mirror of
https://github.com/uroni/urbackup_backend.git
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190 lines
4.5 KiB
C++
190 lines
4.5 KiB
C++
#ifndef CFILECLIENT_H
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#define CFILECLIENT_H
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#include <deque>
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#include "packet_ids.h"
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#include "../../urbackupcommon/fileclient/tcpstack.h"
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#include "socket_header.h"
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#include "../../Interface/Pipe.h"
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#include "../../Interface/File.h"
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#include "../../Interface/Mutex.h"
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#define TCP_PORT 35621
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#define UDP_PORT 35622
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#define UDP_SOURCE_PORT 35623
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#define BUFFERSIZE 4096
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#define NBUFFERS 32
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#define NUM_FILECLIENTS 5
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#define VERSION 36
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#define WINDOW_SIZE 512*1024
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#define BUFFERSIZE_UDP 4096
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//#define DISABLE_WINDOW_SIZE
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typedef unsigned int _u32;
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typedef int _i32;
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typedef unsigned short _u16;
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typedef __int64 _u64;
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#define SERVER_TIMEOUT_BACKUPPED 120000
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#define SERVER_TIMEOUT 120000
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#define LOG
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class CRData;
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class FileClient
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{
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public:
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class ReconnectionCallback
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{
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public:
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virtual IPipe * new_fileclient_connection(void)=0;
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};
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class NoFreeSpaceCallback
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{
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public:
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virtual bool handle_not_enough_space(const std::wstring &path)=0;
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};
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class QueueCallback
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{
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public:
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virtual std::string getQueuedFileFull() = 0;
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virtual void unqueueFileFull(const std::string& fn) = 0;
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virtual void resetQueueFull() = 0;
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};
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class ProgressLogCallback
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{
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public:
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virtual void log_progress(const std::string& fn, int64 total, int64 downloaded, int64 speed_bps) = 0;
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};
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FileClient(bool enable_find_servers, std::string identity, int protocol_version=0, bool internet_connection=false,
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FileClient::ReconnectionCallback *reconnection_callback=NULL,
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FileClient::NoFreeSpaceCallback *nofreespace_callback=NULL);
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~FileClient(void);
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_u32 GetServers(bool start, const std::vector<in_addr> &addr_hints);
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std::vector<sockaddr_in> getServers(void);
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std::vector<sockaddr_in> getWrongVersionServers(void);
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std::vector<std::wstring> getServerNames(void);
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_u32 getLocalIP(void);
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void setServerName(std::string pName);
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std::string getServerName(void);
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int getMaxVersion(void);
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bool isConnected(void);
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bool ListDownloaded(void);
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_u32 Connect(sockaddr_in *addr=NULL);
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_u32 Connect(IPipe *cp);
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//---needs Connection
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_u32 GetFile(std::string remotefn, IFile *file, bool hashed);
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void addThrottler(IPipeThrottler *throttler);
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_i64 getTransferredBytes(void);
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_i64 getReceivedDataBytes(void);
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void resetReceivedDataBytes(void);
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static std::string getErrorString(_u32 ec);
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void setReconnectionTimeout(unsigned int t);
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void setQueueCallback(FileClient::QueueCallback* cb);
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void setProgressLogCallback(FileClient::ProgressLogCallback* cb);
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private:
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void bindToNewInterfaces();
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bool Reconnect(void);
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void fillQueue();
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void logProgress(const std::string& remotefn, _u64 filesize, _u64 received);
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std::vector<SOCKET> udpsocks;
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std::vector<sockaddr_in> broadcast_addrs;
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std::vector<_u32> broadcast_iface_addrs;
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IPipe *tcpsock;
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int64 starttime;
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int64 connect_starttime;
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bool socket_open;
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bool connected;
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char buffer[BUFFERSIZE_UDP];
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sockaddr_in serveraddr;
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std::vector<sockaddr_in> servers;
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std::vector<sockaddr_in> wvservers;
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std::vector<std::wstring> servernames;
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std::vector<std::string> games;
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CTCPStack stack;
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_u32 local_ip;
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std::string mServerName;
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int max_version;
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sockaddr_in server_addr;
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int connection_id;
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int protocol_version;
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bool internet_connection;
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_i64 transferred_bytes;
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std::vector<IPipeThrottler*> throttlers;
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FileClient::ReconnectionCallback *reconnection_callback;
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FileClient::NoFreeSpaceCallback *nofreespace_callback;
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FileClient::QueueCallback* queue_callback;
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unsigned int reconnection_timeout;
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bool retryBindToNewInterfaces;
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std::string identity;
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_i64 received_data_bytes;
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IMutex* mutex;
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std::deque<std::string> queued;
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char dl_buf[BUFFERSIZE];
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size_t dl_off;
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int64 last_transferred_bytes;
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int64 last_progress_log;
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FileClient::ProgressLogCallback* progress_log_callback;
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};
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const _u32 ERR_CONTINUE=0;
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const _u32 ERR_SUCCESS=1;
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const _u32 ERR_TIMEOUT=2;
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const _u32 ERR_FILE_DOESNT_EXIST=3;
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const _u32 ERR_SOCKET_ERROR=4;
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const _u32 ERR_CONNECTED=5;
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const _u32 ERR_ERROR=6;
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const _u32 ERR_BASE_DIR_LOST=7;
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const _u32 ERR_HASH=8;
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const _u32 ERR_INT_ERROR=9;
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const _u32 ERR_CONN_LOST=10;
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const _u32 sleeptime=50;
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#endif
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