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This commit adds MinHook as a 3rd party dependency and adds an alternative HardHook implementation that makes use of MinHook. This new MinHook-based HardHook implementation allows us to provide an overlay for Mumble on Windows x64. The x64 overlay hasn't seen much testing in real-world x64 games, except some minor testing for World of Warcraft running in x64 mode, where it works just fine. There seems to be a compatibility with the Uplay overlay, which causes Far Cry 4 to crash at the "Press any key to continue" screen that is shown just after launching the game. However, Assassin's Creed: Unity works fine, so it might just be a Far Cry 4 issue. The x64 overlay also seems to interoperate with the Steam overlay just fine. I think this is a good starting point for the feature. Let us get it into snapshots and let us try to squash any addition bugs we find. |
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| .. | ||
| libflac_license.txt | ||
| libogg_license.txt | ||
| libsndfile_license.txt | ||
| libvorbis_license.txt | ||
| mach_override_license.txt | ||
| minhook_license.txt | ||
| openssl_license.txt | ||
| qt_translations.txt | ||