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* Present, AddRef and Release calls are not useful most of the time. They were only logged in DEBUG builds, but as these methods are called very often heavily degrades performance. Add define-guards so when one actually wants to debug and see them he can enable them. Now, (normal) debug builds will not have the heavy performance loss any more. |
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| .. | ||
| d3d9.cpp | ||
| d3d10.cpp | ||
| HardHook.cpp | ||
| HardHook.h | ||
| lib.cpp | ||
| lib.h | ||
| ods.cpp | ||
| ods.h | ||
| opengl.cpp | ||
| overlay_blacklist.h | ||
| overlay.fx | ||
| overlay.h | ||
| overlay.pro | ||