urbackup_backend/fsimageplugin/CompressedFile.h
2014-04-07 01:25:15 +02:00

62 lines
1.3 KiB
C++

#pragma once
#include <string>
#include <memory>
#include "../Interface/Server.h"
#include "../Interface/File.h"
#include "LRUMemCache.h"
class CompressedFile : public IFile, public ICacheEvictionCallback
{
public:
CompressedFile(std::wstring pFilename, int pMode);
CompressedFile(IFile* file, bool openExisting, bool readOnly);
~CompressedFile();
virtual std::string Read(_u32 tr);
virtual _u32 Read(char* buffer, _u32 bsize);
virtual _u32 Write(const std::string &tw);
virtual _u32 Write(const char* buffer, _u32 bsize);
virtual bool Seek(_i64 spos);
virtual _i64 Size(void);
virtual std::string getFilename(void);
virtual std::wstring getFilenameW(void);
bool hasError();
bool finish();
private:
void readHeader();
void readIndex();
bool fillCache(__int64 offset, bool errorMsg);
virtual void evictFromLruCache(const SCacheItem& item);
void writeHeader();
void writeIndex();
_u32 readFromFile(char* buffer, _u32 bsize);
_u32 writeToFile(const char* buffer, _u32 bsize);
__int64 filesize;
__int64 index_offset;
_u32 blocksize;
__int64 currentPosition;
std::vector<__int64> blockOffsets;
IFile* uncompressedFile;
std::auto_ptr<LRUMemCache> hotCache;
std::vector<char> compressedBuffer;
bool error;
bool finished;
bool readOnly;
};