#include #include "socket_header.h" #include "types.h" #include "libfastcgi/fastcgi.hpp" class CSelectThread; class CClient; class CAcceptThread { public: CAcceptThread(unsigned int nWorkerThreadsPerMaster, unsigned short int uPort); ~CAcceptThread(); void operator()(bool single=false); bool has_error(void); private: void AddToSelectThread(CClient *client); std::vector SelectThreads; SOCKET s; unsigned int WorkerThreadsPerMaster; bool error; }; class OutputCallback : public FCGIProtocolDriver::OutputCallback { public: virtual ~OutputCallback(); OutputCallback(SOCKET fd_); virtual void operator() (const void* buf, size_t count); private: SOCKET fd; };