mumble/overlay
Kissaki 1919b2cd71 Overlay: Less obtrusive logging.
* Present, AddRef and Release calls are not useful most of the time.
They were only logged in DEBUG builds, but as these methods are called very often heavily degrades performance.
Add define-guards so when one actually wants to debug and see them he can enable them.
Now, (normal) debug builds will not have the heavy performance loss any more.
2013-06-23 02:11:32 +02:00
..
d3d9.cpp Overlay: Less obtrusive logging. 2013-06-23 02:11:32 +02:00
d3d10.cpp Overlay: Less obtrusive logging. 2013-06-23 02:11:32 +02:00
HardHook.cpp Code refacs; fix typo and adjust texts 2013-06-11 23:03:23 +02:00
HardHook.h Code refacs; fix typo and adjust texts 2013-06-11 23:03:23 +02:00
lib.cpp Overlay: Pass on procname buffer 2013-06-17 00:14:45 +02:00
lib.h Overlay: Code comments 2013-06-16 23:56:45 +02:00
ods.cpp Update copyright year ranges of dev team. 2011-03-18 05:52:51 +01:00
ods.h Prepend Projectname to header guard defines 2013-06-04 21:59:52 +02:00
opengl.cpp refacs: more elaborative Varnaming; codeformatting 2013-06-11 23:03:30 +02:00
overlay_blacklist.h Prepend Projectname to header guard defines 2013-06-04 21:59:52 +02:00
overlay.fx D3D9, D3D10 and OpenGL/Win32 pipe-based overlay 2010-01-24 17:17:35 +01:00
overlay.h * Commenting, varnaming, fix indent 2013-06-11 23:03:31 +02:00
overlay.pro Bump version to 1.2.5 2013-06-08 23:41:51 +02:00