mumble/overlay/overlay-shared.pro
Mikkel Krautz 3a6c4f0fee Build two separate Windows overlays - one for x86 and one for x86_64.
This splits fx11 into an x86 variant and an x64 variant.
This creates effects11_x86.lib and effects11_x64.lib, instead
of the single effects11.lib we had previously.

The minhook build is also tweaked. However, since minhook
is only used on x86_64, it is only built for x86_64.
Consequently, the library is still called minhook.lib.

The overlay itself is split into mumble_ol.dll and mumble_ol.exe
for x86, and mumble_ol_x64.dll and mumble_ol_x64.exe for x86_64.
2015-04-22 21:03:39 +02:00

72 lines
1.8 KiB
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include (../compiler.pri)
VERSION = 1.3.0
TARGET_EXT = .dll
TEMPLATE = lib
CONFIG -= qt
CONFIG *= dll shared debug_and_release warn_on
CONFIG -= embed_manifest_dll
TARGET = mumble_ol
RC_FILE = mumble_ol.rc
SOURCES = lib.cpp d3d9.cpp dxgi.cpp d3d10.cpp d3d11.cpp ods.cpp opengl.cpp HardHook.cpp D11StateBlock.cpp
HEADERS = lib.h ods.h HardHook.h overlay_blacklist.h D11StateBlock.h ../3rdparty/GL/glext.h
EFFECTS = overlay.fx
DIST = overlay.h overlay.fx HardHook.h
FX11DIR = "../3rdparty/fx11-src"
FX11DIR_BUILD = $$replace(FX11DIR,-src,-build)
DEFINES -= UNICODE
QMAKE_CXXFLAGS_RELEASE -= -MD
QMAKE_CXXFLAGS_DEBUG -= -MDd
QMAKE_CXXFLAGS_RELEASE *= -MT
QMAKE_CXXFLAGS_DEBUG *= -MTd
INCLUDEPATH *= "$$FX11DIR/inc"
LIBS *= -ldxguid -luuid -lole32 -luser32 -ladvapi32
LIBS *= -ld3d9 -ld3d10 -ld3d11 -ld3dcompiler -ld3dx9 -ld3dx10 -ld3dx11 -ldxgi
CONFIG(force-x86_64-toolchain) {
LIBS *= -leffects11_x64
DEFINES += USE_MINHOOK
INCLUDEPATH *= ../3rdparty/minhook-src/include
LIBS *= -lminhook
}
CONFIG(force-x86-toolchain) {
LIBS *= -leffects11_x86
}
CONFIG(release, debug|release) {
DESTDIR = ../release
QMAKE_LIBDIR += ../release
}
CONFIG(debug, debug|release) {
DESTDIR = ../debug
QMAKE_LIBDIR += ../debug
DEFINES *= DEBUG
}
# Override fxc binary for the x86 build.
CONFIG(force-x86-toolchain) {
FXC = "\"$$(DXSDK_DIR)\Utilities\bin\x86\fxc.exe\""
} else {
FXC = fxc.exe
}
fxc.output = ${QMAKE_FILE_BASE}.hex
fxc.commands = $${FXC} /Tfx_4_0 /O3 /Fh${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
fxc.input = EFFECTS
fxc.CONFIG *= no_link target_predeps
QMAKE_EXTRA_COMPILERS *= fxc
fxc11.output = ${QMAKE_FILE_BASE}11.hex
fxc11.commands = $${FXC} /Tfx_5_0 /O3 /Fh${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
fxc11.input = EFFECTS
fxc11.CONFIG *= no_link target_predeps
QMAKE_EXTRA_COMPILERS *= fxc11