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dependencies
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About box, licenses included, and clean build in mingw
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2005-09-02 17:02:55 +00:00 |
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scripts
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Let's try licenses again...
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2005-09-02 16:57:44 +00:00 |
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AudioInput.cpp
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DTX is broken
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2005-09-03 01:03:21 +00:00 |
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AudioInput.h
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DTX Support
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2005-09-02 22:55:54 +00:00 |
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AudioOutput.cpp
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Add sequence to speex packet
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2005-09-02 19:15:22 +00:00 |
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AudioOutput.h
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Add sequence to speex packet
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2005-09-02 19:15:22 +00:00 |
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Connection.cpp
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Pass QByteArrays instead of messages, much cleaner with refcounts
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2005-09-02 13:13:38 +00:00 |
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Connection.h
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Pass QByteArrays instead of messages, much cleaner with refcounts
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2005-09-02 13:13:38 +00:00 |
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DXAudioInput.cpp
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Initial DX Audio
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2005-09-02 12:37:07 +00:00 |
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DXAudioInput.h
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Initial DX Audio
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2005-09-02 12:37:07 +00:00 |
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DXAudioOutput.cpp
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First functional audio test
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2005-09-02 14:01:56 +00:00 |
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DXAudioOutput.h
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Initial DX Audio
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2005-09-02 12:37:07 +00:00 |
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LICENSE
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licenses for about dialog
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2005-09-02 16:53:27 +00:00 |
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licenses.h
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Let's try licenses again...
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2005-09-02 16:57:44 +00:00 |
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main.cpp
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DTX Support
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2005-09-02 22:55:54 +00:00 |
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MainWindow.cpp
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Ooops, that was a debug statement
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2005-09-03 01:03:37 +00:00 |
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MainWindow.h
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Server testing
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2005-09-03 00:49:09 +00:00 |
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Message.cpp
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Player Mute/Deaf, global Player
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2005-09-02 23:56:48 +00:00 |
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Message.h
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Player Mute/Deaf, global Player
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2005-09-02 23:56:48 +00:00 |
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mumble.ico
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Initial setup of project
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2005-08-31 21:14:21 +00:00 |
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mumble.pro
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About box, licenses included, and clean build in mingw
|
2005-09-02 17:02:55 +00:00 |
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mumble.rc
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Initial setup of project
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2005-08-31 21:14:21 +00:00 |
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murmur.cpp
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Compile fixed
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2005-09-01 17:12:15 +00:00 |
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murmur.pro
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First functional audio test
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2005-09-02 14:01:56 +00:00 |
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Player.cpp
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Player Mute/Deaf, global Player
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2005-09-02 23:56:48 +00:00 |
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Player.h
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Player Mute/Deaf, global Player
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2005-09-02 23:56:48 +00:00 |
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Server.cpp
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Server testing
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2005-09-03 00:49:09 +00:00 |
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Server.h
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Pass QByteArrays instead of messages, much cleaner with refcounts
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2005-09-02 13:13:38 +00:00 |
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ServerHandler.cpp
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Player Mute/Deaf, global Player
|
2005-09-02 23:56:48 +00:00 |
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ServerHandler.h
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Pass QByteArrays instead of messages, much cleaner with refcounts
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2005-09-02 13:13:38 +00:00 |