getConf("password", qsPassword).toString(); iPort = getConf("port", iPort).toInt(); iTimeout = getConf("timeout", iTimeout).toInt(); iMaxBandwidth = getConf("bandwidth", iMaxBandwidth).toInt(); iMaxUsers = getConf("users", iMaxUsers).toInt(); qsWelcomeText = getConf("welcometext", qsWelcomeText).toString(); qsRegName = getConf("registername", qsRegName).toString(); qsRegPassword = getConf("registerpassword", qsRegPassword).toString(); qsRegHost = getConf("registerhostname", qsRegHost).toString(); qurlRegWeb = QUrl(getConf("registerurl", qurlRegWeb.toString()).toString()); } BandwidthRecord::BandwidthRecord() { iRecNum = 0; iSum = 0; for (int i=0;ibind(qhaBind, iPort, QUdpSocket::DontShareAddress)) qFatal("Server: UDP Bind to port %d failed",iPort); #ifdef Q_OS_UNIX int val = IPTOS_PREC_FLASHOVERRIDE | IPTOS_LOWDELAY | IPTOS_THROUGHPUT; if (setsockopt(qusUdp->socketDescriptor(), SOL_IP, IP_TOS, &val, sizeof(val))) qWarning("Server: Failed to set TOS for UDP Socket"); #endif connect(this, SIGNAL(tcpTransmit(QByteArray, unsigned int)), this, SLOT(tcpTransmitData(QByteArray, unsigned int)), Qt::QueuedConnection); QHostAddress senderAddr; quint16 senderPort; qint32 len; char buffer[65535]; quint32 msgType; int uiSession; qDebug("Entering UDP event loop"); while (qusUdp->waitForReadyRead(-1)) { QReadLocker rl(&qrwlUsers); while (qusUdp->hasPendingDatagrams()) { len=qusUdp->readDatagram(buffer, 65535, &senderAddr, &senderPort); PacketDataStream pds(buffer, len); pds >> msgType >> uiSession; if ((msgType != Message::Speex) && (msgType != Message::Ping)) continue; if (! pds.isValid()) continue; Peer p(senderAddr.toIPv4Address(), senderPort); if (p != qhPeers.value(uiSession)) { Connection *source = qhUsers.value(uiSession); if (! source || !(source->peerAddress() == senderAddr)) { continue; } // At any point after this, the connection might go away WHILE we're processing. That is "bad". rl.unlock(); { QWriteLocker wl(&qrwlUsers); if (qhUsers.contains(uiSession)) { qhHosts[uiSession] = senderAddr; qhPeers[uiSession] = p; } } rl.relock(); if (! qhUsers.contains(uiSession)) { continue; } } if (msgType == Message::Ping) qusUdp->writeDatagram(buffer, len, senderAddr, senderPort); else { processMsg(pds, qhUsers.value(uiSession)); } } } } void Server::fakeUdpPacket(Message *msg, Connection *source) { char buffer[65535]; PacketDataStream pds(buffer, 65535); msg->messageToNetwork(pds); pds.rewind(); quint32 msgType; int uiSession; pds >> msgType >> uiSession; QReadLocker rl(&qrwlUsers); processMsg(pds, source); } void Server::sendMessage(unsigned int id, const char *data, int len, QByteArray &cache) { if (qhPeers.contains(id)) { qusUdp->writeDatagram(data, len, qhHosts[id], qhPeers[id].second); } else { if (cache.isEmpty()) cache = QByteArray(data, len); emit tcpTransmit(cache,id); } } void Server::processMsg(PacketDataStream &pds, Connection *cCon) { User *u = static_cast(cCon); if (! u || (u->sState != Player::Authenticated)) return; Player *p; int seq, flags; if (u->bMute || u->bSuppressed) return; BandwidthRecord *bw = & u->bwr; pds >> seq; pds >> flags; int nframes = ((flags >> 4) & 0x03) + 1; int packetsize = (20 + 8 + 3 + pds.left() + nframes - 1) / nframes; for (int i = 0; i < nframes; i++) bw->addFrame(packetsize); if (bw->bytesPerSec() > iMaxBandwidth) { // Suppress packet. return; } Channel *c = u->cChannel; QByteArray qba; pds.rewind(); const char *data = pds.charPtr(); int len = pds.left(); if (flags & MessageSpeex::LoopBack) { sendMessage(u->uiSession, data, len, qba); return; } foreach(p, c->qlPlayers) { if (! p->bDeaf && ! p->bSelfDeaf && (p != static_cast(u))) sendMessage(p->uiSession, data, len, qba); } if (! c->qhLinks.isEmpty()) { QSet chans = c->allLinks(); chans.remove(c); QMutexLocker qml(&qmCache); foreach(Channel *l, chans) { if (ChanACL::hasPermission(u, l, (flags & MessageSpeex::AltSpeak) ? ChanACL::AltSpeak : ChanACL::Speak, acCache)) { foreach(p, l->qlPlayers) { if (! p->bDeaf && ! p->bSelfDeaf) sendMessage(p->uiSession, data, len, qba); } } } } } void Server::log(QString s, Connection *c) { if (c) { User *u = static_cast(c); int id = 0; int iid = -1; QString name; id = u->uiSession; iid = u->iId; name = u->qsName; qWarning("<%d:%s(%d)> %s", id, qPrintable(name), iid, qPrintable(s)); } else { qWarning("%s", qPrintable(s)); } } void Server::newClient() { forever { QSslSocket *sock = qtsServer->nextPendingSSLConnection(); if (! sock) return; QHostAddress adr = sock->peerAddress(); quint32 base = adr.toIPv4Address(); QPair ban; foreach(ban, qlBans) { int mask = 32 - ban.second; mask = (1 << mask) - 1; if ((base & ~mask) == (ban.first & ~mask)) { log(QString("Ignoring connection: %1:%2").arg(sock->peerAddress().toString()).arg(sock->peerPort())); sock->disconnectFromHost(); return; } } sock->setPrivateKey(qskKey); sock->setLocalCertificate(qscCert); if (qqIds.isEmpty()) { sock->disconnectFromHost(); return; } User *u = new User(this, sock); u->uiSession = qqIds.dequeue(); { QWriteLocker wl(&qrwlUsers); qhUsers.insert(u->uiSession, u); } connect(u, SIGNAL(connectionClosed(QString)), this, SLOT(connectionClosed(QString))); connect(u, SIGNAL(message(QByteArray &)), this, SLOT(message(QByteArray &))); connect(u, SIGNAL(handleSslErrors(const QList &)), this, SLOT(sslError(const QList &))); log(QString("New connection: %1:%2").arg(sock->peerAddress().toString()).arg(sock->peerPort()), u); sock->startServerEncryption(); } } void Server::sslError(const QList &errors) { bool ok = true; foreach(QSslError e, errors) { switch (e.error()) { case QSslError::NoPeerCertificate: break; default: ok = false; } } if (ok) { Connection *c = dynamic_cast(sender()); c->proceedAnyway(); } } void Server::connectionClosed(QString reason) { Connection *c = dynamic_cast(sender()); User *u = static_cast(c); log(QString("Connection closed: %1").arg(reason), c); if (u->sState == Player::Authenticated) { MessageServerLeave mslMsg; mslMsg.uiSession=u->uiSession; sendExcept(&mslMsg, c); dbus->playerDisconnected(u); } { QWriteLocker wl(&qrwlUsers); qhUsers.remove(u->uiSession); if (u->cChannel) u->cChannel->removePlayer(u); } qqIds.enqueue(u->uiSession); qhUserTextureCache.remove(u->iId); if (u->sState == Player::Authenticated) clearACLCache(); u->deleteLater(); } void Server::message(QByteArray &qbaMsg, Connection *cCon) { if (cCon == NULL) { cCon = static_cast(sender()); } Message *mMsg = Message::networkToMessage(qbaMsg); // Just leftovers from the buffer and we just kicked // the user off. // FIXME :: We don't have anything like this now. //if (cCon->isDeleted()) // return; if (mMsg) { dispatch(cCon, mMsg); delete mMsg; } else { cCon->disconnectSocket(); } } void Server::checkTimeout() { QList qlClose; qrwlUsers.lockForRead(); foreach(User *u, qhUsers) { if (u->activityTime() > (iTimeout * 1000)) { log(QLatin1String("Timeout"), u); qlClose.append(u); } } qrwlUsers.unlock(); foreach(User *u, qlClose) u->disconnectSocket(); } void Server::tcpTransmitData(QByteArray a, unsigned int id) { Connection *c = qhUsers.value(id); if (c) { c->sendMessage(a); c->forceFlush(); } } void Server::sendMessage(unsigned int id, Message *mMsg) { Connection *c = qhUsers.value(id); sendMessage(c, mMsg); } void Server::sendMessage(Connection *c, Message *mMsg) { c->sendMessage(mMsg); } void Server::sendAll(Message *mMsg) { sendExcept(mMsg, NULL); } void Server::sendExcept(Message *mMsg, Connection *cCon) { foreach(User *u, qhUsers) if ((static_cast(u) != cCon) && (u->sState == Player::Authenticated)) u->sendMessage(mMsg); } void Server::removeChannel(Channel *chan, Player *src, Channel *dest) { Channel *c; Player *p; if (dest == NULL) dest = chan->cParent; chan->unlink(NULL); foreach(c, chan->qlChannels) { removeChannel(c, src, dest); } foreach(p, chan->qlPlayers) { chan->removePlayer(p); MessagePlayerMove mpm; mpm.uiSession = 0; mpm.uiVictim = p->uiSession; mpm.iChannelId = dest->iId; sendAll(&mpm); playerEnterChannel(p, dest); } MessageChannelRemove mcr; mcr.uiSession = src ? src->uiSession : 0; mcr.iId = chan->iId; sendAll(&mcr); removeChannel(chan); dbus->channelRemoved(chan); if (chan->cParent) { QWriteLocker wl(&qrwlUsers); chan->cParent->removeChannel(chan); } delete chan; } void Server::playerEnterChannel(Player *p, Channel *c, bool quiet) { if (quiet && (p->cChannel == c)) return; { QWriteLocker wl(&qrwlUsers); c->addPlayer(p); } if (quiet) return; setLastChannel(p); dbus->playerStateChanged(p); bool mayspeak = hasPermission(p, c, ChanACL::Speak); bool sup = p->bSuppressed; if (! p->bMute) { if (mayspeak == sup) { // Ok, he can speak and was suppressed, or vice versa p->bSuppressed = ! mayspeak; MessagePlayerMute mpm; mpm.uiSession = 0; mpm.uiVictim = p->uiSession; mpm.bMute = p->bSuppressed; sendAll(&mpm); } } } bool Server::hasPermission(Player *p, Channel *c, ChanACL::Perm perm) { QMutexLocker qml(&qmCache); return ChanACL::hasPermission(p, c, perm, acCache); } void Server::clearACLCache() { QMutexLocker qml(&qmCache); foreach(ChanACL::ChanCache *h, acCache) delete h; acCache.clear(); }