mumble/plugins/link/link.cpp
Thorvald Natvig fdd190ddc3 Support explicit linked games.
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@772 05730e5d-ab1b-0410-a4ac-84af385074fa
2007-10-08 11:42:35 +00:00

87 lines
1.6 KiB
C++

#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <math.h>
#include "../mumble_plugin.h"
struct LinkedMem {
DWORD dwVersion;
DWORD dwTick;
float fPosition[3];
float fFront[3];
float fTop[3];
};
static void about(HWND h) {
::MessageBox(h, L"Reads audio position information from linked game", L"Mumble Link Plugin", MB_OK);
}
static HANDLE hMapObject = NULL;
LinkedMem *lm = NULL;
static void unlock() {
if (lm) {
UnmapViewOfFile(lm);
lm = NULL;
}
if (hMapObject) {
CloseHandle(hMapObject);
hMapObject = NULL;
}
return;
}
static int trylock() {
hMapObject = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, sizeof(LinkedMem), L"MumbleLink");
if (hMapObject == NULL) {
return false;
}
lm = (LinkedMem *) MapViewOfFile(hMapObject, FILE_MAP_WRITE, 0, 0, 0);
if (lm == NULL) {
CloseHandle(hMapObject);
hMapObject = NULL;
return false;
}
if (lm->dwVersion == 1) {
if ((GetTickCount() - lm->dwTick) < 500)
return true;
}
unlock();
return false;
}
static int fetch(float *pos, float *front, float *top) {
if ((GetTickCount() - lm->dwTick) > 500)
return false;
for(int i=0;i<3;i++)
pos[i]=lm->fPosition[i];
for(int i=0;i<3;i++)
front[i]=lm->fFront[i];
for(int i=0;i<3;i++)
top[i]=lm->fTop[i];
return true;
}
static MumblePlugin linkplug = {
MUMBLE_PLUGIN_MAGIC,
L"Link v1.00",
L"Link",
about,
NULL,
trylock,
unlock,
fetch
};
extern "C" __declspec(dllexport) __cdecl MumblePlugin *getMumblePlugin() {
return &linkplug;
}