Commit Graph

34 Commits

Author SHA1 Message Date
Kissaki
5fe6801b1b handle some cppcheck-found issues:
* uninitialized membervars,
* AudioOutput.cpp: fix delete on array to delete[]
* OSS.cpp: close file descriptor in false data case
* OverlayEditorScene.cpp: rm duplicate logic
* fix ifndef to match usage of declared variable
* member var initializations
* check for null (ds in d3d9 as some lines above),
* lower scope of var decl.,
* swap bufsize check and array dereference so check is before! deref,
* initialize member vars in constr.
2011-10-09 14:01:58 +02:00
Thorvald Natvig
f3437a6ba7 Update copyright year ranges of dev team. 2011-03-18 05:52:51 +01:00
Thorvald Natvig
e1b24d25f0 Clean up a few compiler warnings. 2011-01-20 18:25:15 -08:00
Benjamin Jemlich
c644952f4e Fix a crash in the overlay if a_ucTexture is NULL 2010-11-17 18:28:11 +01:00
Stefan Hacker
6380a88687 Transmit fps more often and represent them as float 2010-04-29 15:53:43 +02:00
Stefan Hacker
d8f1ac1115 Add an optional FPS counter to the overlay 2010-04-28 20:22:28 +02:00
Thorvald Natvig
2b6bad6a23 Flash in browser workaround 2010-03-10 18:03:04 +01:00
Thorvald Natvig
9fa00c3c1c Use premultiplied alpha textures 2010-03-01 03:14:31 +01:00
Thorvald Natvig
9bd867fb04 Fix overlay crash in Killing Floor when IDirect3DDevice9::Reset() fails 2010-02-05 19:11:23 +01:00
Thorvald Natvig
debc396d5b Indent, changelog, submodule and language update 2010-02-01 11:48:13 +01:00
Thorvald Natvig
28641d2100 Fix texture in D3D9 after reset 2010-01-30 21:25:21 +01:00
Thorvald Natvig
c16b9b8e8f Indent, changelog, submodule and language update 2010-01-26 15:54:13 +01:00
Thorvald Natvig
036c6c3310 Remove dependence on sm.sm from Win32 overlay 2010-01-24 22:19:11 +01:00
Thorvald Natvig
0baf7589ad D3D9, D3D10 and OpenGL/Win32 pipe-based overlay 2010-01-24 17:17:35 +01:00
Thorvald Natvig
16339bfc91 Update license to 2010 2010-01-05 08:49:22 +01:00
Thorvald Natvig
ad845f599e Fix typo in debug mode for d3d9ex 2009-08-24 17:20:05 +02:00
Thorvald Natvig
d2a64ee619 Start of DXGI Hook 2009-08-24 17:16:30 +02:00
Thorvald Natvig
865cdabaed Precache support for d3d9ex 2009-08-22 19:03:12 +02:00
Thorvald Natvig
ac0b3cf4d4 Indenting 2009-03-04 16:32:43 +01:00
Thorvald Natvig
e3f271b553 Indenting update
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1458 05730e5d-ab1b-0410-a4ac-84af385074fa
2009-01-19 23:09:19 +00:00
Thorvald Natvig
1faac996b2 Support simultaneous overlay in multiple applications.
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1443 05730e5d-ab1b-0410-a4ac-84af385074fa
2009-01-17 02:55:59 +00:00
Thorvald Natvig
e90dd48ea8 Prefetch offset for createdevice.
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1442 05730e5d-ab1b-0410-a4ac-84af385074fa
2009-01-17 02:46:38 +00:00
Thorvald Natvig
061aa70e22 Trampoline-based, chaining, push/ret calling overlay.
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1440 05730e5d-ab1b-0410-a4ac-84af385074fa
2009-01-17 00:22:05 +00:00
Thorvald Natvig
852f60d918 Thread-safe AddRef/Release for overlay.
Delayed-insertion D3D9 hook, work around bug in SupCom.


git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1431 05730e5d-ab1b-0410-a4ac-84af385074fa
2009-01-15 16:17:05 +00:00
Thorvald Natvig
97abe97c73 Fix exit crash of overlay.
Also include interface replacement code. Not used yet though, it would fail if the game did device->GetSwapChain->GetDevice, unless we patch all of those as well.

git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1426 05730e5d-ab1b-0410-a4ac-84af385074fa
2009-01-13 02:24:17 +00:00
Thorvald Natvig
ad2b8e2149 Update copyright for 2009
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1380 05730e5d-ab1b-0410-a4ac-84af385074fa
2009-01-05 15:12:48 +00:00
Thorvald Natvig
974ced33ed Update Win32 Overlay to inject LoadLibraryA. With the CBT hook, this should hopefully be enough.
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1369 05730e5d-ab1b-0410-a4ac-84af385074fa
2009-01-01 18:55:19 +00:00
Thorvald Natvig
e93c194397 Indenting run
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1019 05730e5d-ab1b-0410-a4ac-84af385074fa
2008-03-20 14:26:20 +00:00
Thorvald Natvig
1f89fdd23e Move compiler settings to compiler.pri
Fix a lot of warnings with msvc

git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1006 05730e5d-ab1b-0410-a4ac-84af385074fa
2008-03-18 16:26:24 +00:00
Thorvald Natvig
d6ef7b8c51 Compile Win32 with Visual Studio + Intel C Compiler
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@958 05730e5d-ab1b-0410-a4ac-84af385074fa
2008-03-01 16:57:14 +00:00
Thorvald Natvig
dc7e438976 Update copyright for 2008
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@908 05730e5d-ab1b-0410-a4ac-84af385074fa
2008-01-05 16:25:48 +00:00
Thorvald Natvig
3c2dcd6ddb Fix D3D9 textures stacking.
Fix OpenGL grey texture.
Fix CrashLog dumper. (DOH!)


git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@759 05730e5d-ab1b-0410-a4ac-84af385074fa
2007-09-01 00:31:35 +00:00
Thorvald Natvig
fad508fc4d Win32 OpenGL overlay. ETQW :)
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@754 05730e5d-ab1b-0410-a4ac-84af385074fa
2007-08-30 12:39:16 +00:00
Thorvald Natvig
f219925553 Modularized win32 overlay.
Added preliminary DSound and OpenAL position grab to the overlay. (Only works with demos so far, no actual games work).


git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@753 05730e5d-ab1b-0410-a4ac-84af385074fa
2007-08-29 20:44:21 +00:00