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https://github.com/mumble-voip/mumble.git
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This commit introduces a new plugin framework into the codebase of the Mumble client. Note that "plugin" here really refers to a (more or less) general purpose plugin and is therefore not to be confused with the previously available positional data plugins (only responsible for fetching positional data from a running game and passing that to Mumble). The plugin interface is written in C, removing the compiler-dependence the old "plugins" had. Instead plugins can now be written in an arbitrary language as long as that language is capable of being compiled into a shared library and also being capable of being C-compatible. As already indicated a plugin is essentially a shared library that provides certain functions that allow Mumble to interface with it. Inside Mumble the so-called PluginManager is responsible for managing the plugins and relaying events to the respective callbacks. Plugins themselves can also interact with Mumble on their own initiative by using the provided API functions. Fixes #2455 Fixes #2148 Fixes #1594 Fixes #2051 Fixes #3742 Fixes #4575 Fixes #4751
176 lines
4.3 KiB
C++
176 lines
4.3 KiB
C++
// Copyright 2007-2021 The Mumble Developers. All rights reserved.
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file at the root of the
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// Mumble source tree or at <https://www.mumble.info/LICENSE>.
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#ifndef QT_NO_DEBUG
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# include <stdio.h>
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# include <stdlib.h>
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#endif
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#include <windows.h>
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#include <math.h>
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#define MUMBLE_ALLOW_DEPRECATED_LEGACY_PLUGIN_API
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#include "../mumble_legacy_plugin.h"
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static std::wstring wsPluginName;
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static std::wstring wsDescription;
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struct LinkedMem {
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UINT32 uiVersion;
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DWORD dwcount;
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float fAvatarPosition[3];
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float fAvatarFront[3];
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float fAvatarTop[3];
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wchar_t name[256];
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float fCameraPosition[3];
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float fCameraFront[3];
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float fCameraTop[3];
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wchar_t identity[256];
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UINT32 context_len;
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unsigned char context[256];
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wchar_t description[2048];
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};
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static void about(void *h) {
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::MessageBox(reinterpret_cast< HWND >(h), L"Reads audio position information from linked game",
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L"Mumble Link Plugin", MB_OK);
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}
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static HANDLE hMapObject = nullptr;
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static LinkedMem *lm = nullptr;
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static DWORD last_count = 0;
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static DWORD last_tick = 0;
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static void unlock() {
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lm->dwcount = last_count = 0;
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lm->uiVersion = 0;
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lm->name[0] = 0;
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wsPluginName.assign(L"Link");
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wsDescription.clear();
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}
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static int trylock() {
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if ((lm->uiVersion == 1) || (lm->uiVersion == 2)) {
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if (lm->dwcount != last_count) {
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last_count = lm->dwcount;
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last_tick = GetTickCount();
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errno_t err = 0;
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wchar_t buff[2048];
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if (lm->name[0]) {
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err = wcscpy_s(buff, 256, lm->name);
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if (!err)
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wsPluginName.assign(buff);
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}
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if (!err && lm->description[0]) {
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err = wcscpy_s(buff, 2048, lm->description);
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if (!err)
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wsDescription.assign(buff);
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}
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if (err) {
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wsPluginName.assign(L"Link");
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wsDescription.clear();
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return false;
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}
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return true;
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}
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}
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return false;
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}
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static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front,
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float *camera_top, std::string &context, std::wstring &identity) {
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if (lm->dwcount != last_count) {
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last_count = lm->dwcount;
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last_tick = GetTickCount();
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} else if ((GetTickCount() - last_tick) > 5000)
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return false;
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if ((lm->uiVersion != 1) && (lm->uiVersion != 2))
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return false;
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for (int i = 0; i < 3; ++i) {
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avatar_pos[i] = lm->fAvatarPosition[i];
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avatar_front[i] = lm->fAvatarFront[i];
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avatar_top[i] = lm->fAvatarTop[i];
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}
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if (lm->uiVersion == 2) {
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for (int i = 0; i < 3; ++i) {
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camera_pos[i] = lm->fCameraPosition[i];
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camera_front[i] = lm->fCameraFront[i];
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camera_top[i] = lm->fCameraTop[i];
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}
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if (lm->context_len > 255)
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lm->context_len = 255;
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lm->identity[255] = 0;
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context.assign(reinterpret_cast< const char * >(lm->context), lm->context_len);
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identity.assign(lm->identity);
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} else {
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for (int i = 0; i < 3; ++i) {
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camera_pos[i] = lm->fAvatarPosition[i];
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camera_front[i] = lm->fAvatarFront[i];
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camera_top[i] = lm->fAvatarTop[i];
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}
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context.clear();
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identity.clear();
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}
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return true;
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}
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static const std::wstring getdesc() {
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return wsDescription;
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}
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BOOL WINAPI DllMain(HINSTANCE, DWORD fdwReason, LPVOID) {
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bool bCreated = false;
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switch (fdwReason) {
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case DLL_PROCESS_ATTACH:
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wsPluginName.assign(L"Link");
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hMapObject = OpenFileMapping(FILE_MAP_ALL_ACCESS, FALSE, L"MumbleLink");
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if (!hMapObject) {
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hMapObject = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, sizeof(LinkedMem),
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L"MumbleLink");
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bCreated = true;
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if (!hMapObject)
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return false;
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}
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lm = static_cast< LinkedMem * >(MapViewOfFile(hMapObject, FILE_MAP_ALL_ACCESS, 0, 0, 0));
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if (!lm) {
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CloseHandle(hMapObject);
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hMapObject = nullptr;
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return false;
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}
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if (bCreated)
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memset(lm, 0, sizeof(LinkedMem));
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break;
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case DLL_PROCESS_DETACH:
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if (lm) {
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UnmapViewOfFile(lm);
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lm = nullptr;
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}
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if (hMapObject) {
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CloseHandle(hMapObject);
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hMapObject = nullptr;
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}
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break;
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}
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return true;
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}
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static std::wstring description(L"Link v1.2.0");
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static MumblePlugin linkplug = {
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MUMBLE_PLUGIN_MAGIC, description, wsPluginName, about, nullptr, trylock, unlock, getdesc, fetch
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};
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extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin *getMumblePlugin() {
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return &linkplug;
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}
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