Commit Graph

40 Commits

Author SHA1 Message Date
Robert Adam
27dbee8e62 FEAT(client): Plugin framework
This commit introduces a new plugin framework into the codebase of the
Mumble client. Note that "plugin" here really refers to a (more or less)
general purpose plugin and is therefore not to be confused with the
previously available positional data plugins (only responsible for
fetching positional data from a running game and passing that to
Mumble).

The plugin interface is written in C, removing the compiler-dependence
the old "plugins" had. Instead plugins can now be written in an
arbitrary language as long as that language is capable of being compiled
into a shared library and also being capable of being C-compatible.

As already indicated a plugin is essentially a shared library that
provides certain functions that allow Mumble to interface with it.

Inside Mumble the so-called PluginManager is responsible for managing
the plugins and relaying events to the respective callbacks. Plugins
themselves can also interact with Mumble on their own initiative by
using the provided API functions.

Fixes #2455
Fixes #2148
Fixes #1594
Fixes #2051
Fixes #3742
Fixes #4575
Fixes #4751
2021-04-16 20:15:44 +02:00
Robert
56db3410c5 MAINT: Update copyright notice to 2021 (Part II)
Apparently the first commit (59ae429972)
did not include all files.

Furthermore the used script tended to produce funny results in certain
cases. This has been fixed and as a result thereof a few more changes
were made in this second run.
2021-04-09 15:41:49 +02:00
Robert Adam
59ae429972 MAINT: Update copyright notice to 2021
This was done by running scripts/updateLicenseHeaders.py and then
manually editing the LICENSE file.
2021-03-02 10:15:01 +01:00
Robert
af7dac72f4 FORMAT: Run clang-format 10 on all C/CXX source-files 2020-09-11 18:29:33 +02:00
Popkornium18
691c38736a REFAC(plugins): replace NULL with nullptr
This changes all occurances of NULL in the plugins source
dir to nullptr. Additionally explicit comparisons with NULL were
removed.
2020-06-28 19:04:27 +02:00
Davide Beatrici
4e67a2fafb Auto-update LICENSE.header in source files 2020-01-07 03:09:22 +01:00
Davide Beatrici
9875c59b7a plugins: use new header 2019-08-08 23:51:13 +02:00
Davide Beatrici
b427333257 Auto-update LICENSE.header in source files 2019-01-25 04:56:19 +01:00
Mikkel Krautz
f6ba3a52bf Auto-update LICENSE.header in source files. 2018-01-01 23:05:37 +01:00
davidebeatrici
2a51c7bff6 Accomplish changes in all the plugins 2017-11-19 21:48:55 +01:00
Mikkel Krautz
91ebb8b0b5 Update tree copyrights to 2017. 2017-01-08 21:05:57 +01:00
Jan Klass
e2ad9c05f0 Fix 2643: Revert "Merge PR #2611: plugins: use the short form of peekProc"
This reverts commit e9c558ffdb, reversing
changes made to ca2fd07b90.

This is a quick-fix for crashing PA plugins. The intended change is
still useful and planned to land later.
2016-11-17 12:59:45 +01:00
Davide Beatrici
921ee19e3a plugins: use the short form of peekProc
The short form of peekProc automatically uses the correct size for the target.
2016-10-31 14:24:25 +01:00
Mikkel Krautz
08198a6b7d plugins: remove some old-style license headers now covered by LICENSE/AUTHORS. 2016-08-29 23:02:52 +02:00
Mikkel Krautz
b19840cd10 plugins: use MUMBLE_PLUGIN_EXPORT instead of __declspec(dllexport). 2016-08-13 22:59:30 +02:00
davidebeatrici
88797fa324 mumble/plugins: Rename Win32 headers 2016-08-11 23:31:15 +02:00
davidebeatrici
ed8748dc07 plugins: update memory addresses retrieval to use procptr32_t/procptr64_t. 2016-06-23 23:32:37 +02:00
Mikkel Krautz
313be4b66b plugins: update to use LICENSE.header. 2016-05-10 22:42:04 +02:00
Benjamin Jemlich
f90c6e35ab More plugin touching 2012-05-01 11:12:43 +02:00
Jamie Fraser
380b52d3e0 Update Retail version of Battlefield: Bad Company 2 to build #795745. 2011-10-22 14:45:49 -04:00
Jamie Fraser
09325a3801 Update Battlefield: Bad Company 2 Plugin to build #795745 (Steam Only). 2011-10-14 08:35:09 +02:00
Thorvald Natvig
f3437a6ba7 Update copyright year ranges of dev team. 2011-03-18 05:52:51 +01:00
Thorvald Natvig
e1b24d25f0 Clean up a few compiler warnings. 2011-01-20 18:25:15 -08:00
Thorvald Natvig
ebd3d1b190 Indent, changelog, submodule and language update 2010-12-25 11:19:37 +01:00
Tuck Therebelos
6d332cb7ec Update Steam support for BC2 2010-12-19 19:49:47 -06:00
Tuck Therebelos
120fa9ee1e Plugin updates for release 2010-12-19 16:45:47 -06:00
Thorvald Natvig
d3875c4ed7 Indent, changelog, submodule and language update 2010-10-15 06:26:07 +02:00
Tuck Therebelos
bdd383c3f0 Fixed unreliable Steam linking for BFBC2 2010-10-09 17:07:37 -05:00
Thorvald Natvig
ae54c25eee Indent, changelog, submodule and language update 2010-07-30 13:44:00 +02:00
Tuck Therebelos
1a2ea89896 Fix last commit 2010-07-30 01:47:23 -05:00
Thorvald Natvig
653db46472 Indent, changelog, submodule and language update 2010-07-25 17:40:32 +02:00
Stefan Hacker
fe2e3e5d66 Some minor cleanup in the bfbc2 plugin 2010-07-12 20:27:50 +02:00
Tuck Therebelos
25e833bd9a Source plugin updates; BFBC2 update, works with Steam now 2010-07-10 22:01:18 -05:00
Thorvald Natvig
ab4a82fa82 Indent, changelog, submodule and language update 2010-05-18 14:40:18 +02:00
Tuck Therebelos
5fe803e46e MW2, gmod updates; BFBC2 address fix 2010-05-06 13:33:20 -05:00
Tuck Therebelos
ebdcfa1a97 BFBC2 update; attempt at using position array to determine gamestate 2010-04-28 15:15:06 -05:00
Tuck Therebelos
e336340a41 Attempt to fix unreliable BFBC2 addresses 2010-04-04 00:44:19 -05:00
Tuck Therebelos
a030ee8a08 BFBC2 update 2010-03-26 20:54:45 -05:00
Thorvald Natvig
95c2747e81 Indent, changelog, submodule and language update 2010-03-22 16:59:01 +01:00
Tuck Therebelos
9358a166b6 Add alpha-testing BFBC2 plugin 2010-03-20 17:20:50 -05:00