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128 lines
3.5 KiB
C++
128 lines
3.5 KiB
C++
/* Copyright (C) 2005-2010, Thorvald Natvig <thorvald@natvig.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _LIB_H
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#define _LIB_H
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#define _UNICODE
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#define _WIN32_WINNT 0x0501
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#include <stdio.h>
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#include <stdarg.h>
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#include <ctype.h>
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#include <windows.h>
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#include <math.h>
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#include <map>
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#include <vector>
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#include <string>
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#include "overlay.h"
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#include "HardHook.h"
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#define lround(x) static_cast<long int>((x) + (((x) >= 0.0) ? 0.5 : -0.5))
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using namespace std;
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void __cdecl fods(const char *format, ...);
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void __cdecl ods(const char *format, ...);
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struct Direct3D9Data {
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int iOffsetCreate;
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int iOffsetCreateEx;
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char cFileName[2048];
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};
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struct DXGIData {
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int iOffsetPresent;
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int iOffsetResize;
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int iOffsetAddRef;
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int iOffsetRelease;
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wchar_t wcDXGIFileName[2048];
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wchar_t wcD3D10FileName[2048];
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};
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struct SharedData {
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bool bHooked;
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};
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struct FakeInterface {
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typedef ULONG(FakeInterface::* voidMemberFunc)();
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void **vtbl;
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IUnknown *pOriginal;
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IUnknown *pNew;
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void *pAssembly;
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FakeInterface(IUnknown *orig, int entries);
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~FakeInterface();
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void replace(LONG funcoffset, voidMemberFunc replacement);
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};
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class Mutex {
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protected:
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static CRITICAL_SECTION cs;
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public:
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static void init();
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Mutex();
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~Mutex();
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};
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class Pipe {
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private:
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HANDLE hSocket;
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HANDLE hMemory;
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void release();
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protected:
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unsigned int uiWidth, uiHeight;
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unsigned int uiLeft, uiTop, uiRight, uiBottom;
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unsigned char *a_ucTexture;
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DWORD dwAlreadyRead;
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OverlayMsg omMsg;
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void checkMessage(unsigned int w, unsigned int h);
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bool sendMessage(const OverlayMsg &m);
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virtual void blit(unsigned int x, unsigned int y, unsigned int w, unsigned int h) = 0;
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virtual void setRect() = 0;
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virtual void newTexture(unsigned int w, unsigned int h) = 0;
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Pipe();
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~Pipe();
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public:
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void disconnect();
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};
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extern void checkDXGIHook(bool preonly = false);
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extern void checkD3D9Hook(bool preonly = false);
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extern void checkOpenGLHook();
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extern Direct3D9Data *d3dd;
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extern DXGIData *dxgi;
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extern HMODULE hSelf;
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extern unsigned int uiAudioCount;
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extern bool bVideoHooked;
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#endif
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