urbackup_backend/urbackupcommon/CompressedPipe2.h

86 lines
2.1 KiB
C++

#pragma once
#include "../Interface/Pipe.h"
#include "../Interface/Types.h"
#include <vector>
#include <memory>
#include <zlib.h>
class IMutex;
class ICompressedPipe : public IPipe
{
public:
virtual void destroyBackendPipeOnDelete(bool b)=0;
virtual IPipe *getRealPipe(void)=0;
};
class CompressedPipe2 : public ICompressedPipe
{
public:
CompressedPipe2(IPipe *cs, int compression_level);
~CompressedPipe2(void);
virtual size_t Read(char *buffer, size_t bsize, int timeoutms=-1);
virtual bool Write(const char *buffer, size_t bsize, int timeoutms=-1, bool flush=true);
virtual size_t Read(std::string *ret, int timeoutms=-1);
virtual bool Write(const std::string &str, int timeoutms=-1, bool flush=true);
/**
* @param timeoutms -1 for blocking >=0 to block only for x ms. Default: nonblocking
*/
virtual bool isWritable(int timeoutms=0);
virtual bool isReadable(int timeoutms=0);
virtual bool hasError(void);
virtual void shutdown(void);
virtual size_t getNumWaiters();;
virtual size_t getNumElements(void);
virtual void destroyBackendPipeOnDelete(bool b);
virtual IPipe *getRealPipe(void);
virtual void addThrottler(IPipeThrottler *throttler);
virtual void addOutgoingThrottler(IPipeThrottler *throttler);
virtual void addIncomingThrottler(IPipeThrottler *throttler);
virtual _i64 getTransferedBytes(void);
virtual void resetTransferedBytes(void);
virtual bool Flush( int timeoutms=-1 );
int64 getUncompressedSentBytes();
int64 getUncompressedReceivedBytes();
int64 getSentFlushes();
virtual _i64 getRealTransferredBytes();
private:
size_t ProcessToBuffer(char *buffer, size_t bsize, bool fromLast);
void ProcessToString(std::string* ret, bool fromLast);
IPipe *cs;
std::vector<char> comp_buffer;
std::vector<char> input_buffer;
size_t input_buffer_size;
int64 uncompressed_sent_bytes;
int64 uncompressed_received_bytes;
int64 sent_flushes;
int64 last_send_time;
bool destroy_cs;
bool has_error;
z_stream inf_stream;
z_stream def_stream;
std::unique_ptr<IMutex> read_mutex;
std::unique_ptr<IMutex> write_mutex;
};