#pragma once #include "../Interface/Thread.h" #include "../Interface/Mutex.h" class ClientMain; struct SProcess; class ServerPingThread : public IThread { public: ServerPingThread(ClientMain *client_main, const std::string& clientname, size_t status_id, bool with_eta, std::string server_token); void operator()(void); void setStop(bool b); bool isTimeout(void); private: void setPaused(SProcess* proc, bool b); ClientMain *client_main; volatile bool stop; volatile bool is_timeout; bool with_eta; std::string clientname; size_t status_id; std::string server_token; };