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When performing a debug build, the "deadlock plugin" will be included in the build, which uses the thread functionality of the std. However, during compiling there would be an error about a symbol in thread.hpp not being found (_beginthreadex). As it turns out, this was due to us having a header file called Process.h, which would shadow the windows- specific header file defining the mentioned symbol. Therefore, in this commit we rename the Process base class to AbstractProcess and rename the files accordingly, fixing that error. See also: https://stackoverflow.com/q/27230258 |
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| .. | ||
| client.h | ||
| CMakeLists.txt | ||
| common.h | ||
| engine.h | ||
| se.cpp | ||