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git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@9 05730e5d-ab1b-0410-a4ac-84af385074fa
112 lines
3.3 KiB
C++
112 lines
3.3 KiB
C++
/* Copyright (C) 2005, Thorvald Natvig <thorvald@natvig.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Server.h"
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Server *g_sServer;
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Server::Server() {
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m_qtsServer = new QTcpServer(this);
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connect(m_qtsServer, SIGNAL(newConnection()), this, SLOT(newClient()));
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if (! m_qtsServer->listen(QHostAddress::Any, 64738))
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qFatal("Server: Listen failed");
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}
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void Server::newClient() {
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Connection *cCon = new Connection(this, m_qtsServer->nextPendingConnection());
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Player *pPlayer = new Player();
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m_qmPlayers[cCon] = pPlayer;
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connect(cCon, SIGNAL(connectionClosed(Connection *)), this, SLOT(connectionClosed(Connection *)));
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}
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void Server::connectionClosed(Connection *c) {
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Player *pPlayer = m_qmPlayers.value(c);
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if (pPlayer->state == Player::Authenticated) {
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MessageServerLeave mslMsg;
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mslMsg.m_sPlayerId=pPlayer->m_sId;
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sendExcept(&mslMsg, c);
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}
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m_qmConnections.remove(pPlayer->m_sId);
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m_qmPlayers.remove(c);
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qWarning("Connection closed");
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delete pPlayer;
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c->deleteLater();
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}
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void Server::sendAll(Message *mMsg) {
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sendExcept(mMsg, NULL);
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}
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void Server::sendExcept(Message *mMsg, Connection *cCon) {
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QMapIterator<Connection *, Player *> iPlayers(m_qmPlayers);
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while (iPlayers.hasNext()) {
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iPlayers.next();
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if (iPlayers.key() != cCon)
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iPlayers.key()->sendMessage(mMsg);
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}
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}
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#define MSG_SETUP(st) \
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Player *pPlayer = g_sServer->m_qmPlayers[cCon]; \
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if (pPlayer->state != st) \
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return
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void MessageServerJoin::process(Connection *cCon) {
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MSG_SETUP(Player::Connected);
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short id;
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for(id=1;id<32000;id++)
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if (! g_sServer->m_qmConnections.contains(id))
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break;
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pPlayer->m_sId = id;
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m_sPlayerId = id;
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g_sServer->sendAll(this);
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pPlayer->state = Player::Authenticated;
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}
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void MessageServerLeave::process(Connection *) {
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}
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void MessageSpeex::process(Connection *cCon) {
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MSG_SETUP(Player::Authenticated);
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m_sPlayerId = pPlayer->m_sId;
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g_sServer->sendExcept(this, cCon);
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}
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