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Supports the 1.0 version of Grand Theft Auto: San Andreas, the only one supported by multiplayer modifications. The camera's vectors are synced with the avatar's ones; in future we should locate the camera's CMatrix in the game's memory and retrieve the proper values. No context/identity support; in future we should at least add the context (e.g. server IP address + port) for Multi Theft Auto and San Andreas: MultiPlayer.
24 lines
743 B
Prolog
24 lines
743 B
Prolog
# Copyright 2005-2019 The Mumble Developers. All rights reserved.
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# Use of this source code is governed by a BSD-style license
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# that can be found in the LICENSE file at the root of the
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# Mumble source tree or at <https://www.mumble.info/LICENSE>.
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include(../qmake/compiler.pri)
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TEMPLATE = subdirs
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CONFIG += debug_and_release
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SUBDIRS = link
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win32 {
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SUBDIRS += aoc arma2 bf1942 bf2 bf3 bf2142 bfbc2 bfheroes bf4_x86 blacklight borderlands borderlands2 breach cod2 cod4 cod5 codmw2 codmw2so cs css dods dys etqw ffxiv tf2 gmod gtaiv gtasa gw hl2dm insurgency jc2 l4d l4d2 lol lotro ql rl sr sto ut2004 ut3 ut99 wolfet wow
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equals(MUMBLE_ARCH, x86_64) {
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SUBDIRS += bf1 bf4 ffxiv_x64 gtav wow_x64
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}
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}
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linux {
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SUBDIRS += l4d2 rl
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}
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