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22 lines
662 B
C++
22 lines
662 B
C++
#ifndef IACTION_H
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#define IACTION_H
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#include <map>
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#include <string>
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#include "Types.h"
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#include "Object.h"
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#define ACTION(x) class x : public IAction\
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{public: virtual void Execute(str_map &GET, str_map &POST, THREAD_ID tid, str_map &PARAMS); virtual std::string getName(void);};
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#define ACTION_IMPL(x) std::string Actions::x::getName(void){ return #x; }\
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void Actions::x::Execute(str_map &GET, str_map &POST, THREAD_ID tid, str_map &PARAMS)
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class IAction : public IObject
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{
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public:
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virtual void Execute(str_map &GET, str_map &POST, THREAD_ID tid, str_map &PARAMS)=0;
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virtual std::string getName(void)=0;
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};
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#endif //IACTION_H
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