mumble/src/murmur/Server.cpp
Thorvald Natvig fd5994c2c3 Deprecation cleanups
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@639 05730e5d-ab1b-0410-a4ac-84af385074fa
2007-07-19 19:07:33 +00:00

1347 lines
33 KiB
C++

/* Copyright (C) 2005-2007, Thorvald Natvig <thorvald@natvig.com>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
- Neither the name of the Mumble Developers nor the names of its
contributors may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Player.h"
#include "Channel.h"
#include "ACL.h"
#include "Group.h"
#include "Message.h"
#include "ServerDB.h"
#include "Connection.h"
#include "Server.h"
#include "DBus.h"
#include "PacketDataStream.h"
#include "Cert.h"
#ifdef Q_OS_UNIX
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/ip.h>
#include <errno.h>
#endif
Server *g_sServer;
ServerParams g_sp;
uint qHash(const Peer &p) {
return p.first ^ p.second;
}
LogEmitter::LogEmitter(QObject *p) : QObject(p) {
};
void LogEmitter::addLogEntry(const QString &msg) {
emit newLogEntry(msg);
};
SslServer::SslServer(QObject *p) : QTcpServer(p) {
}
void SslServer::incomingConnection(int v) {
QSslSocket *s = new QSslSocket(this);
s->setSocketDescriptor(v);
qlSockets.append(s);
}
QSslSocket *SslServer::nextPendingSSLConnection() {
if (qlSockets.isEmpty())
return NULL;
return qlSockets.takeFirst();
}
ServerParams::ServerParams() {
qsPassword = QString();
iPort = 64738;
iTimeout = 30;
iMaxBandwidth = 10000;
iMaxUsers = 1000;
qsWelcomeText = QString("Welcome to this server");
qsDatabase = QString();
iDBPort = 0;
qsDBDriver = "QSQLITE";
qsLogfile = "murmur.log";
qsSSLStore = "murmur.pem";
}
void ServerParams::read(QString fname) {
if (fname.isEmpty())
fname = "murmur.ini";
else {
if (! QFile(fname).exists())
qFatal("Specified ini file %s could not be opened", qPrintable(fname));
}
QSettings qs(fname, QSettings::IniFormat);
qDebug("Initializing settings from %s", qPrintable(qs.fileName()));
qsPassword = qs.value("serverpassword", qsPassword).toString();
iPort = qs.value("port", iPort).toInt();
iTimeout = qs.value("timeout", iTimeout).toInt();
iMaxBandwidth = qs.value("bandwidth", iMaxBandwidth).toInt();
iMaxUsers = qs.value("users", iMaxUsers).toInt();
qsWelcomeText = qs.value("welcometext", qsWelcomeText).toString();
qsDatabase = qs.value("database", qsDatabase).toString();
qsDBDriver = qs.value("dbDriver", qsDBDriver).toString();
qsDBUserName = qs.value("dbUsername", qsDBUserName).toString();
qsDBPassword = qs.value("dbPassword", qsDBPassword).toString();
qsDBHostName = qs.value("dbHost", qsDBHostName).toString();
iDBPort = qs.value("dbPort", iDBPort).toInt();
qsDBus = qs.value("dbus", qsDBus).toString();
qsLogfile = qs.value("logfile", qsLogfile).toString();
qsRegName = qs.value("registerName", qsRegName).toString();
qsRegPassword = qs.value("registerPassword", qsRegPassword).toString();
qsRegHost = qs.value("registerHostname", qsRegHost).toString();
qurlRegWeb = QUrl(qs.value("registerUrl", qurlRegWeb.toString()).toString());
qsSSLCert = qs.value("sslCert", qsSSLCert).toString();
qsSSLKey = qs.value("sslKey", qsSSLKey).toString();
qsSSLStore = qs.value("sslStore", qsSSLStore).toString();
}
BandwidthRecord::BandwidthRecord() {
iRecNum = 0;
iSum = 0;
for (int i=0;i<N_BANDWIDTH_SLOTS;i++)
a_iBW[i] = 0;
}
void BandwidthRecord::addFrame(int size) {
iSum -= a_iBW[iRecNum];
a_iBW[iRecNum] = size;
iSum += a_iBW[iRecNum];
a_qtWhen[iRecNum].restart();
iRecNum++;
if (iRecNum == N_BANDWIDTH_SLOTS)
iRecNum = 0;
}
int BandwidthRecord::bytesPerSec() {
// Multiply by 45; give 10% leniency
quint64 elapsed = a_qtWhen[iRecNum].elapsed();
return (iSum * 1000000LL) / elapsed;
}
void UDPThread::run() {
qDebug("Starting UDP Thread");
qusUdp = new QUdpSocket();
if (! qusUdp->bind(g_sp.iPort))
qFatal("Server: UDP Bind to port %d failed",g_sp.iPort);
#ifdef Q_OS_UNIX
int val = IPTOS_PREC_FLASHOVERRIDE | IPTOS_LOWDELAY | IPTOS_THROUGHPUT;
if (setsockopt(qusUdp->socketDescriptor(), SOL_IP, IP_TOS, &val, sizeof(val)))
qWarning("Server: Failed to set TOS for UDP Socket");
#endif
connect(this, SIGNAL(tcpTransmit(QByteArray, unsigned int)), g_sServer, SLOT(tcpTransmit(QByteArray, unsigned int)), Qt::QueuedConnection);
QHostAddress senderAddr;
quint16 senderPort;
qint32 len;
char buffer[65535];
quint32 msgType;
int uiSession;
qDebug("Entering UDP event loop");
while (qusUdp->waitForReadyRead(-1)) {
QReadLocker rl(& g_sServer->qrwlConnections);
while (qusUdp->hasPendingDatagrams()) {
len=qusUdp->readDatagram(buffer, 65535, &senderAddr, &senderPort);
PacketDataStream pds(buffer, len);
pds >> msgType >> uiSession;
if ((msgType != Message::Speex) && (msgType != Message::Ping))
continue;
if (! pds.isValid())
continue;
Peer p(senderAddr.toIPv4Address(), senderPort);
if (p != qhPeers.value(uiSession)) {
Connection *source = g_sServer->qmConnections.value(uiSession);
if (! source || !(source->peerAddress() == senderAddr)) {
continue;
}
// At any point after this, the connection might go away WHILE we're processing. That is "bad".
rl.unlock();
{
QWriteLocker wl(&g_sServer->qrwlConnections);
if (g_sServer->qmConnections.contains(uiSession)) {
qhHosts[uiSession] = senderAddr;
qhPeers[uiSession] = p;
}
}
rl.relock();
if (! g_sServer->qmConnections.contains(uiSession)) {
continue;
}
}
if (msgType == Message::Ping)
qusUdp->writeDatagram(buffer, len, senderAddr, senderPort);
else {
processMsg(pds, g_sServer->qmConnections.value(uiSession));
}
}
}
}
void UDPThread::fakeUdpPacket(Message *msg, Connection *source) {
char buffer[65535];
PacketDataStream pds(buffer, 65535);
msg->messageToNetwork(pds);
pds.rewind();
quint32 msgType;
int uiSession;
pds >> msgType >> uiSession;
QReadLocker rl(&g_sServer->qrwlConnections);
processMsg(pds, source);
}
void UDPThread::sendMessage(unsigned int id, const char *data, int len, QByteArray &cache) {
if (qhPeers.contains(id)) {
qusUdp->writeDatagram(data, len, qhHosts[id], qhPeers[id].second);
} else {
if (cache.isEmpty())
cache = QByteArray(data, len);
emit tcpTransmit(cache,id);
}
}
void UDPThread::processMsg(PacketDataStream &pds, Connection *cCon) {
Player *pSrcPlayer = g_sServer->qmPlayers.value(cCon);
if (!pSrcPlayer || (pSrcPlayer->sState != Player::Authenticated))
return;
Player *p;
int seq, flags;
if (pSrcPlayer->bMute || pSrcPlayer->bSuppressed)
return;
BandwidthRecord *bw = g_sServer->qmBandwidth[cCon];
pds >> seq;
pds >> flags;
int nframes = ((flags >> 4) & 0x03) + 1;
int packetsize = (20 + 8 + 3 + pds.left() + nframes - 1) / nframes;
for (int i = 0; i < nframes; i++)
bw->addFrame(packetsize);
if (bw->bytesPerSec() > g_sp.iMaxBandwidth) {
// Suppress packet.
return;
}
Channel *c = pSrcPlayer->cChannel;
QByteArray qba;
pds.rewind();
const char *data = pds.charPtr();
int len = pds.left();
if (flags & MessageSpeex::LoopBack) {
sendMessage(pSrcPlayer->uiSession, data, len, qba);
return;
}
foreach(p, c->qlPlayers) {
if (! p->bDeaf && ! p->bSelfDeaf && (p != pSrcPlayer))
sendMessage(p->uiSession, data, len, qba);
}
if (! c->qhLinks.isEmpty()) {
QSet<Channel *> chans = c->allLinks();
chans.remove(c);
foreach(Channel *l, chans) {
if (ChanACL::hasPermission(pSrcPlayer, l, (flags & MessageSpeex::AltSpeak) ? ChanACL::AltSpeak : ChanACL::Speak)) {
foreach(p, l->qlPlayers) {
if (! p->bDeaf && ! p->bSelfDeaf)
sendMessage(p->uiSession, data, len, qba);
}
}
}
}
}
Server::Server(QObject *p) : QObject(p) {
qtsServer = new SslServer(this);
connect(qtsServer, SIGNAL(newConnection()), this, SLOT(newClient()));
if (! qtsServer->listen(QHostAddress::Any, g_sp.iPort))
qFatal("Server: TCP Listen on port %d failed",g_sp.iPort);
udp = new UDPThread();
udp->moveToThread(udp);
log(QString("Server listening on port %1").arg(g_sp.iPort));
for (int i=1;i<2000;i++)
qqIds.enqueue(i);
qtTimeout = new QTimer(this);
connect(qtTimeout, SIGNAL(timeout()), this, SLOT(checkTimeout()));
qtTimeout->start(5500);
qlBans = ServerDB::getBans();
}
void Server::log(QString s, Connection *c) {
if (c) {
Player *p = qmPlayers.value(c);
int id = 0;
int iid = -1;
QString name;
if (p) {
id = p->uiSession;
iid = p->iId;
name = p->qsName;
}
qWarning("<%d:%s(%d)> %s", id, qPrintable(name), iid, qPrintable(s));
} else {
qWarning("%s", qPrintable(s));
}
}
void Server::newClient() {
QSslSocket *sock = qtsServer->nextPendingSSLConnection();
QHostAddress adr = sock->peerAddress();
quint32 base = adr.toIPv4Address();
QPair<quint32,int> ban;
foreach(ban, qlBans) {
int mask = 32 - ban.second;
mask = (1 << mask) - 1;
if ((base & ~mask) == (ban.first & ~mask)) {
log(QString("Ignoring connection: %1:%2").arg(sock->peerAddress().toString()).arg(sock->peerPort()));
sock->disconnectFromHost();
return;
}
}
sock->setPrivateKey(cert.getKey());
sock->setLocalCertificate(cert.getCert());
Connection *cCon = new Connection(this, sock);
unsigned int id;
if (qqIds.isEmpty()) {
cCon->disconnect();
return;
}
id=qqIds.dequeue();
Player *pPlayer = Player::add(id);
qmPlayers[cCon] = pPlayer;
{
QWriteLocker wl(&qrwlConnections);
qmBandwidth[cCon] = new BandwidthRecord();
qmConnections[id] = cCon;
}
connect(cCon, SIGNAL(connectionClosed(QString)), this, SLOT(connectionClosed(QString)));
connect(cCon, SIGNAL(message(QByteArray &)), this, SLOT(message(QByteArray &)));
connect(cCon, SIGNAL(handleSslErrors(const QList<QSslError> &)), this, SLOT(sslError(const QList<QSslError> &)));
log(QString("New connection: %1:%2").arg(sock->peerAddress().toString()).arg(sock->peerPort()), cCon);
sock->startServerEncryption();
}
void Server::sslError(const QList<QSslError> &errors) {
bool ok = true;
foreach(QSslError e, errors) {
switch (e.error()) {
case QSslError::NoPeerCertificate:
break;
default:
ok = false;
}
}
if (ok) {
Connection *c = static_cast<Connection *>(sender());
c->proceedAnyway();
}
}
void Server::connectionClosed(QString reason) {
Connection *c = static_cast<Connection *>(sender());
Player *pPlayer = qmPlayers.value(c);
log(QString("Connection closed: %1").arg(reason), c);
if (pPlayer->sState == Player::Authenticated) {
MessageServerLeave mslMsg;
mslMsg.uiSession=pPlayer->uiSession;
sendExcept(&mslMsg, c);
ServerDB::conLoggedOff(pPlayer);
dbus->playerDisconnected(pPlayer);
}
QWriteLocker wl(&qrwlConnections);
qmConnections.remove(pPlayer->uiSession);
qmPlayers.remove(c);
BandwidthRecord *bw = qmBandwidth.take(c);
delete bw;
Player::remove(pPlayer);
qqIds.enqueue(pPlayer->uiSession);
udp->qhHosts.remove(pPlayer->uiSession);
udp->qhPeers.remove(pPlayer->uiSession);
qhUserTextureCache.remove(pPlayer->iId);
delete pPlayer;
c->deleteLater();
}
void Server::message(QByteArray &qbaMsg, Connection *cCon) {
if (cCon == NULL)
cCon = static_cast<Connection *>(sender());
Message *mMsg = Message::networkToMessage(qbaMsg);
// Just leftovers from the buffer and we just kicked
// the user off.
if (! qmPlayers.contains(cCon))
return;
if (mMsg) {
mMsg->process(cCon);
delete mMsg;
} else {
cCon->disconnect();
}
}
void Server::checkTimeout() {
QList<Connection *> qlClose;
qrwlConnections.lockForRead();
foreach(Connection *c, qmConnections) {
if (c->activityTime() > (g_sp.iTimeout * 1000)) {
log(QLatin1String("Timeout"), c);
qlClose.append(c);
}
}
qrwlConnections.unlock();
foreach(Connection *c, qlClose)
c->disconnect();
}
void Server::tcpTransmit(QByteArray a, unsigned int id) {
Connection *c = qmConnections.value(id);
if (c) {
c->sendMessage(a);
c->forceFlush();
}
}
void Server::sendMessage(unsigned int id, Message *mMsg) {
Connection *c = qmConnections.value(id);
sendMessage(c, mMsg);
}
void Server::sendMessage(Connection *c, Message *mMsg) {
c->sendMessage(mMsg);
}
void Server::sendAll(Message *mMsg) {
sendExcept(mMsg, NULL);
}
void Server::sendExcept(Message *mMsg, Connection *cCon) {
QHash<Connection *, Player *>::const_iterator i;
for (i=qmPlayers.constBegin(); i != qmPlayers.constEnd(); ++i) {
if ((i.key() != cCon) && (i.value()->sState == Player::Authenticated))
sendMessage(i.key(), mMsg);
}
}
void Server::removeChannel(Channel *chan, Player *src, Channel *dest) {
Channel *c;
Player *p;
if (dest == NULL)
dest = Channel::get(chan->cParent->iId);
chan->unlink(NULL);
foreach(c, chan->qlChannels) {
removeChannel(c, src, dest);
}
foreach(p, chan->qlPlayers) {
chan->removePlayer(p);
MessagePlayerMove mpm;
mpm.uiSession = 0;
mpm.uiVictim = p->uiSession;
mpm.iChannelId = dest->iId;
sendAll(&mpm);
playerEnterChannel(p, dest);
}
MessageChannelRemove mcr;
mcr.uiSession = src ? src->uiSession : 0;
mcr.iId = chan->iId;
sendAll(&mcr);
ServerDB::removeChannel(chan);
dbus->channelRemoved(chan);
if (chan->cParent) {
QWriteLocker wl(&qrwlConnections);
chan->cParent->removeChannel(chan);
}
delete chan;
}
void Server::playerEnterChannel(Player *p, Channel *c, bool quiet) {
if (quiet && (p->cChannel == c))
return;
{
QWriteLocker wl(&qrwlConnections);
c->addPlayer(p);
}
if (quiet)
return;
ServerDB::conChangedChannel(p);
ServerDB::setLastChannel(p);
dbus->playerStateChanged(p);
bool mayspeak = ChanACL::hasPermission(p, c, ChanACL::Speak);
bool sup = p->bSuppressed;
if (! p->bMute) {
if (mayspeak == sup) {
// Ok, he can speak and was suppressed, or vice versa
p->bSuppressed = ! mayspeak;
MessagePlayerMute mpm;
mpm.uiSession = 0;
mpm.uiVictim = p->uiSession;
mpm.bMute = p->bSuppressed;
g_sServer->sendAll(&mpm);
}
}
}
#define MSG_SETUP(st) \
Player *pSrcPlayer = g_sServer->qmPlayers[cCon]; \
MessagePermissionDenied mpd; \
uiSession = pSrcPlayer->uiSession; \
if (pSrcPlayer->sState != st) \
return
#define VICTIM_SETUP \
Player *pDstPlayer = Player::get(uiVictim); \
Q_UNUSED(pDstPlayer) \
Connection *cDst = g_sServer->qmConnections.value(uiVictim); \
Q_UNUSED(cDst)
#define PERM_DENIED(who, where, what) \
mpd.qsReason = QString("%1 not allowed to %2 in %3").arg(who->qsName).arg(ChanACL::permName(what)).arg(where->qsName); \
g_sServer->sendMessage(cCon, &mpd); \
g_sServer->log(mpd.qsReason, cCon)
#define PERM_DENIED_TEXT(text) \
mpd.qsReason = text; \
g_sServer->sendMessage(cCon, &mpd)
void MessageServerAuthenticate::process(Connection *cCon) {
MSG_SETUP(Player::Connected);
Channel *c;
pSrcPlayer->qsName = qsUsername;
MessageServerReject msr;
bool ok = false;
QRegExp re("[\\w\\[\\]\\{\\}\\(\\)\\@\\|]+");
bool nameok = re.exactMatch(qsUsername);
if (nameok && qsUsername[0] == '@')
nameok = false;
if (nameok && qsUsername[0] == '#')
nameok = false;
// Fetch ID and stored username
int id = ServerDB::authenticate(qsUsername, qsPassword);
pSrcPlayer->iId = id >= 0 ? id : -1;
pSrcPlayer->qsName = qsUsername;
if (iVersion != MESSAGE_STREAM_VERSION) {
msr.qsReason = QString("Wrong version of mumble protocol (client: %1, server: %2)").arg(iVersion).arg(MESSAGE_STREAM_VERSION);
msr.rtType = MessageServerReject::WrongVersion;
} else if (! nameok) {
msr.qsReason = "Invalid Username";
msr.rtType = MessageServerReject::InvalidUsername;
} else if (id==-1) {
msr.qsReason = "Wrong password for user";
msr.rtType = MessageServerReject::WrongUserPW;
} else if (id==-2 && ! g_sp.qsPassword.isEmpty() && g_sp.qsPassword != qsPassword) {
msr.qsReason = "Invalid server password";
msr.rtType = MessageServerReject::WrongServerPW;
} else {
ok = true;
}
Player *ppOld = Player::match(pSrcPlayer, true);
Connection *cOld = ppOld ? g_sServer->qmConnections.value(ppOld->uiSession) : NULL;
// Allow reuse of name from same IP
if (ok && ppOld && (pSrcPlayer->iId == -1)) {
if (cOld->peerAddress() != cCon->peerAddress()) {
msr.qsReason = "Playername already in use";
msr.rtType = MessageServerReject::UsernameInUse;
ok = false;
}
}
if (iMaxBandwidth > g_sp.iMaxBandwidth) {
msr.qsReason = QString::fromLatin1("Your maximum bandwidth(%1 kbit/s) above server limit (%2 kbit/s)").arg(iMaxBandwidth/125.0).arg(g_sp.iMaxBandwidth/125.0);
msr.rtType = MessageServerReject::BandwidthExceeded;
ok = false;
}
if ((id != 0) && (g_sServer->qmPlayers.count() > g_sp.iMaxUsers)) {
msr.qsReason = QString::fromLatin1("Server is full (max %1 users)").arg(g_sp.iMaxUsers);
msr.rtType = MessageServerReject::ServerFull;
ok = false;
}
if (! ok) {
g_sServer->log(QString::fromLatin1("Rejected connection: %1").arg(msr.qsReason), cCon);
g_sServer->sendMessage(cCon, &msr);
cCon->disconnect();
return;
}
// Kick ghost
if (ppOld) {
g_sServer->log(QString::fromLatin1("Disconnecting ghost"), cOld);
cOld->disconnect();
}
int lchan = ServerDB::readLastChannel(pSrcPlayer);
Channel *lc = Channel::get(lchan);
if (! lc)
lc = Channel::get(0);
else if (! ChanACL::hasPermission(pSrcPlayer, lc, ChanACL::Enter))
lc = Channel::get(0);
g_sServer->playerEnterChannel(pSrcPlayer, lc, true);
ServerDB::conLoggedOn(pSrcPlayer, cCon);
QQueue<Channel *> q;
QSet<Channel *> chans;
q << Channel::get(0);
while (! q.isEmpty()) {
c = q.dequeue();
chans.insert(c);
MessageChannelAdd mca;
mca.uiSession = 0;
mca.iId = c->iId;
mca.iParent = (c->cParent) ? c->cParent->iId : -1;
mca.qsName = c->qsName;
if (c->iId != 0)
g_sServer->sendMessage(cCon, &mca);
foreach(c, c->qlChannels)
q.enqueue(c);
}
foreach(c, chans) {
if (c->qhLinks.count() > 0) {
MessageChannelLink mcl;
mcl.iId = c->iId;
mcl.ltType = MessageChannelLink::Link;
foreach(Channel *l, c->qhLinks.keys())
mcl.qlTargets << l->iId;
g_sServer->sendMessage(cCon, &mcl);
}
}
MessageServerJoin msjMsg;
MessagePlayerMove mpm;
pSrcPlayer->sState = Player::Authenticated;
msjMsg.uiSession = pSrcPlayer->uiSession;
msjMsg.iId = pSrcPlayer->iId;
msjMsg.qsPlayerName = pSrcPlayer->qsName;
g_sServer->sendExcept(&msjMsg, cCon);
mpm.uiSession = 0;
mpm.uiVictim = pSrcPlayer->uiSession;
mpm.iChannelId = pSrcPlayer->cChannel->iId;
if (mpm.iChannelId != 0)
g_sServer->sendExcept(&mpm, cCon);
foreach(Player *pPlayer, g_sServer->qmPlayers) {
if (pPlayer->sState != Player::Authenticated)
continue;
msjMsg.uiSession = pPlayer->uiSession;
msjMsg.iId = pPlayer->iId;
msjMsg.qsPlayerName = pPlayer->qsName;
g_sServer->sendMessage(cCon, &msjMsg);
if (pPlayer->bDeaf) {
MessagePlayerDeaf mpdMsg;
mpdMsg.uiSession = 0;
mpdMsg.uiVictim = pPlayer->uiSession;
mpdMsg.bDeaf = true;
g_sServer->sendMessage(cCon, &mpdMsg);
} else if (pPlayer->bMute || pPlayer->bSuppressed) {
MessagePlayerMute mpmMsg;
mpmMsg.uiSession = 0;
mpmMsg.uiVictim = pPlayer->uiSession;
mpmMsg.bMute = true;
g_sServer->sendMessage(cCon, &mpmMsg);
}
if (pPlayer->bSelfDeaf || pPlayer->bSelfMute) {
MessagePlayerSelfMuteDeaf mpsmdMsg;
mpsmdMsg.uiSession = pPlayer->uiSession;
mpsmdMsg.bDeaf = pPlayer->bSelfDeaf;
mpsmdMsg.bMute = pPlayer->bSelfMute;
g_sServer->sendMessage(cCon, &mpsmdMsg);
}
mpm.uiSession = 0;
mpm.uiVictim = pPlayer->uiSession;
mpm.iChannelId = pPlayer->cChannel->iId;
g_sServer->sendMessage(cCon, &mpm);
}
MessageServerSync mssMsg;
mssMsg.uiSession = pSrcPlayer->uiSession;
mssMsg.qsWelcomeText = g_sp.qsWelcomeText;
mssMsg.iMaxBandwidth = g_sp.iMaxBandwidth;
g_sServer->sendMessage(cCon, &mssMsg);
g_sServer->log(QString("Authenticated: %1").arg(qsUsername), cCon);
dbus->playerConnected(pSrcPlayer);
g_sServer->playerEnterChannel(pSrcPlayer, lc, false);
}
void MessageServerBanList::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
if (! ChanACL::hasPermission(pSrcPlayer, Channel::get(0), ChanACL::Write)) {
PERM_DENIED(pSrcPlayer, Channel::get(0), ChanACL::Write);
return;
}
if (bQuery) {
MessageServerBanList msbl;
msbl.uiSession = 0;
msbl.bQuery = false;
msbl.qlBans = g_sServer->qlBans;
g_sServer->sendMessage(cCon, &msbl);
} else {
g_sServer->qlBans = qlBans;
g_sServer->log(QString("Updated banlist"), cCon);
ServerDB::setBans(qlBans);
}
}
void MessageServerLeave::process(Connection *cCon) {
cCon->disconnect();
}
void MessageServerJoin::process(Connection *cCon) {
cCon->disconnect();
}
void MessageServerReject::process(Connection *cCon) {
cCon->disconnect();
}
void MessageServerSync::process(Connection *cCon) {
cCon->disconnect();
}
void MessagePermissionDenied::process(Connection *cCon) {
cCon->disconnect();
}
void MessagePlayerRename::process(Connection *cCon) {
cCon->disconnect();
}
void MessageProtocolMismatch::process(Connection *cCon) {
cCon->disconnect();
}
void MessageSpeex::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
uiSession = pSrcPlayer->uiSession;
g_sServer->udp->fakeUdpPacket(this, cCon);
}
void MessagePlayerMute::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
VICTIM_SETUP;
if (! pDstPlayer)
return;
if (! ChanACL::hasPermission(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MuteDeafen)) {
PERM_DENIED(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MuteDeafen);
return;
}
if (! bMute && pDstPlayer->bSuppressed) {
pDstPlayer->bSuppressed = false;
} else if (pDstPlayer->bMute == bMute) {
return;
}
pDstPlayer->bMute = bMute;
g_sServer->sendAll(this);
if (! bMute && pDstPlayer->bDeaf) {
pDstPlayer->bDeaf = false;
}
dbus->playerStateChanged(pDstPlayer);
g_sServer->log(QString("Muted %1 (%2)").arg(pDstPlayer->qsName).arg(bMute), cCon);
}
void MessagePlayerDeaf::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
VICTIM_SETUP;
if (! pDstPlayer)
return;
if (! ChanACL::hasPermission(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MuteDeafen)) {
PERM_DENIED(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MuteDeafen);
return;
}
if (pDstPlayer->bDeaf == bDeaf)
return;
pDstPlayer->bDeaf = bDeaf;
g_sServer->sendAll(this);
if (bDeaf && ! pDstPlayer->bMute) {
pDstPlayer->bMute = true;
}
dbus->playerStateChanged(pDstPlayer);
g_sServer->log(QString("Deafened %1 (%2)").arg(pDstPlayer->qsName).arg(bDeaf), cCon);
}
void MessagePlayerKick::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
VICTIM_SETUP;
if (! pDstPlayer)
return;
if (! ChanACL::hasPermission(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MoveKick)) {
PERM_DENIED(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MoveKick);
return;
}
g_sServer->sendAll(this);
g_sServer->log(QString("Kicked %1 (%2)").arg(pDstPlayer->qsName).arg(qsReason), cCon);
cDst->disconnect();
}
void MessagePlayerBan::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
VICTIM_SETUP;
if (! pDstPlayer)
return;
if (! ChanACL::hasPermission(pSrcPlayer, Channel::get(0), ChanACL::MoveKick)) {
PERM_DENIED(pSrcPlayer, Channel::get(0), ChanACL::MoveKick);
return;
}
g_sServer->sendAll(this);
g_sServer->log(QString("Kickbanned %1 (%2)").arg(pDstPlayer->qsName).arg(qsReason), cCon);
QHostAddress adr = cDst->peerAddress();
quint32 base = adr.toIPv4Address();
g_sServer->qlBans << QPair<quint32,int>(base, 32);
ServerDB::setBans(g_sServer->qlBans);
cDst->disconnect();
}
void MessagePlayerSelfMuteDeaf::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
pSrcPlayer->bSelfMute = bMute;
pSrcPlayer->bSelfDeaf = bDeaf;
g_sServer->sendAll(this);
dbus->playerStateChanged(pSrcPlayer);
}
void MessagePlayerMove::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
VICTIM_SETUP;
if (! pDstPlayer)
return;
Channel *c = Channel::get(iChannelId);
if (!c || (c == pDstPlayer->cChannel))
return;
if ((pSrcPlayer != pDstPlayer) && ! ChanACL::hasPermission(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MoveKick)) {
PERM_DENIED(pSrcPlayer, pDstPlayer->cChannel, ChanACL::MoveKick);
return;
}
if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::MoveKick) && ! ChanACL::hasPermission(pDstPlayer, c, ChanACL::Enter)) {
PERM_DENIED(pDstPlayer, c, ChanACL::Enter);
return;
}
g_sServer->sendAll(this);
g_sServer->playerEnterChannel(pDstPlayer, c);
g_sServer->log(QString("Moved to %1 (%2)").arg(c->qsName).arg(pDstPlayer->qsName), cCon);
}
void MessageChannelAdd::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
Channel *p = Channel::get(iParent);
if (!p)
return;
if (! ChanACL::hasPermission(pSrcPlayer, p, ChanACL::MakeChannel)) {
PERM_DENIED(pSrcPlayer, p, ChanACL::MakeChannel);
return;
}
QRegExp re("[ \\w\\#\\[\\]\\{\\}\\(\\)\\@\\|]+");
if (! re.exactMatch(qsName)) {
PERM_DENIED_TEXT("Illegal channel name");
return;
}
QRegExp re2("\\w");
if (re2.indexIn(qsName) == -1) {
PERM_DENIED_TEXT("Must have alphanumeric in name");
return;
}
Channel *c = ServerDB::addChannel(p, qsName);
if (pSrcPlayer->iId >= 0) {
Group *g = new Group(c, "admin");
g->qsAdd << pSrcPlayer->iId;
}
ServerDB::updateChannel(c);
dbus->channelCreated(c);
iId = c->iId;
g_sServer->sendAll(this);
g_sServer->log(QString("Added channel %1 (%2)").arg(qsName).arg(p->qsName), cCon);
}
void MessageChannelRemove::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
Channel *c = Channel::get(iId);
if (!c)
return;
if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::Write) || (iId == 0)) {
PERM_DENIED(pSrcPlayer, c, ChanACL::Write);
return;
}
g_sServer->log(QString("Removed channel %1").arg(c->qsName), cCon);
g_sServer->removeChannel(c, pSrcPlayer);
}
void MessageChannelMove::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
Channel *c = Channel::get(iId);
Channel *np = Channel::get(iParent);
if (!c || ! np)
return;
if (np == c->cParent)
return;
if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::Write)) {
PERM_DENIED(pSrcPlayer, c, ChanACL::Write);
return;
}
if (! ChanACL::hasPermission(pSrcPlayer, np, ChanACL::MakeChannel)) {
PERM_DENIED(pSrcPlayer, np, ChanACL::MakeChannel);
return;
}
// Can't move to a subchannel of itself
Channel *p = np;
while (p) {
if (p == c)
return;
p = p->cParent;
}
g_sServer->log(QString("Moved channel %1 (%2 -> %3)").arg(c->qsName).arg(c->cParent->qsName).arg(np->qsName), cCon);
c->cParent->removeChannel(c);
np->addChannel(c);
ServerDB::updateChannel(c);
dbus->channelStateChanged(c);
g_sServer->sendAll(this);
}
void MessageChannelLink::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
Channel *c = Channel::get(iId);
if (!c)
return;
if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::LinkChannel)) {
PERM_DENIED(pSrcPlayer, c, ChanACL::LinkChannel);
return;
}
Channel *l = (qlTargets.count() == 1) ? Channel::get(qlTargets[0]) : NULL;
switch (ltType) {
case Link:
if (!l)
return;
if (! ChanACL::hasPermission(pSrcPlayer, l, ChanACL::LinkChannel)) {
PERM_DENIED(pSrcPlayer, l, ChanACL::LinkChannel);
return;
}
break;
case Unlink:
if (!l)
return;
break;
case UnlinkAll:
if (qlTargets.count() > 0)
return;
break;
default:
if (qlTargets.count() <= 0)
return;
}
QSet<Channel *> oldset = c->qhLinks.keys().toSet();
switch (ltType) {
case UnlinkAll:
c->unlink(NULL);
ServerDB::removeLink(c, NULL);
dbus->channelStateChanged(c);
g_sServer->log(QString("Unlinked all from channel %1").arg(c->qsName), cCon);
g_sServer->sendAll(this);
return;
case Link:
c->link(l);
ServerDB::addLink(c, l);
dbus->channelStateChanged(c);
g_sServer->log(QString("Linked channel %1 and %2").arg(c->qsName).arg(l->qsName), cCon);
break;
case Unlink:
c->unlink(l);
ServerDB::removeLink(c, l);
dbus->channelStateChanged(c);
g_sServer->log(QString("Unlinked channel %1 and %2").arg(c->qsName).arg(l->qsName), cCon);
break;
case PushLink:
foreach(int tid, qlTargets) {
l=Channel::get(tid);
if (l && ChanACL::hasPermission(pSrcPlayer, l, ChanACL::LinkChannel))
c->playerLink(l, pSrcPlayer);
}
break;
case PushUnlink:
foreach(int tid, qlTargets) {
l=Channel::get(tid);
if (l)
c->playerUnlink(l, pSrcPlayer);
}
break;
}
QSet<Channel *> newset = c->qhLinks.keys().toSet();
QSet<Channel *> changed;
if (newset.count() == oldset.count())
return;
MessageChannelLink mcl;
mcl.iId = iId;
mcl.uiSession=uiSession;
if (newset.count() > oldset.count()) {
mcl.ltType = Link;
changed = newset - oldset;
} else {
mcl.ltType = Unlink;
changed = oldset - newset;
}
foreach(l, changed)
mcl.qlTargets << l->iId;
g_sServer->sendAll(&mcl);
}
void MessageTextMessage::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
VICTIM_SETUP;
g_sServer->sendMessage(cDst, this);
}
void MessageEditACL::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
Channel *c = Channel::get(iId);
if (!c)
return;
if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::Write)) {
PERM_DENIED(pSrcPlayer, c, ChanACL::Write);
return;
}
MessageEditACL mea;
mea.iId = iId;
if (bQuery) {
QStack<Channel *> chans;
Channel *p;
ChanACL *acl;
p = c;
while (p) {
chans.push(p);
if ((p==c) || p->bInheritACL)
p = p->cParent;
else
p = NULL;
}
mea.bQuery = false;
mea.bInheritACL = c->bInheritACL;
while (! chans.isEmpty()) {
p = chans.pop();
foreach(acl, p->qlACL) {
if ((p == c) || (acl->bApplySubs)) {
ACLStruct as;
as.bInherited = (p != c);
as.bApplyHere = acl->bApplyHere;
as.bApplySubs = acl->bApplySubs;
as.iPlayerId = acl->iPlayerId;
as.qsGroup = acl->qsGroup;
as.pDeny = acl->pDeny;
as.pAllow = acl->pAllow;
mea.acls << as;
}
}
}
p = c->cParent;
QSet<QString> allnames=Group::groupNames(c);
QString name;
foreach(name, allnames) {
Group *g = c->qhGroups.value(name);
Group *pg = p ? Group::getGroup(p, name) : NULL;
GroupStruct gs;
gs.qsName = name;
gs.bInherit = g ? g->bInherit : true;
gs.bInheritable = g ? g->bInheritable : true;
gs.bInherited = ((pg != NULL) && pg->bInheritable);
if (g) {
gs.qsAdd = g->qsAdd;
gs.qsRemove = g->qsRemove;
}
if (pg)
gs.qsInheritedMembers = pg->members();
mea.groups << gs;
}
g_sServer->sendMessage(cCon, &mea);
} else {
Group *g;
ChanACL *a;
GroupStruct gs;
ACLStruct as;
QHash<QString, QSet<int> > hOldTemp;
foreach(g, c->qhGroups) {
hOldTemp.insert(g->qsName, g->qsTemporary);
delete g;
}
foreach(a, c->qlACL)
delete a;
c->qhGroups.clear();
c->qlACL.clear();
c->bInheritACL = bInheritACL;
foreach(gs, groups) {
g = new Group(c, gs.qsName);
g->bInherit = gs.bInherit;
g->bInheritable = gs.bInheritable;
g->qsAdd = gs.qsAdd;
g->qsRemove = gs.qsRemove;
g->qsTemporary = hOldTemp.value(gs.qsName);
}
foreach(as, acls) {
a = new ChanACL(c);
a->bApplyHere=as.bApplyHere;
a->bApplySubs=as.bApplySubs;
a->iPlayerId=as.iPlayerId;
a->qsGroup=as.qsGroup;
a->pDeny=as.pDeny;
a->pAllow=as.pAllow;
}
ChanACL::clearCache();
if (! ChanACL::hasPermission(pSrcPlayer, c, ChanACL::Write)) {
a = new ChanACL(c);
a->bApplyHere=true;
a->bApplySubs=false;
a->iPlayerId=pSrcPlayer->iId;
a->pDeny=ChanACL::None;
a->pAllow=ChanACL::Write | ChanACL::Traverse;
ChanACL::clearCache();
}
ServerDB::updateChannel(c);
g_sServer->log(QString("Updated ACL in channel %1(%2)").arg(c->qsName).arg(c->iId), cCon);
}
}
void MessageQueryUsers::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
int i;
for (i=0;i<qlIds.count();i++) {
QString name = qlNames[i];
int id = qlIds[i];
if (id == -1) {
id = g_sServer->qhUserIDCache.value(name);
if (! g_sServer->qhUserIDCache.contains(name)) {
id = ServerDB::getUserID(name);
if (id != -1)
g_sServer->qhUserIDCache[name] = id;
}
qlIds[i] = id;
} else {
if (! g_sServer->qhUserNameCache.contains(id)) {
name = ServerDB::getUserName(id);
if (! name.isEmpty())
g_sServer->qhUserNameCache[id] = name;
}
qlNames[i] = g_sServer->qhUserNameCache.value(id);
}
}
g_sServer->sendMessage(cCon, this);
}
void MessagePing::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
g_sServer->sendMessage(cCon, this);
}
void MessageTexture::process(Connection *cCon) {
MSG_SETUP(Player::Authenticated);
if (! g_sServer->qhUserTextureCache.contains(iPlayerId)) {
QByteArray qba = ServerDB::getUserTexture(iPlayerId);
if (! qba.isEmpty()) {
qba = qCompress(qba);
}
g_sServer->qhUserTextureCache.insert(iPlayerId, qba);
}
qbaTexture = g_sServer->qhUserTextureCache.value(iPlayerId);
if (! qbaTexture.isEmpty())
g_sServer->sendMessage(cCon, this);
}