Mumble is an open-source, low-latency, high quality voice chat software.
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2005-10-04 00:25:25 +00:00
dependencies Update libspeex makefile to match dynamic libs 2005-09-04 02:23:57 +00:00
icons New icon for channel linked... 2005-09-27 14:02:37 +00:00
installer Overlay. 2005-10-03 22:25:41 +00:00
overlay Make hooking less resource intensive on system. 2005-10-04 00:25:25 +00:00
plugins Spelling fixes 2005-09-18 21:49:28 +00:00
scripts Fixups for release script 2005-09-16 14:32:30 +00:00
About.cpp Version to 0.9.1 2005-09-30 00:35:53 +00:00
About.h About Speex dialog, still waiting for the icon. 2005-09-18 03:24:47 +00:00
ACL.cpp *** empty log message *** 2005-10-02 13:17:29 +00:00
ACL.h Channel linking, part 1. 2005-09-29 23:06:40 +00:00
ACLEditor.cpp Use class references in headers instead of .h files, reduces dependency path to more sane levels. 2005-09-29 02:06:13 +00:00
ACLEditor.h Use class references in headers instead of .h files, reduces dependency path to more sane levels. 2005-09-29 02:06:13 +00:00
ASIOInput.cpp Move config into registrars. 2005-09-28 12:12:01 +00:00
ASIOInput.h ASIO Audio Input 2005-09-18 01:11:35 +00:00
Audio.cpp Centralized configuration dialog 2005-09-12 01:14:29 +00:00
Audio.h Use class references in headers instead of .h files, reduces dependency path to more sane levels. 2005-09-29 02:06:13 +00:00
AudioConfigDialog.cpp *** empty log message *** 2005-10-02 00:31:28 +00:00
AudioConfigDialog.h Variable number of frames / packet 2005-10-01 22:58:55 +00:00
AudioInput.cpp Bold speec probability when we would transmit. 2005-10-01 23:46:57 +00:00
AudioInput.h Bold speec probability when we would transmit. 2005-10-01 23:46:57 +00:00
AudioOutput.cpp Variable number of frames / packet 2005-10-01 22:58:55 +00:00
AudioOutput.h Variable number of frames / packet 2005-10-01 22:58:55 +00:00
AudioStats.cpp Bold speec probability when we would transmit. 2005-10-01 23:46:57 +00:00
AudioStats.h Bold speec probability when we would transmit. 2005-10-01 23:46:57 +00:00
CHANGES *** empty log message *** 2005-10-02 00:10:30 +00:00
Channel.cpp *** empty log message *** 2005-09-30 14:49:06 +00:00
Channel.h Experimentation with non-actionmapped directinput; will be a lot of GUI work though. 2005-09-30 13:53:55 +00:00
Commands.txt More command interface. 2005-09-30 20:23:51 +00:00
ConfigDialog.cpp Move config into registrars. 2005-09-28 12:12:01 +00:00
ConfigDialog.h Move config into registrars. 2005-09-28 12:12:01 +00:00
ConnectDialog.cpp Final part of UDP implementation. 2005-09-19 20:51:05 +00:00
ConnectDialog.h Version 0.3.2. 2005-09-19 20:24:08 +00:00
Connection.cpp Use class references in headers instead of .h files, reduces dependency path to more sane levels. 2005-09-29 02:06:13 +00:00
Connection.h Use class references in headers instead of .h files, reduces dependency path to more sane levels. 2005-09-29 02:06:13 +00:00
Database.cpp Version 0.3.2. 2005-09-19 20:24:08 +00:00
Database.h Fix a few missing Q_OBJECT 2005-09-16 01:21:58 +00:00
DXAudioInput.cpp Move config into registrars. 2005-09-28 12:12:01 +00:00
DXAudioInput.h Failing to open DirectSound shouldn't be fatal, just a messagebox error 2005-09-16 13:50:45 +00:00
DXAudioOutput.cpp Use class references in headers instead of .h files, reduces dependency path to more sane levels. 2005-09-29 02:06:13 +00:00
DXAudioOutput.h Single-threaded directsound output 2005-09-16 23:03:53 +00:00
DXConfigDialog.cpp Move config into registrars. 2005-09-28 12:12:01 +00:00
DXConfigDialog.h Positional Audio 2005-09-14 20:56:32 +00:00
firmumble.inc ASIO Audio Input 2005-09-18 01:11:35 +00:00
Global.cpp *** empty log message *** 2005-09-30 14:49:06 +00:00
Global.h Overlay. 2005-10-03 22:25:41 +00:00
GlobalShortcut_win.cpp Various bugfixes. 2005-10-01 14:06:01 +00:00
GlobalShortcut_win.h Experimentation with non-actionmapped directinput; will be a lot of GUI work though. 2005-09-30 13:53:55 +00:00
GlobalShortcut.h Various bugfixes. 2005-10-01 14:06:01 +00:00
Group.cpp Fix "in" and "out" groups. 2005-09-30 23:00:15 +00:00
Group.h Fix "in" and "out" groups. 2005-09-30 23:00:15 +00:00
iasiothiscallresolver.h ASIO Audio Input 2005-09-18 01:11:35 +00:00
INSTALL Use class references in headers instead of .h files, reduces dependency path to more sane levels. 2005-09-29 02:06:13 +00:00
LICENSE licenses for about dialog 2005-09-02 16:53:27 +00:00
licenses.h Dynamic release, only need licenses in installer/as files 2005-09-04 02:02:37 +00:00
link.pl Example of how to link murmur to other servers, using qstat 2005-09-30 23:11:50 +00:00
Log.cpp Move config into registrars. 2005-09-28 12:12:01 +00:00
Log.h Use class references in headers instead of .h files, reduces dependency path to more sane levels. 2005-09-29 02:06:13 +00:00
main.cpp Overlay. 2005-10-03 22:25:41 +00:00
MainWindow.cpp Variable number of frames / packet 2005-10-01 22:58:55 +00:00
MainWindow.h Various bugfixes. 2005-10-01 14:06:01 +00:00
Message.cpp Variable number of frames / packet 2005-10-01 22:58:55 +00:00
Message.h Variable number of frames / packet 2005-10-01 22:58:55 +00:00
mumble.ico Temporary icon for alpha and beta stage 2005-09-05 16:49:56 +00:00
mumble.png.0 Need all 3 icon sizes 2005-09-05 19:02:32 +00:00
mumble.png.1 Need all 3 icon sizes 2005-09-05 19:02:32 +00:00
mumble.png.2 Need all 3 icon sizes 2005-09-05 19:02:32 +00:00
mumble.pri Version to 0.9.1 2005-09-30 00:35:53 +00:00
mumble.pro Overlay. 2005-10-03 22:25:41 +00:00
mumble.qrc Channel linking, part 2. 2005-09-30 00:28:35 +00:00
mumble.rc Initial setup of project 2005-08-31 21:14:21 +00:00
murmur.cpp Bold speec probability when we would transmit. 2005-10-01 23:46:57 +00:00
murmur.ini Serverside commands through SQL. 2005-09-30 16:52:27 +00:00
murmur.pl like = 2005-09-21 12:53:52 +00:00
murmur.pro More command interface. 2005-09-30 20:23:51 +00:00
Overlay_win.cpp Overlay. 2005-10-03 22:25:41 +00:00
Overlay.h Overlay. 2005-10-03 22:25:41 +00:00
Player.cpp Kick off ghost connections, refuse connections with same name for anonymous users. 2005-09-29 20:19:25 +00:00
Player.h Connection table in sqlite 2005-09-29 20:02:11 +00:00
PlayerModel.cpp Overlay. 2005-10-03 22:25:41 +00:00
PlayerModel.h Overlay. 2005-10-03 22:25:41 +00:00
Plugins.cpp Move config into registrars. 2005-09-28 12:12:01 +00:00
Plugins.h Bugfixes for positional Audio 2005-09-14 23:47:03 +00:00
README .ini files for the server, updating documentation to reflect this. 2005-09-25 22:49:17 +00:00
Server.cpp Variable number of frames / packet 2005-10-01 22:58:55 +00:00
Server.h Serverside commands through SQL. 2005-09-30 16:52:27 +00:00
ServerDB.cpp *** empty log message *** 2005-09-30 19:48:40 +00:00
ServerDB.h Serverside commands through SQL. 2005-09-30 16:52:27 +00:00
ServerHandler.cpp Variable number of frames / packet 2005-10-01 22:58:55 +00:00
ServerHandler.h Use class references in headers instead of .h files, reduces dependency path to more sane levels. 2005-09-29 02:06:13 +00:00
Settings.cpp Variable number of frames / packet 2005-10-01 22:58:55 +00:00
Settings.h Variable number of frames / packet 2005-10-01 22:58:55 +00:00
TextToSpeech_win.cpp Remove compile warnings, and there sure were a lot of them 2005-09-08 14:09:32 +00:00
TextToSpeech.h Start of unix compiles for mumble 2005-09-18 22:33:13 +00:00
TrayIcon_win.cpp Minimize to tray. 2005-09-19 01:08:55 +00:00
TrayIcon.h Minimize to tray. 2005-09-19 01:08:55 +00:00
VersionCheck.cpp Provide feedback if an error occured. 2005-09-19 13:51:02 +00:00
VersionCheck.h Check version against sourceforge 2005-09-07 21:30:29 +00:00


           M U M B L E

 A voicechat utility for gamers

  http://mumble.sourcforge.net/


Mumble is a voicechat program for gamers written on top of Qt and Speex.

There are two modules in Mumble; the client (mumble) and the server
(murmur). The client only works on Win32, while the server should work
on anything QT can be installed on.

Note that when we say Win32, we mean Windows XP or newer.

Running Mumble
==============

After installation, you should have a new Mumble folder in your Start Menu,
from which you can start Mumble. You need a server to connect to, either
create your own or join a friend's.

Note that it's perfectly possible to make the internal state of the audio
preprocessor incosistant so that voice activity and noise filtration doesn't
work. Disconnection and reconnection your microphone will cause this, as
will rubbing it with paper -- anything that causes signals that are way out
of the normal range. If this happens, use Audio|Reset (or the bound
shortcut) to reset it.

Running Murmur
==============

Murmur must be run from the command line, so start a shell (command prompt)
and go to wherever you installed Mumble. Run murmur as

murmur [-supw <password>] [-ini <inifile>]

-supw   Set new password for the user SuperUser, which is hardcoded to
        bypass ACLs. Keep this password safe. Until you set a password,
        the SuperUser is disabled. If you use this option, murmur will
        set the password in the database and then exit.

-ini    Use a inifile other than murmur.ini, use this to run several isntances
        of murmur from the same directory. Make sure each instance is using
        a separate database.

Bandwidth usage
===============

Mumble will use 10-40 kbit/s outgoing, and the same incoming for each user.
So if there are 10 other users on the server with you, your incoming
bandwidth requirement will be 100-400 kbit/s if they all talk at the same time.