urbackup_backend/StreamPipe.h

56 lines
1.3 KiB
C++

#pragma once
#include "Interface/Pipe.h"
#include "socket_header.h"
#include <vector>
class CStreamPipe : public IPipe
{
public:
CStreamPipe( SOCKET pSocket);
~CStreamPipe();
virtual size_t Read(char *buffer, size_t bsize, int timeoutms);
virtual bool Write(const char *buffer, size_t bsize, int timeoutms, bool flush);
virtual size_t Read(std::string *ret, int timeoutms);
virtual bool Write(const std::string &str, int timeoutms, bool flush);
virtual bool isWritable(int timeoutms);
virtual bool isReadable(int timeoutms);
virtual bool isReadOrWritable(int timeoutms);
virtual bool hasError(void);
virtual void shutdown(void);
virtual size_t getNumWaiters() {
return 0;
};
virtual size_t getNumElements(void){ return 0;};
SOCKET getSocket(void);
virtual void addThrottler(IPipeThrottler *throttler);
virtual void addOutgoingThrottler(IPipeThrottler *throttler);
virtual void addIncomingThrottler(IPipeThrottler *throttler);
virtual _i64 getTransferedBytes(void);
virtual void resetTransferedBytes(void);
virtual bool Flush( int timeoutms=-1 );
bool doThrottle(size_t new_bytes, bool outgoing, bool wait);
private:
SOCKET s;
_i64 transfered_bytes;
bool has_error;
std::vector<IPipeThrottler*> incoming_throttlers;
std::vector<IPipeThrottler*> outgoing_throttlers;
};