urbackup_backend/urbackupcommon/InternetServicePipe2.h

90 lines
2.2 KiB
C++

#pragma once
#include "../Interface/Pipe.h"
#include <memory>
class IAESGCMEncryption;
class IAESGCMDecryption;
class IMutex;
#ifndef HAS_IINTERNET_SERVICE_PIPE
#define HAS_IINTERNET_SERVICE_PIPE
class IInternetServicePipe : public IPipe
{
public:
virtual std::string decrypt(const std::string &data) = 0;
virtual std::string encrypt(const std::string &data) = 0;
virtual void destroyBackendPipeOnDelete(bool b)=0;
virtual void setBackendPipe(IPipe *pCS)=0;
virtual IPipe *getRealPipe(void)=0;
};
#endif
class InternetServicePipe2 : public IInternetServicePipe
{
public:
InternetServicePipe2();
InternetServicePipe2(IPipe *cs, const std::string &key);
~InternetServicePipe2();
void init(IPipe *pcs, const std::string &key);
virtual size_t Read( char *buffer, size_t bsize, int timeoutms=-1 );
virtual size_t Read( std::string *ret, int timeoutms=-1 );
virtual bool Write( const char *buffer, size_t bsize, int timeoutms=-1, bool flush=true );
virtual bool Write( const std::string &str, int timeoutms=-1, bool flush=true );
virtual bool Flush(int timeoutms=-1);
virtual bool isWritable( int timeoutms=0 );
virtual bool isReadable( int timeoutms=0 );
virtual bool hasError( void );
virtual void shutdown( void );
virtual size_t getNumWaiters();;
virtual size_t getNumElements( void );
virtual void addThrottler( IPipeThrottler *throttler );
virtual void addOutgoingThrottler( IPipeThrottler *throttler );
virtual void addIncomingThrottler( IPipeThrottler *throttler );
virtual _i64 getTransferedBytes( void );
virtual void resetTransferedBytes( void );
virtual std::string decrypt( const std::string &data );
virtual std::string encrypt( const std::string &data );
virtual void destroyBackendPipeOnDelete(bool b);
virtual void setBackendPipe(IPipe *pCS);
virtual IPipe *getRealPipe();
int64 getEncryptionOverheadBytes();
private:
std::unique_ptr<IAESGCMDecryption> dec;
std::unique_ptr<IAESGCMEncryption> enc;
IPipe *cs;
bool destroy_cs;
bool has_error;
size_t curr_write_chunk_size;
int64 last_flush_time;
std::unique_ptr<IMutex> read_mutex;
std::unique_ptr<IMutex> write_mutex;
};