mumble/src/MumbleProtocol.cpp
Hartmnt 79762ce55e FIX(client, server): Fix patch versions > 255
Previously, the Mumble version was encoded with a uint32
in the network protocol reserving 2 bytes for the major
component and 1 byte for each minor and patch.
The versioning format was changed to include a build
number in the patch field. With a recent update (1.4.274)
the patch field exceeded 255 for the first time and broke
the protocol version.

This commit completely reworks how the version is stored
internally and transfered with the network protocol.
The new version is a uint64 and consists of 4 fields with
2 bytes each. This allows each version component to reach
up to 65535. Furthermore, all instances of integer version
types have been replaced with the alias Version::full_t for
a better abstraction. Version literals have been replaced by
Version::fromComponents calls.

Fixes #5827
2022-09-08 10:45:47 +02:00

887 lines
32 KiB
C++

// Copyright 2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
#include "MumbleProtocol.h"
#include "PacketDataStream.h"
#include "VolumeAdjustment.h"
#include <QtEndian>
#include <algorithm>
#include <cassert>
#include <cmath>
#include <cstring>
namespace Mumble {
namespace Protocol {
bool protocolVersionsAreCompatible(Version::full_t lhs, Version::full_t rhs) {
// At this point the protocol version only makes a difference between pre-protobuf and post-protobuf
return (lhs < PROTOBUF_INTRODUCTION_VERSION) == (rhs < PROTOBUF_INTRODUCTION_VERSION);
}
std::size_t getProtobufSize(const ::google::protobuf::Message &message) {
#if GOOGLE_PROTOBUF_VERSION >= 3002000
// ByteSizeLong() was introduced in Protobuf v3.2 as a replacement for ByteSize()
return message.ByteSizeLong();
#else
return message.ByteSize();
#endif
}
std::size_t encodeProtobuf(const ::google::protobuf::Message &message, std::vector< byte > &buffer,
std::size_t offset, std::size_t maxAllowedSize, bool useCachedSize) {
// Serialize to buffer
std::size_t serializedSize;
if (!useCachedSize) {
serializedSize = getProtobufSize(message);
} else {
serializedSize = message.GetCachedSize();
}
assert(serializedSize + offset <= maxAllowedSize);
if (serializedSize + offset > maxAllowedSize) {
// In non-Debug builds above assertion will not fire, thus we have to explicitly catch
// this issue here
qWarning("Protobuf package size (%zu) would exceed UDP packet size limit (%zu)", serializedSize,
maxAllowedSize);
return 0;
}
buffer.resize(serializedSize + offset);
message.SerializePartialToArray(buffer.data() + offset, serializedSize);
return serializedSize;
}
template< Role role >
ProtocolHandler< role >::ProtocolHandler(Version::full_t protocolVersion) : m_protocolVersion(protocolVersion) {}
template< Role role > Version::full_t ProtocolHandler< role >::getProtocolVersion() const {
return m_protocolVersion;
}
template< Role role > void ProtocolHandler< role >::setProtocolVersion(Version::full_t protocolVersion) {
m_protocolVersion = protocolVersion;
}
template< Role role >
UDPAudioEncoder< role >::UDPAudioEncoder(Version::full_t protocolVersion)
: ProtocolHandler< role >(protocolVersion) {
m_byteBuffer.resize(MAX_UDP_PACKET_SIZE);
preparePreEncodedSnippets();
}
template< Role role > gsl::span< const byte > UDPAudioEncoder< role >::encodeAudioPacket(const AudioData &data) {
prepareAudioPacket(data);
addPositionalData(data);
return updateAudioPacket(data);
}
template< Role role > void UDPAudioEncoder< role >::prepareAudioPacket(const AudioData &data) {
if (this->getProtocolVersion() < PROTOBUF_INTRODUCTION_VERSION) {
return prepareAudioPacket_legacy(data);
} else {
return prepareAudioPacket_protobuf(data);
}
}
template< Role role > gsl::span< const byte > UDPAudioEncoder< role >::updateAudioPacket(const AudioData &data) {
if (this->getProtocolVersion() < PROTOBUF_INTRODUCTION_VERSION) {
return updateAudioPacket_legacy(data);
} else {
return updateAudioPacket_protobuf(data);
}
}
template< Role role > void UDPAudioEncoder< role >::addPositionalData(const AudioData &data) {
if (this->getProtocolVersion() < PROTOBUF_INTRODUCTION_VERSION) {
addPositionalData_legacy(data);
} else {
addPositionalData_protobuf(data);
}
}
template< Role role > void UDPAudioEncoder< role >::dropPositionalData() {
// Pretend the positional data wasn't there
m_positionalAudioSize = m_staticPartSize;
}
template< Role role > void UDPAudioEncoder< role >::prepareAudioPacket_legacy(const AudioData &data) {
m_byteBuffer.resize(MAX_UDP_PACKET_SIZE);
byte type = 0;
switch (data.usedCodec) {
case AudioCodec::CELT_Alpha:
type = 0;
break;
// flag = 1 is reserved for ping packets
case AudioCodec::Speex:
type = 2;
break;
case AudioCodec::CELT_Beta:
type = 3;
break;
case AudioCodec::Opus:
type = 4;
break;
}
// The audio format (aka: package type) has to be written to the 3 most significant bits of the header byte
assert(type < (1 << 3));
type = type << 5;
m_byteBuffer[0] = type;
PacketDataStream stream(m_byteBuffer.data() + 1, m_byteBuffer.size() - 1);
if (this->getRole() == Role::Server) {
stream << data.senderSession;
}
// The next field contains the sequence number of the first contained audio frame
stream << static_cast< int >(data.frameNumber);
switch (data.usedCodec) {
case AudioCodec::Opus: {
// If the sent frame is the last one, we set the 14th bit of the size field to indicate this
assert(data.payload.size() < (1 << 13));
stream << static_cast< int >(data.isLastFrame ? data.payload.size() | (1 << 13) : data.payload.size());
// After the size has been encoded, we write the actual Opus frame to the message
stream.append(reinterpret_cast< const char * >(data.payload.data()), data.payload.size());
break;
}
case AudioCodec::CELT_Alpha:
case AudioCodec::CELT_Beta:
case AudioCodec::Speex: {
// Simply append the provided payload
stream.append(reinterpret_cast< const char * >(data.payload.data()), data.payload.size());
break;
}
}
// +1 since the stream doesn't know about the flags header byte
m_staticPartSize = stream.size() + 1;
if (!stream.isValid()) {
qWarning("MumbleProtocol: Encoding legacy packet (fixed part) overflowed buffer size");
m_staticPartSize = 0;
}
m_positionalAudioSize = m_staticPartSize;
}
template< Role role >
gsl::span< const byte > UDPAudioEncoder< role >::updateAudioPacket_legacy(const AudioData &data) {
m_byteBuffer.resize(MAX_UDP_PACKET_SIZE);
// The 5 least significant bits are where the target is supposed to be encoded
if (data.targetOrContext >= (1 << 5)) {
// Invalid target - this can easily happen when activating PTT before being connected to a server
return {};
}
// Re-assemble the header byte by overtaking the 3 most significant bits encoding the audio/packet type
// and combine that with the target.
m_byteBuffer[0] = static_cast< byte >(data.targetOrContext) | (m_byteBuffer[0] & 0xe0);
std::size_t packetSize = data.containsPositionalData ? m_positionalAudioSize : m_staticPartSize;
return gsl::span< byte >(m_byteBuffer.data(), packetSize);
}
template< Role role > void UDPAudioEncoder< role >::addPositionalData_legacy(const AudioData &data) {
if (data.containsPositionalData) {
PacketDataStream stream(m_byteBuffer.data() + m_staticPartSize, m_byteBuffer.size() - m_staticPartSize);
// Positional data simply gets attached to the stream after the audio payload
assert(data.position.size() == 3);
stream << data.position[0];
stream << data.position[1];
stream << data.position[2];
m_positionalAudioSize = stream.size() + m_staticPartSize;
if (!stream.isValid()) {
qWarning("MumbleProtocol: Adding positional data to legacy packet overflowed buffer size");
m_positionalAudioSize = m_staticPartSize;
}
}
}
template< Role role > void UDPAudioEncoder< role >::prepareAudioPacket_protobuf(const AudioData &data) {
// At the moment only Opus is supported in the newer Protobuf UDP protocol
// if the encoding is different, we automatically fall back to the legacy package format.
if (data.usedCodec != AudioCodec::Opus) {
prepareAudioPacket_legacy(data);
}
// Note that we are partitioning the audio packet into two segments: a "fixed" part and a "variable" part.
// The former contains all fields of the audio data that do not depend on where the audio is sent, whereas
// everything that may be different, depending to whom the message is sent, is part of the latter.
// This allows to use partial encoding (making use of the fact to Protobuf messages may be concatenated
// once in wire-format), which avoids having to re-encode the entire message.
// This is mainly important on the server-side.
m_audioMessage.Clear();
if (this->getRole() == Role::Server) {
m_audioMessage.set_sender_session(data.senderSession);
}
m_audioMessage.set_frame_number(data.frameNumber);
m_audioMessage.set_opus_data(data.payload.data(), data.payload.size());
m_audioMessage.set_is_terminator(data.isLastFrame);
// +1 to account for the header byte set below
m_staticPartSize = encodeProtobuf(m_audioMessage, m_byteBuffer, 1, MAX_UDP_PACKET_SIZE, false) + 1;
m_positionalAudioSize = m_staticPartSize;
m_byteBuffer[0] = static_cast< byte >(UDPMessageType::Audio);
}
std::size_t writeSnippet(gsl::span< const byte > source, std::vector< byte > &destination, std::size_t offset,
std::size_t maxPacketSize) {
if (maxPacketSize <= offset + source.size()) {
qWarning("MumbleProtocol: Buffer overflow while writing snippet. Max buffer size is %zu and required size "
"is %zu",
maxPacketSize, offset + source.size());
return 0;
}
destination.resize(offset + source.size());
std::memcpy(destination.data() + offset, source.data(), source.size());
return source.size();
}
template< Role role >
gsl::span< const byte > UDPAudioEncoder< role >::updateAudioPacket_protobuf(const AudioData &data) {
std::size_t offset = data.containsPositionalData ? m_positionalAudioSize : m_staticPartSize;
// We assume that something was encoded before
if (offset == 0) {
qWarning("MumbleProtocol: Can't update a packet that hasn't been prepared yet");
return {};
}
switch (this->getRole()) {
case Role::Client: {
m_audioMessage.Clear();
m_audioMessage.set_target(data.targetOrContext);
offset += encodeProtobuf(m_audioMessage, m_byteBuffer, offset, MAX_UDP_PACKET_SIZE, false);
return { m_byteBuffer.data(), offset };
}
case Role::Server: {
if (data.volumeAdjustment.factor != 1.0f) {
gsl::span< const byte > buffer = getPreEncodedVolumeAdjustment(data.volumeAdjustment);
if (!buffer.empty()) {
// Use pre-encoded snippet
offset += writeSnippet(buffer, m_byteBuffer, offset, MAX_UDP_PACKET_SIZE);
} else {
// No pre-encoded snippet found -> use explicit encoding
m_audioMessage.Clear();
m_audioMessage.set_volume_adjustment(data.volumeAdjustment.factor);
offset += encodeProtobuf(m_audioMessage, m_byteBuffer, offset, MAX_UDP_PACKET_SIZE, false);
}
}
gsl::span< const byte > buffer = getPreEncodedContext(data.targetOrContext);
if (!buffer.empty()) {
// Use pre-encoded snippet
offset += writeSnippet(buffer, m_byteBuffer, offset, MAX_UDP_PACKET_SIZE);
} else {
// No pre-encoded snippet found -> use explicit encoding
m_audioMessage.Clear();
m_audioMessage.set_context(data.targetOrContext);
offset += encodeProtobuf(m_audioMessage, m_byteBuffer, offset, MAX_UDP_PACKET_SIZE, false);
}
return { m_byteBuffer.data(), offset };
}
}
qWarning("MumbleProtocol: Reached theoretically unreachable code");
return {};
}
template< Role role > void UDPAudioEncoder< role >::addPositionalData_protobuf(const AudioData &data) {
if (data.containsPositionalData) {
m_audioMessage.Clear();
for (int i = 0; i < 3; ++i) {
m_audioMessage.add_positional_data(data.position[i]);
}
m_positionalAudioSize =
m_staticPartSize
+ encodeProtobuf(m_audioMessage, m_byteBuffer, m_staticPartSize, MAX_UDP_PACKET_SIZE, false);
}
}
template< Role role > void UDPAudioEncoder< role >::preparePreEncodedSnippets() {
m_audioMessage.Clear();
static_assert(AudioContext::BEGIN == 0, "AudioContext::BEGIN is not zero (breaks assumption)");
static_assert(AudioContext::END > 0, "AudioContext::END is not positive (breaks assumption)");
m_preEncodedContext.resize(AudioContext::END);
// Pre-encode the expected voice audio contexts.
for (audio_context_t current = AudioContext::BEGIN; current < AudioContext::END; ++current) {
m_audioMessage.set_context(current);
// The max size of the properly encoded package is the size of the used field type (uint32) plus 1 byte
// overhead for the varint-encoding plus 1 byte of overhead for encoding the message type and field number.
bool successful =
encodeProtobuf(m_audioMessage, m_preEncodedContext[current], 0, sizeof(std::uint32_t) + 1 + 1, false);
(void) successful;
assert(successful);
}
m_audioMessage.Clear();
// Pre-encode the expected volume adjustments (the client UI allows to specify integer values between
// -60dB and +30dB).
m_preEncodedVolumeAdjustment.resize(preEncodedDBAdjustmentEnd - preEncodedDBAdjustmentBegin);
for (int dbAdjustment = preEncodedDBAdjustmentBegin; dbAdjustment < preEncodedDBAdjustmentEnd; ++dbAdjustment) {
float adjustmentFactor = VolumeAdjustment::toFactor(dbAdjustment);
m_audioMessage.set_volume_adjustment(adjustmentFactor);
// Store the pre-encoded packet
// The max-size is the size of the used field (float) plus 1 byte overhead for encoding the field type and
// number
bool successful =
encodeProtobuf(m_audioMessage, m_preEncodedVolumeAdjustment[dbAdjustment - preEncodedDBAdjustmentBegin],
0, sizeof(float) + 1, false);
(void) successful;
assert(successful);
}
}
template< Role role >
gsl::span< const byte > UDPAudioEncoder< role >::getPreEncodedContext(audio_context_t context) const {
if (context >= m_preEncodedContext.size()) {
return {};
}
const std::vector< byte > &data = m_preEncodedContext[context];
return gsl::span< const byte >(data.data(), data.size());
}
template< Role role >
gsl::span< const byte >
UDPAudioEncoder< role >::getPreEncodedVolumeAdjustment(const VolumeAdjustment &adjustment) const {
int index = (adjustment.dbAdjustment - preEncodedDBAdjustmentBegin);
if (adjustment.dbAdjustment == VolumeAdjustment::INVALID_DB_ADJUSTMENT || index < 0
|| static_cast< std::size_t >(index) >= m_preEncodedVolumeAdjustment.size()) {
// No pre-encoded snippet for the given adjustment
return {};
}
const std::vector< byte > &data = m_preEncodedVolumeAdjustment[index];
return gsl::span< const byte >(data.data(), data.size());
}
template< Role role >
UDPPingEncoder< role >::UDPPingEncoder(Version::full_t protocolVersion) : ProtocolHandler< role >(protocolVersion) {
// Use the assumption that a general ping package will be < 32bytes long (the legacy ping packet is at most
// 12bytes long)
m_byteBuffer.reserve(32);
}
template< Role role > gsl::span< const byte > UDPPingEncoder< role >::encodePingPacket(const PingData &data) {
if (this->getProtocolVersion() < PROTOBUF_INTRODUCTION_VERSION) {
return encodePingPacket_legacy(data);
} else {
return encodePingPacket_protobuf(data);
}
}
template< Role role >
gsl::span< const byte > UDPPingEncoder< role >::encodePingPacket_legacy(const PingData &data) {
m_byteBuffer.clear();
std::size_t actualSize = 0;
if (data.requestAdditionalInformation || data.containsAdditionalInformation) {
const bool writeAdditionalInformation =
data.containsAdditionalInformation && this->getRole() == Role::Server;
// 8 bytes for a uint64 timestamp and 4 emtpy bytes (the server will write its (protocol) version (uint32)
// in that place before bouncing the ping back; Any further additional info beyond that will be appended to
// the packet by the server).
std::size_t packetSize;
if (writeAdditionalInformation) {
// uint32: server version
// uint64: timestamp
// uint32: user count
// uint32: max. user count
// uint32: max. bandwidth per user
packetSize = 4 * sizeof(std::uint32_t) + sizeof(std::uint64_t);
} else {
// uint32: zero (empty spot for the server to fill in its version)
// uint64: timestamp
packetSize = sizeof(std::uint32_t) + sizeof(std::uint64_t);
}
m_byteBuffer.resize(packetSize);
if (writeAdditionalInformation) {
std::uint32_t *dataArray = reinterpret_cast< std::uint32_t * >(m_byteBuffer.data());
// Legacy pings expect the version to be encoded using the old (legacy) format
dataArray[0] = qToBigEndian(Version::toLegacyVersion(data.serverVersion));
// dataArray[1] and dataArray[2] together hold the timestamp (written below)
dataArray[3] = qToBigEndian(data.userCount);
dataArray[4] = qToBigEndian(data.maxUserCount);
dataArray[5] = qToBigEndian(data.maxBandwidthPerUser);
}
// Leave four empty bytes up front and then write the uint64 timestamp to the remaining 8 bytes
*reinterpret_cast< std::uint64_t * >(m_byteBuffer.data() + sizeof(std::uint32_t)) = data.timestamp;
actualSize = packetSize;
} else {
// 8 bytes for a uint64 timestamp + 1byte for the varint encoding of that stamp + 1byte header
constexpr std::size_t MAX_SIZE = 8 + 1 + 1;
m_byteBuffer.resize(MAX_SIZE);
// Write header byte (type bits are zero, so they don't have to be set explicitly)
m_byteBuffer[0] = static_cast< byte >(LegacyUDPMessageType::Ping) << 5;
PacketDataStream stream(m_byteBuffer.data() + 1, MAX_SIZE - 1);
stream << static_cast< quint64 >(data.timestamp);
// +1 as the stream doesn't know about the header byte
actualSize = stream.size() + 1;
}
return gsl::span< byte >(m_byteBuffer.data(), actualSize);
}
template< Role role >
gsl::span< const byte > UDPPingEncoder< role >::encodePingPacket_protobuf(const PingData &data) {
m_pingMessage.Clear();
m_pingMessage.set_timestamp(data.timestamp);
if (data.requestAdditionalInformation) {
m_pingMessage.set_request_extended_information(true);
} else if (data.containsAdditionalInformation) {
m_pingMessage.set_server_version_v2(data.serverVersion);
m_pingMessage.set_user_count(data.userCount);
m_pingMessage.set_max_user_count(data.maxUserCount);
m_pingMessage.set_max_bandwidth_per_user(data.maxBandwidthPerUser);
}
// +1 in order to account for the header byte written below
std::size_t serializedSize = encodeProtobuf(m_pingMessage, m_byteBuffer, 1, MAX_UDP_PACKET_SIZE, false) + 1;
m_byteBuffer[0] = static_cast< byte >(UDPMessageType::Ping);
return gsl::span< byte >(m_byteBuffer.data(), serializedSize);
}
template< Role role >
UDPDecoder< role >::UDPDecoder(Version::full_t protocolVersion) : ProtocolHandler< role >(protocolVersion) {
m_byteBuffer.resize(MAX_UDP_PACKET_SIZE);
}
template< Role role > gsl::span< byte > UDPDecoder< role >::getBuffer() {
return gsl::span< byte >(m_byteBuffer.data(), m_byteBuffer.size());
}
template< Role role > bool UDPDecoder< role >::decode(const gsl::span< const byte > data, bool restrictToPing) {
if (data.size() <= 1) {
// Empty packages or packages consisting only of the header byte are invalid
return false;
}
byte header = data[0];
if (this->getProtocolVersion() < PROTOBUF_INTRODUCTION_VERSION) {
// Note: For ping messages we might still have to check the new format, since it could happen that we
// are receiving pings of a server/client whose version we don't know yet.
static_assert(static_cast< byte >(UDPMessageType::Ping)
!= (static_cast< unsigned int >(TCPMessageType::Ping) << 5),
"Unexpected coincidence of ping header byte values");
if (header == static_cast< byte >(UDPMessageType::Ping)) {
// If the ping message is in the new format, we assume a protocol version of at least
// PROTOBUF_INTRODUCTION_VERSION
this->setProtocolVersion(std::max(this->getProtocolVersion(), PROTOBUF_INTRODUCTION_VERSION));
return decodePing_protobuf(data.subspan(1, data.size() - 1));
}
// This might be a legacy ping that requests additional information (they don't come with a header)
// When set from the client this will have a length of 12 bytes and when sent from the server it will
// have a size of 24 bytes.
if ((data.size() == 12 || data.size() == 24) && decodePing_legacy(data)) {
return true;
}
if (restrictToPing) {
// This is not a ping, so we error out early
return false;
}
// In the legacy format, the message type is encoded as the 3 most significant bits in the header byte
LegacyUDPMessageType legacyMessageType = static_cast< LegacyUDPMessageType >((header >> 5) & 0x7);
switch (legacyMessageType) {
case LegacyUDPMessageType::Ping:
return decodePing_legacy(data.subspan(1, data.size() - 1));
case LegacyUDPMessageType::VoiceCELTAlpha:
return decodeAudio_legacy(data, AudioCodec::CELT_Alpha);
case LegacyUDPMessageType::VoiceCELTBeta:
return decodeAudio_legacy(data, AudioCodec::CELT_Beta);
case LegacyUDPMessageType::VoiceSpeex:
return decodeAudio_legacy(data, AudioCodec::Speex);
case LegacyUDPMessageType::VoiceOpus:
return decodeAudio_legacy(data, AudioCodec::Opus);
}
// Invalid message
return false;
} else {
switch (static_cast< UDPMessageType >(header)) {
case UDPMessageType::Audio:
if (restrictToPing) {
// Not a ping
return false;
}
return decodeAudio_protobuf(data.subspan(1, data.size() - 1));
case UDPMessageType::Ping:
return decodePing_protobuf(data.subspan(1, data.size() - 1));
}
// Unknown package type
return false;
}
}
template< Role role > bool UDPDecoder< role >::decodePing(const gsl::span< const byte > data) {
return decode(data, true);
}
template< Role role > UDPMessageType UDPDecoder< role >::getMessageType() const { return m_messageType; }
template< Role role > AudioData UDPDecoder< role >::getAudioData() const {
assert(m_messageType == UDPMessageType::Audio);
return m_audioData;
}
template< Role role > PingData UDPDecoder< role >::getPingData() const {
assert(m_messageType == UDPMessageType::Ping);
return m_pingData;
}
template< Role role > bool UDPDecoder< role >::decodePing_legacy(const gsl::span< const byte > data) {
m_messageType = UDPMessageType::Ping;
m_pingData = {};
if (data.empty()) {
return false;
}
PacketDataStream stream(data.data(), data.size());
if (data.size() <= sizeof(std::uint64_t) + 1) {
// Regular connectivity ping (contains a single varint which may be up to a full 64bit number plus
// one header byte
quint64 timestamp;
stream >> timestamp;
m_pingData.timestamp = timestamp;
return true;
}
switch (this->getRole()) {
case Role::Client: {
// Client-specific code
static_assert(6 * sizeof(std::uint32_t) == 24, "Unexpected size of uint32_t");
if (data.size() == 6 * sizeof(std::uint32_t)) {
// Extended ping containing meta-information
const std::uint32_t *dataArray = reinterpret_cast< const std::uint32_t * >(data.data());
// Legacy pings only support the version to be encoded using the old (legacy) format
m_pingData.serverVersion = Version::fromLegacyVersion(qFromBigEndian(dataArray[0]));
// Virtual array entries 1 and 2 are actually a single uint64. Note that the timestamp is
// whatever the client sent to the server and thus it does not require an endian-transformation
m_pingData.timestamp = *reinterpret_cast< const std::uint64_t * >(&dataArray[1]);
m_pingData.userCount = qFromBigEndian(dataArray[3]);
m_pingData.maxUserCount = qFromBigEndian(dataArray[4]);
m_pingData.maxBandwidthPerUser = qFromBigEndian(dataArray[5]);
return true;
} else {
// Invalid size for legacy ping packet
return false;
}
break;
}
case Role::Server: {
// Server-specific code
if (data.size() == 4 + sizeof(std::uint64_t) && data[0] == 0 && data[1] == 0 && data[2] == 0
&& data[3] == 0) {
// Extended information ping request message. When received by the server, the message contains 4
// leading, blank bytes followed by a 64bit client-specific timestamp. Thus, the only meaningful
// decoding to do right now, is reading out the timestamp. Note that the byte-order of this field
// (and its contents in general) is unspecified and thus the server code should never try to make
// sense of it.
m_pingData.timestamp = *reinterpret_cast< const std::uint64_t * >(data.data() + 4);
m_pingData.requestAdditionalInformation = true;
return true;
} else {
// Invalid size for legacy ping packet
return false;
}
break;
}
}
// This code should never be reached
return false;
}
template< Role role > bool UDPDecoder< role >::decodePing_protobuf(const gsl::span< const byte > data) {
m_messageType = UDPMessageType::Ping;
m_pingData = {};
if (data.empty()) {
return false;
}
if (!m_pingMessage.ParseFromArray(data.data(), data.size())) {
// Invalid format
return false;
}
// m_pingMessage now contains the parsed data
m_pingData.timestamp = m_pingMessage.timestamp();
m_pingData.serverVersion = m_pingMessage.server_version_v2();
// 0 is not a valid version specifier, so if this field is zero, it means Protobuf has used a default
// value and thus the field was not set. Thus we assume that none of the extra fields are set.
m_pingData.containsAdditionalInformation = m_pingData.serverVersion != 0;
if (m_pingData.containsAdditionalInformation) {
m_pingData.userCount = m_pingMessage.user_count();
m_pingData.maxUserCount = m_pingMessage.max_user_count();
m_pingData.maxBandwidthPerUser = m_pingMessage.max_bandwidth_per_user();
}
m_pingData.requestAdditionalInformation = m_pingMessage.request_extended_information();
return true;
}
template< Role role >
bool UDPDecoder< role >::decodeAudio_legacy(const gsl::span< const byte > data, AudioCodec codec) {
m_messageType = UDPMessageType::Audio;
m_audioData = {};
if (data.size() < 1 + 1 + 1) {
// Audio packets must at least contain one header byte, at least one byte varint-encoding the sequence
// number and at least one byte of audio payload.
return false;
}
// The target or context is encoded as the five least significant bits of the header byte
m_audioData.targetOrContext = data[0] & 0x1f;
m_audioData.usedCodec = codec;
PacketDataStream stream(data.data() + 1, data.size() - 1);
if (this->getRole() == Role::Client) {
// When the client receives audio packets from the server, there will be an extra field containing the
// session ID of the client whose audio this is. This field is not present when a client sends audio to the
// server (as the server knows where the connection is coming from).
stream >> m_audioData.senderSession;
}
quint64 helper;
stream >> helper;
m_audioData.frameNumber = helper;
byte *payloadBegin = nullptr;
std::uint64_t payloadSize = 0;
switch (codec) {
case AudioCodec::CELT_Alpha:
case AudioCodec::CELT_Beta:
case AudioCodec::Speex:
payloadBegin = stream.dataPtr();
// For these old codecs, multiple frames may be sent as one payload. Each frame is started by a TOC byte
// which encodes the length of the following frame and whether there will be a frame after it. The
// length is encoded as the 7 least significant bits (0x7f) whereas the continuation flag is encoded in
// the most significant bit (0x80).
byte header;
do {
header = static_cast< byte >(stream.next());
unsigned int currentFrameSize = header & 0x7f;
if (currentFrameSize == 0) {
// An empty frame means that this is the end of the audio transmission
m_audioData.isLastFrame = true;
}
payloadSize += currentFrameSize;
stream.skip(currentFrameSize);
} while ((header & 0x80) && stream.isValid());
break;
case AudioCodec::Opus:
// An Opus payload starts with a varint-encoded size field. The max. size is 0x1FFF (13 least
// significant bits of the flag). If the 14 th bit (0x2000) is set, this means that this is the last
// packet in the audio transmission.
stream >> helper;
payloadSize = helper & 0x1FFF;
m_audioData.isLastFrame = helper & 0x2000;
// We don't include the size/header-field in the actual payload
payloadBegin = stream.dataPtr();
stream.skip(payloadSize);
break;
}
if (!stream.isValid()) {
return false;
}
m_audioData.payload = gsl::span< byte >(payloadBegin, payloadSize);
if (stream.left() == 3 * sizeof(float)) {
// If there are further bytes after the audio payload, this means that there is positional data attached to
// the packet.
m_audioData.containsPositionalData = true;
for (int i = 0; i < 3; ++i) {
stream >> m_audioData.position[i];
}
} else if (stream.left() > 0) {
// The remaining data does not fit the size of positional data -> seems like a invalid package format
return false;
}
// Legacy audio packets don't contain volume adjustments
return true;
}
template< Role role > bool UDPDecoder< role >::decodeAudio_protobuf(const gsl::span< const byte > data) {
m_messageType = UDPMessageType::Audio;
m_audioData = {};
if (!m_audioMessage.ParseFromArray(data.data(), data.size())) {
// Invalid format
return false;
}
m_audioData.targetOrContext =
this->getRole() == Role::Client ? m_audioMessage.context() : m_audioMessage.target();
// Atm the only codec supported by the new package format is Opus
m_audioData.usedCodec = AudioCodec::Opus;
m_audioData.senderSession = m_audioMessage.sender_session();
m_audioData.frameNumber = m_audioMessage.frame_number();
if (m_audioMessage.opus_data().empty()) {
// Audio packets without audio data are invalid
return false;
}
std::string &audioPayload = *m_audioMessage.mutable_opus_data();
m_audioData.payload = gsl::span< byte >(reinterpret_cast< byte * >(&audioPayload[0]), audioPayload.size());
m_audioData.isLastFrame = m_audioMessage.is_terminator();
if (m_audioMessage.positional_data_size() != 0) {
if (m_audioMessage.positional_data_size() != 3) {
// We always expect a 3D position, if positional data is present
return false;
}
for (int i = 0; i < 3; ++i) {
m_audioData.position[i] = m_audioMessage.positional_data(i);
}
m_audioData.containsPositionalData = true;
}
m_audioData.volumeAdjustment = VolumeAdjustment::fromFactor(m_audioMessage.volume_adjustment());
if (m_audioData.volumeAdjustment.factor == 0.0f) {
// No volume adjustment was set, reset to default
m_audioData.volumeAdjustment = VolumeAdjustment::fromFactor(1.0f);
}
return true;
}
bool operator==(const AudioData &lhs, const AudioData &rhs) {
if (lhs.isLastFrame == rhs.isLastFrame && lhs.containsPositionalData == rhs.containsPositionalData
&& lhs.targetOrContext == rhs.targetOrContext && lhs.usedCodec == rhs.usedCodec
&& lhs.senderSession == rhs.senderSession && lhs.frameNumber == rhs.frameNumber
&& lhs.payload.size() == rhs.payload.size() && (!lhs.containsPositionalData || lhs.position == rhs.position)
&& lhs.volumeAdjustment == rhs.volumeAdjustment) {
// Compare payload
return std::memcmp(lhs.payload.data(), rhs.payload.data(), lhs.payload.size()) == 0;
} else {
return false;
}
}
bool operator!=(const AudioData &lhs, const AudioData &rhs) { return !(lhs == rhs); }
bool operator==(const PingData &lhs, const PingData &rhs) {
return lhs.timestamp == rhs.timestamp && lhs.requestAdditionalInformation == rhs.requestAdditionalInformation
&& lhs.containsAdditionalInformation == rhs.containsAdditionalInformation
&& lhs.serverVersion == rhs.serverVersion && lhs.userCount == rhs.userCount
&& lhs.maxUserCount == rhs.maxUserCount && lhs.maxBandwidthPerUser == rhs.maxBandwidthPerUser;
}
bool operator!=(const PingData &lhs, const PingData &rhs) { return !(lhs == rhs); }
// Explicit template instantiation of our classes. We require once instantiation for every available Role.
#define ALL_CLASSES \
PROCESS_CLASS(ProtocolHandler) \
PROCESS_CLASS(UDPAudioEncoder) \
PROCESS_CLASS(UDPPingEncoder) \
PROCESS_CLASS(UDPDecoder)
#define PROCESS_CLASS(className) \
template class className< Role::Client >; \
template class className< Role::Server >;
ALL_CLASSES
#undef ALL_CLASSES
#undef PROCESS_CLASS
} // namespace Protocol
}; // namespace Mumble