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This commit introduces a new plugin framework into the codebase of the Mumble client. Note that "plugin" here really refers to a (more or less) general purpose plugin and is therefore not to be confused with the previously available positional data plugins (only responsible for fetching positional data from a running game and passing that to Mumble). The plugin interface is written in C, removing the compiler-dependence the old "plugins" had. Instead plugins can now be written in an arbitrary language as long as that language is capable of being compiled into a shared library and also being capable of being C-compatible. As already indicated a plugin is essentially a shared library that provides certain functions that allow Mumble to interface with it. Inside Mumble the so-called PluginManager is responsible for managing the plugins and relaying events to the respective callbacks. Plugins themselves can also interact with Mumble on their own initiative by using the provided API functions. Fixes #2455 Fixes #2148 Fixes #1594 Fixes #2051 Fixes #3742 Fixes #4575 Fixes #4751
182 lines
6.5 KiB
C++
182 lines
6.5 KiB
C++
// Copyright 2010-2021 The Mumble Developers. All rights reserved.
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file at the root of the
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// Mumble source tree or at <https://www.mumble.info/LICENSE>.
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/* Copyright (C) 2009-2010, Imre Botos <zokny@users.sourceforge.net>
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Copyright (C) 2009-2012, Snares <snares@users.sourceforge.net>
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Copyright (C) 2005-2012, Thorvald Natvig <thorvald@natvig.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#define MUMBLE_ALLOW_DEPRECATED_LEGACY_PLUGIN_API
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#include "../mumble_legacy_plugin.h"
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#include "../mumble_positional_audio_main.h"
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using namespace std;
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procptr_t pEngine;
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/* DESCRIPTION ADDRESS TYPE VALUE
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* Client based addresses
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Connected to server: client.dll+0xFC228 byte (0 - not; 1 - connected)
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Position tuple: client.dll+0x11D470 float (x, y, z in inches)
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Orientation tuple: client.dll+0x11D47C float (v, h in degrees)
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Check string: client.dll+0xE46F5 char ("CSSpectatorGUI@@" | 16 bytes)
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Player state: client.dll+0xFBC2C byte (0 - died; 1 - stand; 2 - duck; 3 - walk; 4 - run; 5 -
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crouchmove; 6 - fall) Team state: client.dll+0xFC94C byte (0 - Spectator; 1 - Terrorist; 2 -
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Counter-Terrorist) ALT+TAB: client.dll+0xFD05C byte (0 - tabbed; 1 - ingame) Map string:
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client.dll+0x11DCE4 str ("maps/de_nuke.bsp")
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* Engine based addresses
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IP:Port string hw.dll+0x697E60 str (ip:port)
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ALT+TAB: hw.dll+0x7486B4 byte (0 - tabbed; 1 - ingame)
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*/
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static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front,
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float *camera_top, string &context, wstring &) {
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for (int i = 0; i < 3; i++)
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avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
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bool ok;
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bool bConnected;
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char cPlayerState;
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char cHostAddr[40];
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float fViewHor, fViewVer;
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/* Dust2
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INC DEC | Ver Hor
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X - long B | 0 center 0/360 long
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Y - CT spawn T spawn | -89 lookup 90 CT spawn
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Z - up down | 89 lookdown 180 B
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| 270 T spawn
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*/
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ok = peekProc(pModule + 0x11D470, avatar_pos, 12) && peekProc(pModule + 0x11D47C, &fViewHor, 4)
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&& peekProc(pModule + 0x11D480, &fViewVer, 4) && peekProc(pModule + 0xFC228, &bConnected, 1)
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&& peekProc(pModule + 0xFBC2C, &cPlayerState, 1) && peekProc(pEngine + 0x697E60, cHostAddr, 40);
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if (!ok)
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return false;
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if (!bConnected)
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return true;
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/* // FOR TEST ONLY - constant position (d2 CT middle, looking T spawn through doorgap)
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avatar_pos[0] = -380.359375f;
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avatar_pos[1] = 2188.1328125f;
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avatar_pos[2] = -91.96875f;
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fViewHor = 269,703369140625;
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fViewVer = -4,45587635040283;
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*/
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cHostAddr[39] = '\0';
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context = cHostAddr;
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if (!cPlayerState)
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return true;
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if ((fViewVer < -720.0f) || (fViewVer > 720.0f) || (fViewHor < -720.0f) || (fViewHor > 720.0f))
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return false;
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fViewHor *= static_cast< float >(M_PI / 180.0f);
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fViewVer *= static_cast< float >(M_PI / 180.0f);
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avatar_pos[0] = avatar_pos[0] / 39.37f;
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avatar_pos[1] = avatar_pos[2] / 39.37f;
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avatar_pos[2] = avatar_pos[1] / 39.37f;
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avatar_front[0] = cos(fViewVer) * cos(fViewHor);
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avatar_front[1] = -sin(fViewHor);
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avatar_front[2] = sin(fViewVer) * cos(fViewHor);
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fViewHor -= static_cast< float >(M_PI / 2.0f);
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avatar_top[0] = cos(fViewVer) * cos(fViewHor);
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avatar_top[1] = -sin(fViewHor);
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avatar_top[2] = sin(fViewVer) * cos(fViewHor);
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for (int i = 0; i < 3; ++i) {
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camera_pos[i] = avatar_pos[i];
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camera_front[i] = avatar_front[i];
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camera_top[i] = avatar_top[i];
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}
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return true;
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}
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static int trylock(const std::multimap< std::wstring, unsigned long long int > &pids) {
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if (!initialize(pids, L"hl.exe", L"client.dll"))
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return false;
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pEngine = getModuleAddr(L"hw.dll");
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if (!pEngine)
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return false;
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// Gamecheck
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char sMagic[16];
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if (!peekProc(pModule + 0xE46F5, sMagic, 16) || strncmp("CSSpectatorGUI@@", sMagic, 16) != 0)
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return false;
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float apos[3], afront[3], atop[3], cpos[3], cfront[3], ctop[3];
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std::string context;
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std::wstring identity;
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if (fetch(apos, afront, atop, cpos, cfront, ctop, context, identity))
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return true;
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generic_unlock();
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return false;
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}
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static const std::wstring longdesc() {
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return std::wstring(
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L"Supports Counter-Strike 1.6 (Steam). Context support based on server address. No identity support.");
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}
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static std::wstring description(L"Counter-Strike 1.6");
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static std::wstring shortname(L"Counter-Strike");
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static int trylock1() {
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return trylock(std::multimap< std::wstring, unsigned long long int >());
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}
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static MumblePlugin csplug = { MUMBLE_PLUGIN_MAGIC, description, shortname, nullptr, nullptr, trylock1,
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generic_unlock, longdesc, fetch };
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static MumblePlugin2 csplug2 = { MUMBLE_PLUGIN_MAGIC_2, MUMBLE_PLUGIN_VERSION, trylock };
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extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin *getMumblePlugin() {
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return &csplug;
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}
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extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin2 *getMumblePlugin2() {
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return &csplug2;
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}
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