Mikkel Krautz
6a2f2bd8f8
plugins/manual: only depend on gui-private on Windows.
2013-06-29 16:56:42 +02:00
Mikkel Krautz
28bb66e01f
plugins: disable unhinge functionality for the manual plugin when using Qt 5.
2013-06-29 16:56:42 +02:00
Mikkel Krautz
3cc2419939
mumble, plugins: fix QWidget-for-HWND lookup for the 'manual' plugin.
2013-06-29 16:56:42 +02:00
Mikkel Krautz
be75138d8b
mumble, plugins: allow 'manual' plugin dialogs to work OS X when using Qt 5.
2013-06-29 16:56:42 +02:00
Mikkel Krautz
e0b884e663
mumble: fix dynamic lookup for the 'manual' plugin on OS X with Qt 5.
2013-06-29 16:56:42 +02:00
Mikkel Krautz
4bbc56119e
mumble: fix Linux build for Qt 4 and Qt 5.
2013-06-29 16:56:41 +02:00
Mikkel Krautz
7e452dc3c3
mumble, murmur: Qt 5 support for Windows.
2013-06-29 16:56:41 +02:00
Mikkel Krautz
5cb337049b
mumble, murmur: Qt 5 support for Linux.
2013-06-29 16:56:41 +02:00
Kissaki
398b7733cb
Cherry-pick changes as per pull request #158
...
* Variable initialization
* Fix indent
* Documentation
* https://github.com/mumble-voip/mumble/pull/158#issuecomment-18742956
2013-06-04 22:39:03 +02:00
Steve Hill
54d3f5a0f5
Borderlands 2 PA: Update for version 1.5.0
2013-06-04 22:39:01 +02:00
Steve Hill
b0ddb592e9
Borderlands 2 PA: v1.4.0 update, fix v-detection
2013-06-04 22:39:00 +02:00
Lukas Orsvärn
c86ce478ce
Adds positional audio plugin for Sub Rosa
...
Does not include context or identity information.
2013-06-04 22:37:33 +02:00
Kissaki
1e4bb6dbd0
Prepend Projectname to header guard defines
...
* some few (4?) files actually already had it
2013-06-04 21:59:52 +02:00
Kissaki
7642e722ff
Adjust header guard defines for uniformity
...
* Append underline to header guard defines to match the others (except ui_)
* Add guard to header files GlobalShortcut
* Adjust mklic.pl script to add guard to licenses.h,
and add updated licenses.h.
2013-06-04 21:59:51 +02:00
Kissaki
40ca9b4507
Rename header guard defines to not use c++-reserved names
...
* as pointed out in issue #842
adjust names to match other header files
2013-06-04 21:59:50 +02:00
bogie
dab8157fb2
Updated BF3 PA plugin to Endgame DLC(b1147186)
2013-03-28 22:29:23 +01:00
Steve Hill
4dcd700227
Positional audio plugin for Borderlands 2 v1.3.1
2013-01-20 20:52:16 +01:00
bogie
fed89ce904
BF3 PA plugin update: fixed one value
2013-01-20 19:22:05 +01:00
Stefan Hacker
8678a0c37e
Introduce concept of NULL plugin to retract plugins.
...
* NULL plugins have a shortname of L"Retracted" which excludes them
from being listed as a plugin in Mumble >= 1.2.4
* NULL plugins are valid plugins that always return false on trylock
so Mumble <= 1.2.3 gets behavior close to what recent Mumble has.
* NULL css, dods, tf2 and hl2dm plugins as they have been replaced by link support in the source engine.
2013-01-13 22:37:11 +01:00
bogie
ad1c30afcf
Update for BF3 PA plugin
...
- updated offsets for newest patch(v1089904)
2012-12-28 20:21:11 +01:00
bogie
14f10e5329
Update bf3 PA plugin
...
- used more reliable pointer chains
- added some documentation
2012-12-20 20:28:49 +01:00
bogie
9b0ae8ba09
Updated bf3 PA plugin to Aftermath patch
2012-12-10 08:22:45 +01:00
GoD-Tony
0bdf4c6d98
Updated offsets for Counter-Strike: Source.
2012-11-30 17:23:22 +01:00
Stefan Hacker
338c985019
Manual positioning plugin had X-Axis backwards
2012-11-18 21:16:28 +01:00
Mikkel Krautz
752a630063
plugins/link: make POSIX link work with Apple clang++ (Xcode 4.5).
2012-10-27 16:30:02 +02:00
Kissaki
9bd10b0001
refacs; initialization, var-scope reduction, replace c-style casts, rm unused
...
* DBus.h, AudioOutputSpeech.cpp: initialize uninitialized members,
* d3d10.cpp: actually use assigned results for a dbg output
* lib.cpp, link.cpp: c-style to c++-style casts
* SpeexMark.cpp, ResampMark.cpp: rm unused var
* AGC.cpp, ResampMark.cpp:
rm unused var (ineffective return statement after prior return;
thus removing unused code - but someone check if sth. was missed there)
2012-10-24 19:24:33 +02:00
bogie
2aa057d52e
accidentally switched top and front vector, has been fixed and tested with two people.
2012-09-14 00:38:31 +02:00
bogie
2b9233c548
updated plugins/bf3/bf3.cpp for DLC Armored Kill(build 981420)
2012-09-08 15:16:33 +02:00
Piotr Chodań
fba76cd293
Updated gw plugin for game build 36001
...
* Fixed wrong context being reported (spamming murmur with wrong values)
when game version changes - now we rely on a pointer (confirmed to be
working)
* Restored a copyright line that I shouldn't have removed - sorry thorvald
:)
* Removed identity support since it's too much drama
* Added arrays of bytes to find when a new build of the game comes out
* Fixed plugin not unlinking in some cases
* Fixed plugin not linking in game menus
2012-08-19 23:16:59 +02:00
Piotr Chodań
2668713adf
New PA plugin: Blacklight: Retribution (v0.9.8.0) Supports camera position, front and top vectors and context. No support for identity and avatar position/top/front vectors
2012-08-19 23:09:48 +02:00
d-rez
752d582a5f
Updated LoL plugin for game version .145
2012-08-19 23:05:15 +02:00
Piotr Chodań
8333ba8338
Updated League of Legends plugin (v1.0.0.144).
...
* Moved some static addresses outside functions for clarity Removed top vectors retrieval which can be problematic and aren't used at all in this game
* Fixed context support
2012-08-18 01:09:57 +02:00
Mike
7edc2a2013
Add positional audio plugin for Just Cause 2
2012-08-12 15:37:52 +02:00
Mikkel Krautz
9e233202b7
Plugins: make manual plugin load in static Mumble builds; still needs a few symbols to actually run, though.
2012-07-22 20:37:49 +02:00
Mikkel Krautz
805e22d2cd
Mumble: more force-shared library builds.
2012-07-21 18:00:15 +02:00
Piotr Chodań
442a9fdde8
Further updates and optimizations to the LoL plugin
...
- made the code simplier, less nested in fetch().
- strings are now ensured to be zero-terminated
- replaced calcout() call from trylock() with fetch call that can actually
fail.
- Disabled identity support since it still needs some work.
2012-07-15 23:27:10 +02:00
Stefan Hacker
7d9d54ac4c
Minor modifications for lol plugin.
...
- Ensure zero termination of string from target process.
- Minimal style issues
- Re-added removed copyright line (IANAL but I don't think these are easily removed. Even with most of the source changed. So better be safe then sorry).
2012-07-15 14:54:26 +02:00
Piotr Chodań
cb4b040495
Fixed plugin for v1.0.0.142, added identity support
...
added avatar top vector support
added helpful arrays of bytes in case someone wants to update this plugin faster than me - if necessary, I can record a video-tutorial for this
changed the way trylock function is executed since we don't need all these checks (and important ones are checked in refreshPointers() function anyway)
2012-07-15 14:54:25 +02:00
Stefan Hacker
e5c564931d
Fix zero terminations.
...
- With wchar_t arrays
- Where it was missing
2012-07-15 14:49:36 +02:00
Stefan Hacker
d39892ecad
Minor fixes for bf3 plugin
2012-07-11 23:33:31 +02:00
Bojan
d8cbd6f2ae
BF3 plugin update. Added context + identity support.
2012-07-11 23:33:24 +02:00
Stefan Hacker
fea97c712c
Unreal Tournament PA plugin: Installer integration + Some fixes.
2012-06-24 01:51:55 +02:00
QuirB
1b203959fe
New PA plugin: UT99 with context support.
2012-06-23 21:05:15 +02:00
Kissaki
01fc4bf4fc
WolfET: set context data in JSON format
2012-06-11 09:53:06 +02:00
Kissaki
833c02eb2a
WolfET: fix string buffer termination and use more efficient peeking
...
Fix string buffer termination (was off by one).
Peek avatar pos with 1 call (3 subsequent floats).
(see comments on pullreq #87 upstream)
2012-06-11 09:53:06 +02:00
Stefan Hacker
546b418d33
Merge pull request #89 from golex/master
...
Updated BF3 PA plugin for BF3 v944019
2012-06-04 23:06:44 -07:00
Ryan Austin
e16ee9a849
Updated BF3 PA plugin for BF3 v944019
2012-06-05 00:04:48 -05:00
Kissaki
5f2096ad51
Update WolfET positional audio plugin - fix Z and add context
2012-05-31 12:56:31 +02:00
Benjamin Jemlich
81caf1ce6e
GW plugin: break it because it doesn't work
2012-05-31 12:54:38 +02:00
Benjamin Jemlich
611abe515e
GW plugin: style fixes
2012-05-31 12:53:14 +02:00