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This commit removes macx/overlay and merges the OS X overlay into the Unix overlay in overlay_gl. Most of the overlay logic is exactly the same, with most of the differences being in the initialization code and the addition of few new messages for the interactive client-in-overlay feature that the OS X overlay suports. The initialization code is factored out into init_unix.c for Unix-likes and init_mac.c for OS X. These init files are #included by overlay.c. That is, they're not separate translation units. Doing it this way cuts down on the total LOC count and overall complexity of the code. The interactive overlay support is ported directly from the OS X overlay. It's mostly a matter of supporting a few new message types: OVERLAY_MSGTYPE_PID and OVERLAY_MSGTYPE_INTERACTIVE. The overlay_gl.pro file in this commit is mostly just a combination of the .pro files of the two overlays, with a minor difference in the CFLAGS for the OS X overlay. In old OS X overlay, the overlay had an ".m" file extension, signalling that it is an Objective-C source file to the C compiler. Since the combined overlay has a ".c" extension, "-x objective-c" is added to CFLAGS on OS X to tell the compiler to compile the overlay as Objective-C code.
218 lines
6.6 KiB
C
218 lines
6.6 KiB
C
/* Copyright (C) 2005-2011, Thorvald Natvig <thorvald@natvig.com>
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Copyright (C) 2008-2015, Mikkel Krautz <mikkel@krautz.dk>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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// This file is included by overlay.c for
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// Mac-specific overlay initialization.
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@implementation NSOpenGLContext (MumbleOverlay)
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- (void) overlayFlushBuffer {
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ods("[NSOpenGLContext flushBuffer] %p %p", self, [self CGLContextObj]);
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Context *c = contexts;
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while (c) {
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if (c->nsctx == self && c->cglctx == [self CGLContextObj])
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break;
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c = c->next;
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}
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if (!c) {
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ods("Current context is: %p", self);
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c = malloc(sizeof(Context));
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if (!c) {
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ods("malloc failure");
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return;
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}
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c->next = contexts;
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c->nsctx = (NSOpenGLContext *)self;
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c->cglctx = (CGLContextObj)[self CGLContextObj];
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contexts = c;
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newContext(c);
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}
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NSView *v = [c->nsctx view];
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int width = 0, height = 0;
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if (v) {
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NSRect r = [v bounds];
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width = (int)r.size.width;
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height = (int)r.size.height;
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} else {
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if (AVAIL(CGMainDisplayID)) {
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CGDirectDisplayID md = CGMainDisplayID();
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if (CGDisplayIsCaptured(md)) {
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width = CGDisplayPixelsWide(md);
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height = CGDisplayPixelsHigh(md);
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}
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}
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if (!width && !height) {
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GLint viewport[4];
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glGetIntegerv(GL_VIEWPORT, viewport);
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width = viewport[2];
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height = viewport[3];
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}
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}
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drawContext(c, width, height);
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[self overlayFlushBuffer];
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}
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@end
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void CGLFlushDrawableOverride(CGLContextObj ctx) {
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ods("CGLFlushDrawableOverride %p", ctx);
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Context *c = contexts;
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/* Sometimes, we can get a FlushDrawable where the current context is NULL.
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* Also, check that the context CGLFlushDrawable was called on is the active context.
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* If it isn't, who knows what context we're drawing on?
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*
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* Maybe we should even use CGLSetCurrentContext() to switch to the context that's being
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* flushed?
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*/
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CGLContextObj current = CGLGetCurrentContext();
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if (current == NULL || ctx != current)
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goto skip;
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while (c) {
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if (c->cglctx == ctx) {
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/* There is no NSOpenGLContext for this CGLContext, so we should draw. */
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if (c->nsctx == NULL)
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break;
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/* This context is coupled with a NSOpenGLContext, so skip. */
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else
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goto skip;
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}
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c = c->next;
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}
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if (!c) {
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ods("Current context is: %p", ctx);
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c = malloc(sizeof(Context));
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if (!c) {
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ods("malloc failure");
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return;
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}
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memset(c, 0, sizeof(Context));
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c->next = contexts;
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c->cglctx = ctx;
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c->nsctx = NULL;
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contexts = c;
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newContext(c);
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}
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int width = 0, height = 0;
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if (AVAIL(CGMainDisplayID)) {
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CGDirectDisplayID md = CGMainDisplayID();
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if (CGDisplayIsCaptured(md)) {
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width = CGDisplayPixelsWide(md);
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height = CGDisplayPixelsHigh(md);
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}
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}
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if (!width && !height) {
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GLint viewport[4];
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glGetIntegerv(GL_VIEWPORT, viewport);
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width = viewport[2];
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height = viewport[3];
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/* Are the viewport values crazy? Skip them in that case. */
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if (height < 0 || width < 0 || height > 5000 || width > 5000)
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goto skip;
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}
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drawContext(c, width, height);
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skip:
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oCGLFlushDrawable(ctx);
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}
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CGError CGDisplayShowCursorOverride(CGDirectDisplayID display) {
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ods("CGDisplayShowCursor()");
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return oCGDisplayShowCursor(display);
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}
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CGError CGDisplayHideCursorOverride(CGDirectDisplayID display) {
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ods("CGDisplayHideCursor()");
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return oCGDisplayHideCursor(display);
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}
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__attribute__((constructor))
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static void initializeLibrary() {
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struct stat buf;
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bDebug = (stat("/Library/Application Support/.mumble_overlay_debug", &buf) == 0);
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ods("!");
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void *nsgl = NULL, *cgl = NULL;
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nsgl = dlsym(RTLD_DEFAULT, "NSClassFromString");
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cgl = dlsym(RTLD_DEFAULT, "CGLFlushDrawable");
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/* Check for GL symbol availability */
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if (!(AVAIL_ALL_GLSYM)) {
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ods("Missing GL symbols. Disabling overlay.");
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return;
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}
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/* NSOpenGL */
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if (nsgl) {
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ods("Attempting to hook NSOpenGL");
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Class c = NSClassFromString(@"NSOpenGLContext");
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if (c) {
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Method orig = class_getInstanceMethod(c, @selector(flushBuffer));
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Method new = class_getInstanceMethod(c, @selector(overlayFlushBuffer));
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if (class_addMethod(c, @selector(flushBuffer), method_getImplementation(new), method_getTypeEncoding(new)))
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class_replaceMethod(c, @selector(overlayFlushBuffer), method_getImplementation(orig), method_getTypeEncoding(orig));
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else
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method_exchangeImplementations(orig, new);
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}
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}
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/* CGL */
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if (AVAIL(CGLFlushDrawable)) {
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ods("Attempting to hook CGL");
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if (mach_override_ptr(dlsym(RTLD_DEFAULT, "CGLFlushDrawable"), CGLFlushDrawableOverride, (void **) &oCGLFlushDrawable) != 0) {
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ods("CGLFlushDrawable override failed.");
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} else
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ods("Up running.");
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} else {
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ods("Required entry points not available in process. Not hooking up overlay.");
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}
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if (AVAIL(CGDisplayHideCursor) && AVAIL(CGDisplayShowCursor)) {
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if (mach_override_ptr(dlsym(RTLD_DEFAULT, "CGDisplayHideCursor"), CGDisplayHideCursorOverride, (void **) &oCGDisplayHideCursor) != 0) {
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ods("CGDisplayHideCursor override failed");
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}
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if (mach_override_ptr(dlsym(RTLD_DEFAULT, "CGDisplayShowCursor"), CGDisplayShowCursorOverride, (void **) &oCGDisplayShowCursor) != 0) {
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ods("CGDisplayShowCursor override failed");
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}
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ods("Hooked CGDisplayShowCursor and CGDisplayHideCursor");
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bCursorAvail = true;
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}
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}
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