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- Correct avatar position (the one used before was the camera one) - Camera position - State value - Context based on server ID - Host address in identity (it was in context) - Map name in identity - Player SteamID in identity Game version: 1.0.3.1 http://www.l4d.com/blog/post.php?id=20984 |
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| .. | ||
| l4d.cpp | ||
| l4d.pro | ||