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188 lines
5.7 KiB
C++
188 lines
5.7 KiB
C++
/* Copyright (C) 2005-2012, Thorvald Natvig <thorvald@natvig.com>
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Copyright (C) 2012, dark_skeleton (d-rez) <dark.skeleton@gmail.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "../mumble_plugin_win32.h"
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static BYTE *posptr;
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static BYTE *rotptr;
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static BYTE *stateptr;
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static BYTE *contextptr;
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static bool calcout(float *pos, float *rot, float *opos, float *front, float *top) {
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float h = rot[0];
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float v = rot[1];
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if ((v < -180.0f) || (v > 180.0f) || (h < -180.0f) || (h > 180.0f))
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return false;
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h *= static_cast<float>(M_PI / 180.0f);
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v *= static_cast<float>(M_PI / 180.0f);
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// Seems L4D is in inches. INCHES?!?
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opos[0] = pos[0] / 39.37f;
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opos[1] = pos[2] / 39.37f;
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opos[2] = pos[1] / 39.37f;
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front[0] = cos(v) * cos(h);
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front[1] = -sin(h);
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front[2] = sin(v) * cos(h);
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h -= static_cast<float>(M_PI / 2.0f);
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top[0] = cos(v) * cos(h);
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top[1] = -sin(h);
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top[2] = sin(v) * cos(h);
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/*
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printf("Poll\n");
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printf("%f %f %f : %f %f\n",pos[0],pos[1],pos[2], rot[0], rot[1]);
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printf("%f %f %f :: %.2f %.2f %.2f :: %.2f %.2f %.2f\n", opos[0], opos[1], opos[2], front[0], front[1], front[2], top[0], top[1], top[2]);
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*/
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return true;
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}
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static int trylock(const std::multimap<std::wstring, unsigned long long int> &pids) {
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posptr = rotptr = stateptr = contextptr = NULL;
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if (! initialize(pids, L"left4dead2.exe", L"client.dll"))
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return false;
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posptr = pModule + 0x641A4C;
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rotptr = pModule + 0x641A08;
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stateptr = pModule + 0x6A1AF4;
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contextptr = pModule + 0x6f487c;
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float pos[3];
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float rot[3];
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float opos[3], top[3], front[3];
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char state, _context[21];
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bool ok = peekProc(posptr, pos, 12) &&
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peekProc(rotptr, rot, 12) &&
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peekProc(stateptr, &state, 1) &&
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peekProc(contextptr, _context);
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if (ok)
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return calcout(pos, rot, opos, top, front);
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generic_unlock();
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return false;
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}
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static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &context, std::wstring &/*identity*/) {
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for (int i=0;i<3;i++)
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avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
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float ipos[3], rot[3];
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bool ok;
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char state;
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char _context[21];
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// stateptr returns byte values: 0 when map is not loaded; 8 when loaded
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ok = peekProc(posptr, ipos, 12) &&
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peekProc(rotptr, rot, 12) &&
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peekProc(stateptr, &state, 1) &&
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peekProc(contextptr, _context);
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if (state == 0) {
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context = std::string(""); // clear context
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return true; // This results in all vectors beeing zero which tells Mumble to ignore them.
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}
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if (ok) {
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int res = calcout(ipos, rot, avatar_pos, avatar_front, avatar_top);
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if (res) {
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for (int i=0;i<3;++i) {
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camera_pos[i] = avatar_pos[i];
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camera_front[i] = avatar_front[i];
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camera_top[i] = avatar_top[i];
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// Example only -- only set these when you have sane values, and make sure they're pretty constant (every change causes a sever message).
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//context = std::string("server/map/blah");
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//identity = std::wstring(L"STEAM_1:2:3456789");
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}
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_context[sizeof(_context) - 1] = '\0';
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std::string sHost(_context);
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// This string can be either "xxx.xxx.xxx.xxx:yyyyy" (or shorter), "loopback:0" or "" (empty) when in menus. Hence 21 size for char.
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if (!sHost.empty())
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{
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if (sHost.find("loopback") == std::string::npos)
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{
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std::ostringstream newcontext;
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newcontext << "{\"ipport\": \"" << sHost << "\"}";
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context = newcontext.str();
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}
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}
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return res;
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}
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}
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return false;
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}
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static const std::wstring longdesc() {
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return std::wstring(L"Supports L4D2 build 4777 with context support. No identity support yet.");
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}
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static std::wstring description(L"Left 4 Dead 2 (Build 4777)");
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static std::wstring shortname(L"Left 4 Dead 2");
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static int trylock1() {
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return trylock(std::multimap<std::wstring, unsigned long long int>());
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}
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static MumblePlugin l4d2plug = {
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MUMBLE_PLUGIN_MAGIC,
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description,
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shortname,
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NULL,
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NULL,
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trylock1,
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generic_unlock,
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longdesc,
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fetch
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};
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static MumblePlugin2 l4d2plug2 = {
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MUMBLE_PLUGIN_MAGIC_2,
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MUMBLE_PLUGIN_VERSION,
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trylock
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};
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extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
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return &l4d2plug;
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}
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extern "C" __declspec(dllexport) MumblePlugin2 *getMumblePlugin2() {
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return &l4d2plug2;
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}
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