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git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@152 05730e5d-ab1b-0410-a4ac-84af385074fa
74 lines
2.6 KiB
C++
74 lines
2.6 KiB
C++
/* Copyright (C) 2005, Thorvald Natvig <thorvald@natvig.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _SETTINGS_H
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#define _SETTINGS_H
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#include <QString>
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#include <QByteArray>
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#include <QVariant>
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// Global helper class to spread variables around across threads
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// especially helpfull to initialize things like the stored
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// preference for audio transmission, since the GUI elements
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// will be created long before the AudioInput object, and the
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// latter lives in a separate thread and so cannot touch the
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// GUI.
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struct Settings {
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enum AudioTransmit { Continous, VAD, PushToTalk };
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enum PosTransmit { Nothing, Position, PositionVelocity };
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enum Audio3D { None, Panning, Light, Full };
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AudioTransmit atTransmit;
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PosTransmit ptTransmit;
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Audio3D a3dModel;
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bool bMute, bDeaf;
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bool bTTS;
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int iQuality, iComplexity, iMinLoudness, iVoiceHold, iJitterBufferSize;
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QString qsAudioInput, qsAudioOutput;
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int iDXOutputDelay;
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QByteArray qbaDXInput, qbaDXOutput;
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float fDXMinDistance, fDXMaxDistance;
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float fDXDoppler, fDXRollOff;
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QString qsASIOclass;
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QList<QVariant> qlASIOmic;
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QList<QVariant> qlASIOspeaker;
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Settings();
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void load();
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void save();
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};
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#else
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class Settings;
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#endif
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