mumble/overlay
Kissaki 06d00f4ad4 OpenGL overlay injection requirements
* Only inject if all OpenGL functions used for overlay drawing are found
* Restructure code; use early returns to reduce code block depth
* FNFIND: Don’t redefine macro; use a separate one instead. Use a parameter
for the module handle.
This should make its use and influence less confusing.
2015-01-17 19:39:48 +01:00
..
overlay_exe Move Windows overlay setup and injection to mumble_ol.exe. 2015-01-15 16:48:27 +01:00
d3d9.cpp Overlay: Introduce D3D call result logging 2014-02-16 22:24:30 +01:00
d3d10.cpp Overlay: Add Direct3D 11 support 2014-01-10 22:51:11 +01:00
d3d11.cpp Overlay: Add Direct3D 11 support 2014-01-10 22:51:11 +01:00
D11StateBlock.cpp Overlay: Add Direct3D 11 support 2014-01-10 22:51:11 +01:00
D11StateBlock.h Overlay: Add Direct3D 11 support 2014-01-10 22:51:11 +01:00
dxgi.cpp Overlay: Add Direct3D 11 support 2014-01-10 22:51:11 +01:00
HardHook_minhook.cpp Add MinHook-based overlay for Windows x64. 2015-01-03 19:44:02 +01:00
HardHook_minhook.h Add MinHook-based overlay for Windows x64. 2015-01-03 19:44:02 +01:00
HardHook_x86.cpp Add MinHook-based overlay for Windows x64. 2015-01-03 19:44:02 +01:00
HardHook_x86.h Add MinHook-based overlay for Windows x64. 2015-01-03 19:44:02 +01:00
HardHook.cpp Add MinHook-based overlay for Windows x64. 2015-01-03 19:44:02 +01:00
HardHook.h Add MinHook-based overlay for Windows x64. 2015-01-03 19:44:02 +01:00
lib.cpp Move Windows overlay setup and injection to mumble_ol.exe. 2015-01-15 16:48:27 +01:00
lib.h Add MinHook-based overlay for Windows x64. 2015-01-03 19:44:02 +01:00
mumble_ol.rc Add rc file for mumble_ol.dll. 2014-11-09 13:37:31 +01:00
ods.cpp Update copyright year ranges of dev team. 2011-03-18 05:52:51 +01:00
ods.h Prepend Projectname to header guard defines 2013-06-04 21:59:52 +02:00
opengl.cpp OpenGL overlay injection requirements 2015-01-17 19:39:48 +01:00
overlay_blacklist.h Add Far Cry 4 to the blacklist due to crashes with the x64 overlay. 2015-01-03 20:38:51 +01:00
overlay.fx D3D9, D3D10 and OpenGL/Win32 pipe-based overlay 2010-01-24 17:17:35 +01:00
overlay.h * Commenting, varnaming, fix indent 2013-06-11 23:03:31 +02:00
overlay.pro Overlay: Use standard OpenGL headers rather than duplicating code 2015-01-11 12:04:12 +01:00