Mumble is an open-source, low-latency, high quality voice chat software.
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Thorvald Natvig 3c55c1fa11 qPrintable()
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@217 05730e5d-ab1b-0410-a4ac-84af385074fa
2005-09-26 23:04:55 +00:00
dependencies Update libspeex makefile to match dynamic libs 2005-09-04 02:23:57 +00:00
icons Made icon slightly fatter... 2005-09-20 21:31:13 +00:00
installer Positional Audio 2005-09-14 20:56:32 +00:00
plugins Spelling fixes 2005-09-18 21:49:28 +00:00
scripts Fixups for release script 2005-09-16 14:32:30 +00:00
About.cpp Update version string 2005-09-22 23:35:27 +00:00
About.h About Speex dialog, still waiting for the icon. 2005-09-18 03:24:47 +00:00
ACL.cpp Fix tree 2005-09-26 17:55:01 +00:00
ACL.h Tooltips and whatsthis for ACL part of ACLEditor. 2005-09-26 00:57:36 +00:00
ACLEditor.cpp *** empty log message *** 2005-09-26 02:06:22 +00:00
ACLEditor.h Tooltips and whatsthis for ACL part of ACLEditor. 2005-09-26 00:57:36 +00:00
ASIOInput.cpp Per-player password. 2005-09-20 13:44:01 +00:00
ASIOInput.h ASIO Audio Input 2005-09-18 01:11:35 +00:00
Audio.cpp Centralized configuration dialog 2005-09-12 01:14:29 +00:00
Audio.h Centralized configuration dialog 2005-09-12 01:14:29 +00:00
AudioConfigDialog.cpp Version 0.3.2. 2005-09-19 20:24:08 +00:00
AudioConfigDialog.h Adjustable jitter buffer initial size 2005-09-13 14:20:48 +00:00
AudioInput.cpp *** empty log message *** 2005-09-22 23:31:41 +00:00
AudioInput.h When sampling speakers, encode the cleaned output, not the original. 2005-09-18 14:50:26 +00:00
AudioOutput.cpp Single-threaded directsound output 2005-09-16 23:03:53 +00:00
AudioOutput.h Single-threaded directsound output 2005-09-16 23:03:53 +00:00
AudioStats.cpp When sampling speakers, encode the cleaned output, not the original. 2005-09-18 14:50:26 +00:00
AudioStats.h When sampling speakers, encode the cleaned output, not the original. 2005-09-18 14:50:26 +00:00
CHANGES *** empty log message *** 2005-09-21 13:11:43 +00:00
Channel.cpp *** empty log message *** 2005-09-23 21:44:37 +00:00
Channel.h Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
ConfigDialog.cpp ASIO Audio Input 2005-09-18 01:11:35 +00:00
ConfigDialog.h Failing to open DirectSound shouldn't be fatal, just a messagebox error 2005-09-16 13:50:45 +00:00
ConnectDialog.cpp Final part of UDP implementation. 2005-09-19 20:51:05 +00:00
ConnectDialog.h Version 0.3.2. 2005-09-19 20:24:08 +00:00
Connection.cpp Warning fixes. 2005-09-23 19:12:25 +00:00
Connection.h Warning fixes. 2005-09-23 19:12:25 +00:00
Database.cpp Version 0.3.2. 2005-09-19 20:24:08 +00:00
Database.h Fix a few missing Q_OBJECT 2005-09-16 01:21:58 +00:00
DXAudioInput.cpp Failing to open DirectSound shouldn't be fatal, just a messagebox error 2005-09-16 13:50:45 +00:00
DXAudioInput.h Failing to open DirectSound shouldn't be fatal, just a messagebox error 2005-09-16 13:50:45 +00:00
DXAudioOutput.cpp qPrintable() 2005-09-26 23:04:55 +00:00
DXAudioOutput.h Single-threaded directsound output 2005-09-16 23:03:53 +00:00
DXConfigDialog.cpp Bugfixes from testing (release of 3d buffer, saving of transmit from settings, better rolloff defaults, smaller indentation for the channelview). 2005-09-24 00:13:22 +00:00
DXConfigDialog.h Positional Audio 2005-09-14 20:56:32 +00:00
firmumble.inc ASIO Audio Input 2005-09-18 01:11:35 +00:00
Global.cpp Fixed a few bugs with positional audio 2005-09-16 01:16:16 +00:00
Global.h Fixed a few bugs with positional audio 2005-09-16 01:16:16 +00:00
GlobalShortcut_win.cpp QHash, foreach() and STL iterators. What ever gave me the idea QMap was a hash to begin with? 2005-09-09 23:21:01 +00:00
GlobalShortcut_win.h QHash, foreach() and STL iterators. What ever gave me the idea QMap was a hash to begin with? 2005-09-09 23:21:01 +00:00
GlobalShortcut.h Actually poll the DirectInput devices too. 2005-09-05 13:14:49 +00:00
Group.cpp ACLEditor, server part. 2005-09-24 14:47:09 +00:00
Group.h ACLEditor, server part. 2005-09-24 14:47:09 +00:00
iasiothiscallresolver.h ASIO Audio Input 2005-09-18 01:11:35 +00:00
INSTALL .ini files for the server, updating documentation to reflect this. 2005-09-25 22:49:17 +00:00
LICENSE licenses for about dialog 2005-09-02 16:53:27 +00:00
licenses.h Dynamic release, only need licenses in installer/as files 2005-09-04 02:02:37 +00:00
Log.cpp Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
Log.h Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
main.cpp Single-threaded directsound output 2005-09-16 23:03:53 +00:00
MainWindow.cpp ACLEditor, server part. 2005-09-24 14:47:09 +00:00
MainWindow.h ACLEditor, server part. 2005-09-24 14:47:09 +00:00
Message.cpp ACLEditor, GUI elements done, missing action-logic. 2005-09-25 01:39:50 +00:00
Message.h ACLEditor, GUI elements done, missing action-logic. 2005-09-25 01:39:50 +00:00
mumble.ico Temporary icon for alpha and beta stage 2005-09-05 16:49:56 +00:00
mumble.png.0 Need all 3 icon sizes 2005-09-05 19:02:32 +00:00
mumble.png.1 Need all 3 icon sizes 2005-09-05 19:02:32 +00:00
mumble.png.2 Need all 3 icon sizes 2005-09-05 19:02:32 +00:00
mumble.pri Update version string 2005-09-22 23:35:27 +00:00
mumble.pro Bugfixing session 2005-09-26 15:01:10 +00:00
mumble.qrc Per-player password. 2005-09-20 13:44:01 +00:00
mumble.rc Initial setup of project 2005-08-31 21:14:21 +00:00
murmur.cpp .ini files for the server, updating documentation to reflect this. 2005-09-25 22:49:17 +00:00
murmur.ini *** empty log message *** 2005-09-25 23:09:12 +00:00
murmur.pl like = 2005-09-21 12:53:52 +00:00
murmur.pro Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
Player.cpp Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
Player.h Channel ACLs and groups. (Still missing a edit function) 2005-09-23 18:57:16 +00:00
PlayerModel.cpp qPrintable() 2005-09-26 23:04:55 +00:00
PlayerModel.h qPrintable() 2005-09-26 23:04:55 +00:00
Plugins.cpp Bugfixes from testing (release of 3d buffer, saving of transmit from settings, better rolloff defaults, smaller indentation for the channelview). 2005-09-24 00:13:22 +00:00
Plugins.h Bugfixes for positional Audio 2005-09-14 23:47:03 +00:00
README .ini files for the server, updating documentation to reflect this. 2005-09-25 22:49:17 +00:00
Server.cpp *** empty log message *** 2005-09-26 18:43:20 +00:00
Server.h .ini files for the server, updating documentation to reflect this. 2005-09-25 22:49:17 +00:00
ServerDB.cpp qPrintable() 2005-09-26 23:04:55 +00:00
ServerDB.h .ini files for the server, updating documentation to reflect this. 2005-09-25 22:49:17 +00:00
ServerHandler.cpp *** empty log message *** 2005-09-20 19:09:49 +00:00
ServerHandler.h Final part of UDP implementation. 2005-09-19 20:51:05 +00:00
Settings.cpp Bugfixes from testing (release of 3d buffer, saving of transmit from settings, better rolloff defaults, smaller indentation for the channelview). 2005-09-24 00:13:22 +00:00
Settings.h ASIO Audio Input 2005-09-18 01:11:35 +00:00
TextToSpeech_win.cpp Remove compile warnings, and there sure were a lot of them 2005-09-08 14:09:32 +00:00
TextToSpeech.h Start of unix compiles for mumble 2005-09-18 22:33:13 +00:00
TrayIcon_win.cpp Minimize to tray. 2005-09-19 01:08:55 +00:00
TrayIcon.h Minimize to tray. 2005-09-19 01:08:55 +00:00
VersionCheck.cpp Provide feedback if an error occured. 2005-09-19 13:51:02 +00:00
VersionCheck.h Check version against sourceforge 2005-09-07 21:30:29 +00:00


           M U M B L E

 A voicechat utility for gamers

  http://mumble.sourcforge.net/


Mumble is a voicechat program for gamers written on top of Qt and Speex.

There are two modules in Mumble; the client (mumble) and the server
(murmur). The client only works on Win32, while the server should work
on anything QT can be installed on.

Note that when we say Win32, we mean Windows XP or newer.

Running Mumble
==============

After installation, you should have a new Mumble folder in your Start Menu,
from which you can start Mumble. You need a server to connect to, either
create your own or join a friend's.

Note that it's perfectly possible to make the internal state of the audio
preprocessor incosistant so that voice activity and noise filtration doesn't
work. Disconnection and reconnection your microphone will cause this, as
will rubbing it with paper -- anything that causes signals that are way out
of the normal range. If this happens, use Audio|Reset (or the bound
shortcut) to reset it.

Running Murmur
==============

Murmur must be run from the command line, so start a shell (command prompt)
and go to wherever you installed Mumble. Run murmur as

murmur [-supw <password>] [-ini <inifile>]

-supw   Set new password for the user SuperUser, which is hardcoded to
        bypass ACLs. Keep this password safe. Until you set a password,
        the SuperUser is disabled. If you use this option, murmur will
        set the password in the database and then exit.

-ini    Use a inifile other than murmur.ini, use this to run several isntances
        of murmur from the same directory. Make sure each instance is using
        a separate database.

Bandwidth usage
===============

Mumble will use 10-40 kbit/s outgoing, and the same incoming for each user.
So if there are 10 other users on the server with you, your incoming
bandwidth requirement will be 100-400 kbit/s if they all talk at the same time.