mumble/plugins/wolfet/wolfet.cpp
2010-02-25 15:18:35 +01:00

164 lines
5.0 KiB
C++

/* Copyright (C) 2009-2010, Stefan Hacker <dD0t@users.sourceforge.net>
Copyright (C) 2005-2010, Thorvald Natvig <thorvald@natvig.com>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
- Neither the name of the Mumble Developers nor the names of its
contributors may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "../mumble_plugin_win32.h"
static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &context, std::wstring &identity) {
float viewHor, viewVer;
char state;
for (int i=0;i<3;i++)
avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
bool ok;
/*
This plugin uses the following Variables:
Address Type Description
===================================
0x013F79CC float Y-Coordinate
0x013E8CF4 float X-Coordinate
0x013E8CF8 float Z-Coordinate
0x013F9E20 float Horizontal view
0x013F9E1C float Vertical view
0x013E8D18 byte Magic value (32 ingame / 0 spectating)
*/
ok = peekProc((BYTE *) 0x013E8D18, &state, 1);
if (! ok)
return false;
if (state != 32)
return true; // If this magic value is !=32 we are spectating, so switch off PA
ok = peekProc((BYTE *) 0x013F79CC, avatar_pos+1, 4) && //Y
peekProc((BYTE *) 0x013E8CF4, avatar_pos, 4) && //X
peekProc((BYTE *) 0x013E8CF8, avatar_pos+2, 4) && //Z
peekProc((BYTE *) 0x013F9E20, &viewHor, 4) && //Hor
peekProc((BYTE *) 0x013F9E1C, &viewVer, 4); //Ver
if (! ok)
return false;
avatar_top[2] = -1; // Head movement is in front vector
/*
Z-Value is increasing when heading north
decreasing when heading south
X-Value is increasing when heading east
decreasing when heading west
Y-Value is increasing when going up
decreasing when going down
1 unit = 1 meter (not confirmed)
*/
// Calculate view unit vector
/*
Vertical view 0 when centered
-90 when looking up
+90 when looking down
Increasing when looking down.
Horizontal is 90 when facing north
0 when facing east
-90 when facing south
+/-180 when facing west
Increasing when turning left.
*/
viewVer *= static_cast<float>(M_PI / 180.0f);
viewHor *= static_cast<float>(M_PI / 180.0f);
avatar_front[0] = cos(viewVer) * cos(viewHor);
avatar_front[1] = -sin(viewVer);
avatar_front[2] = cos(viewVer) * sin(viewHor);
for (int i=0;i<3;i++) {
camera_pos[i] = avatar_pos[i];
camera_front[i] = avatar_front[i];
camera_top[i] = avatar_top[i];
}
return true;
}
static int trylock(const std::multimap<std::wstring, unsigned long long int> &pids) {
if (! initialize(pids, L"ET.exe"))
return false;
float apos[3], afront[3], atop[3], cpos[3], cfront[3], ctop[3];
std::string context;
std::wstring identity;
if (fetch(apos, afront, atop, cpos, cfront, ctop, context, identity)) {
return true;
} else {
generic_unlock();
return false;
}
}
static const std::wstring longdesc() {
return std::wstring(L"Supports Wolfenstien: Enemy Territory v2.60b. No context or identity support yet.");
}
static std::wstring description(L"Wolfenstein: Enemy Territory v2.60b");
static std::wstring shortname(L"Wolfenstein: Enemy Territory");
static int trylock1() {
return trylock(std::multimap<std::wstring, unsigned long long int>());
}
static MumblePlugin wolfetplug = {
MUMBLE_PLUGIN_MAGIC,
description,
shortname,
NULL,
NULL,
trylock1,
generic_unlock,
longdesc,
fetch
};
static MumblePlugin2 wolfetplug2 = {
MUMBLE_PLUGIN_MAGIC_2,
MUMBLE_PLUGIN_VERSION,
trylock
};
extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
return &wolfetplug;
}
extern "C" __declspec(dllexport) MumblePlugin2 *getMumblePlugin2() {
return &wolfetplug2;
}