mumble/src/murmur/Server.cpp
2009-03-01 23:31:22 +01:00

896 lines
23 KiB
C++

/* Copyright (C) 2005-2009, Thorvald Natvig <thorvald@natvig.com>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
- Neither the name of the Mumble Developers nor the names of its
contributors may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "murmur_pch.h"
#include "Player.h"
#include "Channel.h"
#include "ACL.h"
#include "Group.h"
#include "Message.h"
#include "ServerDB.h"
#include "Connection.h"
#include "Server.h"
#include "DBus.h"
#include "PacketDataStream.h"
#include "Meta.h"
uint qHash(const Peer &p) {
return p.first ^ p.second;
}
LogEmitter::LogEmitter(QObject *p) : QObject(p) {
};
void LogEmitter::addLogEntry(const QString &msg) {
emit newLogEntry(msg);
};
SslServer::SslServer(QObject *p) : QTcpServer(p) {
}
void SslServer::incomingConnection(int v) {
QSslSocket *s = new QSslSocket(this);
s->setSocketDescriptor(v);
qlSockets.append(s);
}
QSslSocket *SslServer::nextPendingSSLConnection() {
if (qlSockets.isEmpty())
return NULL;
return qlSockets.takeFirst();
}
User::User(Server *p, QSslSocket *socket) : Connection(p, socket), Player() {
saiUdpAddress.sin_port = 0;
saiUdpAddress.sin_addr.s_addr = htonl(socket->peerAddress().toIPv4Address());
saiUdpAddress.sin_family = AF_INET;
}
Server::Server(int snum, QObject *p) : QThread(p) {
bValid = true;
iServerNum = snum;
readParams();
initialize();
qtsServer = new SslServer(this);
connect(qtsServer, SIGNAL(newConnection()), this, SLOT(newClient()), Qt::QueuedConnection);
if (! qtsServer->listen(qhaBind, usPort)) {
log(QString("Server: TCP Listen on port %1 failed").arg(usPort));
bValid = false;
} else {
log(QString("Server listening on port %1").arg(usPort));
}
sUdpSocket = INVALID_SOCKET;
if (bValid) {
#ifdef Q_OS_UNIX
sUdpSocket = ::socket(PF_INET, SOCK_DGRAM, 0);
#else
#ifndef SIO_UDP_CONNRESET
#define SIO_UDP_CONNRESET _WSAIOW(IOC_VENDOR,12)
#endif
sUdpSocket = ::WSASocket(AF_INET, SOCK_DGRAM, IPPROTO_UDP, NULL, 0, WSA_FLAG_OVERLAPPED);
DWORD dwBytesReturned = 0;
BOOL bNewBehaviour = FALSE;
if (WSAIoctl(sUdpSocket, SIO_UDP_CONNRESET, &bNewBehaviour, sizeof(bNewBehaviour), NULL, 0, &dwBytesReturned, NULL, NULL) == SOCKET_ERROR) {
log(QString("Failed to set SIO_UDP_CONNRESET: %1").arg(WSAGetLastError()));
}
#endif
if (sUdpSocket == INVALID_SOCKET) {
log("Failed to create UDP Socket");
bValid = false;
} else {
struct sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(usPort);
addr.sin_addr.s_addr = htonl(qhaBind.toIPv4Address());
if (::bind(sUdpSocket, reinterpret_cast<sockaddr *>(&addr), sizeof(addr)) == SOCKET_ERROR) {
log(QString("Failed to bind UDP Socket to port %1").arg(usPort));
} else {
#ifdef Q_OS_UNIX
int val = 0xe0;
if (setsockopt(sUdpSocket, IPPROTO_IP, IP_TOS, &val, sizeof(val))) {
val = 0x80;
if (setsockopt(sUdpSocket, IPPROTO_IP, IP_TOS, &val, sizeof(val)))
log("Server: Failed to set TOS for UDP Socket");
}
#endif
}
}
}
connect(this, SIGNAL(tcpTransmit(QByteArray, unsigned int)), this, SLOT(tcpTransmitData(QByteArray, unsigned int)), Qt::QueuedConnection);
connect(this, SIGNAL(reqSync(unsigned int)), this, SLOT(doSync(unsigned int)));
for (int i=1;i<5000;i++)
qqIds.enqueue(i);
qtTimeout = new QTimer(this);
connect(qtTimeout, SIGNAL(timeout()), this, SLOT(checkTimeout()));
getBans();
readChannels();
readLinks();
initializeCert();
if (bValid)
initRegister();
}
void Server::startThread() {
if (! isRunning()) {
bRunning = true;
start(QThread::HighestPriority);
}
if (! qtTimeout->isActive())
qtTimeout->start(15500);
}
void Server::stopThread() {
bRunning = false;
if (isRunning()) {
qrwlUsers.lockForWrite();
terminate();
wait();
qrwlUsers.unlock();
}
qtTimeout->stop();
}
Server::~Server() {
stopThread();
if (sUdpSocket != INVALID_SOCKET)
#ifdef Q_OS_UNIX
close(sUdpSocket);
#else
closesocket(sUdpSocket);
#endif
clearACLCache();
log("Stopped");
}
void Server::readParams() {
qsPassword = Meta::mp.qsPassword;
usPort = static_cast<unsigned short>(Meta::mp.usPort + iServerNum - 1);
iTimeout = Meta::mp.iTimeout;
iMaxBandwidth = Meta::mp.iMaxBandwidth;
iMaxUsers = Meta::mp.iMaxUsers;
iDefaultChan = Meta::mp.iDefaultChan;
qsWelcomeText = Meta::mp.qsWelcomeText;
qhaBind = Meta::mp.qhaBind;
qsRegName = Meta::mp.qsRegName;
qsRegPassword = Meta::mp.qsRegPassword;
qsRegHost = Meta::mp.qsRegHost;
qurlRegWeb = Meta::mp.qurlRegWeb;
qrPlayerName = Meta::mp.qrPlayerName;
qrChannelName = Meta::mp.qrChannelName;
QString qsHost = getConf("host", QString()).toString();
if (! qsHost.isEmpty()) {
if (! qhaBind.setAddress(qsHost)) {
QHostInfo hi = QHostInfo::fromName(qsHost);
foreach(QHostAddress qha, hi.addresses()) {
if (qha.protocol() == QAbstractSocket::IPv4Protocol) {
qhaBind = qha;
break;
}
}
if ((qhaBind == QHostAddress::Any) || (qhaBind.isNull())) {
log(QString("Lookup of bind hostname %1 failed").arg(qsHost));
qhaBind = Meta::mp.qhaBind;
}
}
log(QString("Binding to address %1").arg(qhaBind.toString()));
}
qsPassword = getConf("password", qsPassword).toString();
usPort = static_cast<unsigned short>(getConf("port", usPort).toUInt());
iTimeout = getConf("timeout", iTimeout).toInt();
iMaxBandwidth = getConf("bandwidth", iMaxBandwidth).toInt();
iMaxUsers = getConf("users", iMaxUsers).toInt();
iDefaultChan = getConf("defaultchannel", iDefaultChan).toInt();
qsWelcomeText = getConf("welcometext", qsWelcomeText).toString();
qsRegName = getConf("registername", qsRegName).toString();
qsRegPassword = getConf("registerpassword", qsRegPassword).toString();
qsRegHost = getConf("registerhostname", qsRegHost).toString();
qurlRegWeb = QUrl(getConf("registerurl", qurlRegWeb.toString()).toString());
qrPlayerName=QRegExp(getConf("playername", qrPlayerName.pattern()).toString());
qrChannelName=QRegExp(getConf("channelname", qrChannelName.pattern()).toString());
}
void Server::setLiveConf(const QString &key, const QString &value) {
QString v = value.trimmed().isEmpty() ? QString() : value;
int i = v.toInt();
if (key == "password")
qsPassword = !v.isNull() ? v : Meta::mp.qsPassword;
else if (key == "timeout")
iTimeout = i ? i : Meta::mp.iTimeout;
else if (key == "bandwidth")
iMaxBandwidth = i ? i : Meta::mp.iMaxBandwidth;
else if (key == "users")
iMaxUsers = i ? i : Meta::mp.iMaxUsers;
else if (key == "defaultchannel")
iDefaultChan = i ? i : Meta::mp.iDefaultChan;
else if (key == "welcometext")
qsWelcomeText = !v.isNull() ? v : Meta::mp.qsWelcomeText;
else if (key == "registername")
qsRegName = !v.isNull() ? v : Meta::mp.qsRegName;
else if (key == "registerpassword")
qsRegPassword = !v.isNull() ? v : Meta::mp.qsRegPassword;
else if (key == "registerhostname")
qsRegHost = !v.isNull() ? v : Meta::mp.qsRegHost;
else if (key == "registerurl")
qurlRegWeb = !v.isNull() ? v : Meta::mp.qurlRegWeb;
else if (key == "playername")
qrPlayerName=!v.isNull() ? QRegExp(v) : Meta::mp.qrPlayerName;
else if (key == "channelname")
qrChannelName=!v.isNull() ? QRegExp(v) : Meta::mp.qrChannelName;
}
BandwidthRecord::BandwidthRecord() {
iRecNum = 0;
iSum = 0;
for (int i=0;i<N_BANDWIDTH_SLOTS;i++)
a_iBW[i] = 0;
}
void BandwidthRecord::addFrame(int size) {
iSum -= a_iBW[iRecNum];
a_iBW[iRecNum] = static_cast<unsigned char>(size);
iSum += a_iBW[iRecNum];
a_qtWhen[iRecNum].restart();
iRecNum++;
if (iRecNum == N_BANDWIDTH_SLOTS)
iRecNum = 0;
}
int BandwidthRecord::bytesPerSec() const {
quint64 elapsed = a_qtWhen[iRecNum].elapsed();
return static_cast<int>((iSum * 1000000LL) / elapsed);
}
int BandwidthRecord::onlineSeconds() const {
return static_cast<int>(qtFirst.elapsed() / 1000000LL);
}
int BandwidthRecord::bandwidth() const {
int sincelast = static_cast<int>(a_qtWhen[iRecNum].elapsed() / 20000LL);
int todo = N_BANDWIDTH_SLOTS - sincelast;
if (todo < 0)
return 0;
int sum = 0;
for (int i=0;i<todo;i++)
sum += a_iBW[(iRecNum+N_BANDWIDTH_SLOTS - i) % N_BANDWIDTH_SLOTS];
return (sum*50)/sincelast;
}
void Server::run() {
qint32 len;
#if defined(__LP64__)
char encbuff[512+8];
char *encrypted = encbuff + 4;
#else
char encrypted[512];
#endif
char buffer[512];
quint32 msgType = 0;
unsigned int uiSession = 0;
sockaddr_in from;
#ifdef Q_OS_UNIX
socklen_t fromlen;
#else
int fromlen;
#endif
if (sUdpSocket == INVALID_SOCKET)
return;
while (bRunning) {
#ifdef Q_OS_DARWIN
/*
* Pthreads on Darwin suck. They won't allow us to shut down the
* server thread while we're in the recvfrom() syscall.
*
* We use this little hack to loop through our outer loop once in
* a while to determine if we should still be running.
*/
static struct pollfd fds = {
sUdpSocket, POLLIN, 0
};
int ret = poll(&fds, 1, 1000);
if (ret == 0) {
continue;
} else if (ret == -1) {
qCritical("poll() failed: %s", strerror(errno));
break;
}
#endif
fromlen = sizeof(from);
#ifdef Q_OS_WIN
len=::recvfrom(sUdpSocket, encrypted, 512, 0, reinterpret_cast<struct sockaddr *>(&from), &fromlen);
#else
len=::recvfrom(sUdpSocket, encrypted, 512, MSG_TRUNC, reinterpret_cast<struct sockaddr *>(&from), &fromlen);
#endif
if (len == 0) {
break;
} else if (len == SOCKET_ERROR) {
break;
} else if (len < 6) {
// 4 bytes crypt header + type + session
continue;
} else if (len > 512) {
continue;
}
QReadLocker rl(&qrwlUsers);
quint64 key = (static_cast<unsigned long long>(from.sin_addr.s_addr) << 16) ^ from.sin_port;
PacketDataStream pds(buffer, len - 4);
User *u = qhPeerUsers.value(key);
if (u) {
if (! checkDecrypt(u, encrypted, buffer, len)) {
continue;
}
pds >> msgType >> uiSession;
if (u->uiSession != uiSession) {
continue;
}
} else {
// Unknown peer
foreach(User *usr, qhHostUsers.value(from.sin_addr.s_addr)) {
pds.rewind();
if (usr->csCrypt.isValid() && checkDecrypt(usr, encrypted, buffer, len)) {
pds >> msgType >> uiSession;
if (usr->uiSession == uiSession) {
// Every time we relock, reverify users' existance.
// The main thread might delete the user while the lock isn't held.
rl.unlock();
qrwlUsers.lockForWrite();
if (qhUsers.contains(uiSession)) {
u = usr;
qhHostUsers[from.sin_addr.s_addr].remove(u);
qhPeerUsers.insert(key, u);
u->saiUdpAddress.sin_port = from.sin_port;
qrwlUsers.unlock();
rl.relock();
if (! qhUsers.contains(uiSession))
u = NULL;
}
}
}
}
if (! u) {
continue;
}
len -= 4;
}
if ((msgType != Message::Speex) && (msgType != Message::Ping))
continue;
if (! pds.isValid())
continue;
if (msgType == Message::Ping) {
QByteArray qba;
sendMessage(u, buffer, len, qba);
} else {
processMsg(pds, qhUsers.value(uiSession));
}
}
}
void Server::fakeUdpPacket(Message *msg, Connection *source) {
char buffer[512];
PacketDataStream pds(buffer, 512);
msg->messageToNetwork(pds);
if (! pds.isValid())
return;
pds.rewind();
quint32 msgType;
int uiSession;
pds >> msgType >> uiSession;
QReadLocker rl(&qrwlUsers);
processMsg(pds, source);
}
bool Server::checkDecrypt(User *u, const char *encrypted, char *plain, unsigned int len) {
if (u->csCrypt.isValid() && u->csCrypt.decrypt(reinterpret_cast<const unsigned char *>(encrypted), reinterpret_cast<unsigned char *>(plain), len))
return true;
if (u->csCrypt.tLastGood.elapsed() > 5000000ULL) {
if (u->csCrypt.tLastRequest.elapsed() > 5000000ULL) {
u->csCrypt.tLastRequest.restart();
emit reqSync(u->uiSession);
}
}
return false;
}
void Server::sendMessage(User *u, const char *data, int len, QByteArray &cache) {
if ((u->saiUdpAddress.sin_port != 0) && u->csCrypt.isValid()) {
#if defined(__LP64__)
STACKVAR(char, ebuffer, len+4+16);
char *buffer = reinterpret_cast<char *>(((reinterpret_cast<quint64>(ebuffer) + 8) & ~7) + 4);
#else
STACKVAR(char, buffer, len+4);
#endif
u->csCrypt.encrypt(reinterpret_cast<const unsigned char *>(data), reinterpret_cast<unsigned char *>(buffer), len);
#ifdef Q_OS_WIN
DWORD dwFlow = 0;
if (Meta::hQoS)
QOSAddSocketToFlow(Meta::hQoS, sUdpSocket, reinterpret_cast<struct sockaddr *>(& u->saiUdpAddress), QOSTrafficTypeVoice, QOS_NON_ADAPTIVE_FLOW, &dwFlow);
::sendto(sUdpSocket, buffer, len+4, 0, reinterpret_cast<struct sockaddr *>(& u->saiUdpAddress), sizeof(u->saiUdpAddress));
if (Meta::hQoS && dwFlow)
QOSRemoveSocketFromFlow(Meta::hQoS, 0, dwFlow, 0);
#else
::sendto(sUdpSocket, buffer, len+4, 0, reinterpret_cast<struct sockaddr *>(& u->saiUdpAddress), sizeof(u->saiUdpAddress));
#endif
} else {
if (cache.isEmpty())
cache = QByteArray(data, len);
emit tcpTransmit(cache,u->uiSession);
}
}
void Server::processMsg(PacketDataStream &pds, Connection *cCon) {
User *u = static_cast<User *>(cCon);
if (! u || (u->sState != Player::Authenticated))
return;
Player *p;
int seq, flags;
if (u->bMute || u->bSuppressed)
return;
BandwidthRecord *bw = & u->bwr;
pds >> seq;
pds >> flags;
// IP + UDP + Crypt + Data
int packetsize = 20 + 8 + 4 + pds.capacity();
bw->addFrame(packetsize);
if (bw->bytesPerSec() > iMaxBandwidth) {
// Suppress packet.
return;
}
Channel *c = u->cChannel;
QByteArray qba;
pds.rewind();
const char *data = pds.charPtr();
int len = pds.left();
if (flags & MessageSpeex::LoopBack) {
sendMessage(u, data, len, qba);
return;
}
foreach(p, c->qlPlayers) {
if (! p->bDeaf && ! p->bSelfDeaf && (p != static_cast<Player *>(u)))
sendMessage(static_cast<User *>(p), data, len, qba);
}
if (! c->qhLinks.isEmpty()) {
QSet<Channel *> chans = c->allLinks();
chans.remove(c);
QMutexLocker qml(&qmCache);
foreach(Channel *l, chans) {
if (ChanACL::hasPermission(u, l, (flags & MessageSpeex::AltSpeak) ? ChanACL::AltSpeak : ChanACL::Speak, acCache)) {
foreach(p, l->qlPlayers) {
if (! p->bDeaf && ! p->bSelfDeaf)
sendMessage(static_cast<User *>(p), data, len, qba);
}
}
}
}
}
void Server::log(User *u, const QString &str) {
QString msg = QString("<%1:%2(%3)> %4").arg(u->uiSession).arg(u->qsName).arg(u->iId).arg(str);
log(msg);
}
void Server::log(const QString &msg) {
dblog(msg);
qWarning("%d => %s", iServerNum, msg.toUtf8().constData());
}
void Server::newClient() {
forever {
QSslSocket *sock = qtsServer->nextPendingSSLConnection();
if (! sock)
return;
QHostAddress adr = sock->peerAddress();
quint32 base = adr.toIPv4Address();
if (meta->banCheck(adr)) {
log(QString("Ignoring connection: %1:%2 (Global ban)").arg(addressToString(sock->peerAddress())).arg(sock->peerPort()));
sock->disconnectFromHost();
sock->deleteLater();
return;
}
QPair<quint32,int> ban;
foreach(ban, qlBans) {
int mask = 32 - ban.second;
mask = (1 << mask) - 1;
if ((base & ~mask) == (ban.first & ~mask)) {
log(QString("Ignoring connection: %1:%2 (Server ban)").arg(addressToString(sock->peerAddress())).arg(sock->peerPort()));
sock->disconnectFromHost();
sock->deleteLater();
return;
}
}
sock->setPrivateKey(qskKey);
sock->setLocalCertificate(qscCert);
if (qqIds.isEmpty()) {
sock->disconnectFromHost();
sock->deleteLater();
return;
}
if (qhUsers.isEmpty())
startThread();
User *u = new User(this, sock);
u->uiSession = qqIds.dequeue();
{
QWriteLocker wl(&qrwlUsers);
qhUsers.insert(u->uiSession, u);
qhHostUsers[htonl(sock->peerAddress().toIPv4Address())].insert(u);
}
connect(u, SIGNAL(connectionClosed(QString)), this, SLOT(connectionClosed(QString)));
connect(u, SIGNAL(message(QByteArray &)), this, SLOT(message(QByteArray &)));
connect(u, SIGNAL(handleSslErrors(const QList<QSslError> &)), this, SLOT(sslError(const QList<QSslError> &)));
log(u, QString("New connection: %1:%2").arg(addressToString(sock->peerAddress())).arg(sock->peerPort()));
u->setToS();
sock->startServerEncryption();
}
}
void Server::sslError(const QList<QSslError> &errors) {
bool ok = true;
foreach(QSslError e, errors) {
switch (e.error()) {
case QSslError::NoPeerCertificate:
break;
default:
ok = false;
}
}
Connection *c = qobject_cast<User *>(sender());
if (! c)
return;
if (ok)
c->proceedAnyway();
else
c->disconnectSocket();
}
void Server::connectionClosed(QString reason) {
Connection *c = qobject_cast<Connection *>(sender());
if (! c)
return;
User *u = static_cast<User *>(c);
log(u, QString("Connection closed: %1").arg(reason));
if (u->sState == Player::Authenticated) {
MessageServerLeave mslMsg;
mslMsg.uiSession=u->uiSession;
sendExcept(&mslMsg, c);
emit playerDisconnected(u);
}
{
QWriteLocker wl(&qrwlUsers);
qhUsers.remove(u->uiSession);
qhHostUsers[u->saiUdpAddress.sin_addr.s_addr].remove(u);
quint64 key = (static_cast<unsigned long long>(u->saiUdpAddress.sin_addr.s_addr) << 16) ^ u->saiUdpAddress.sin_port;
qhPeerUsers.remove(key);
if (u->cChannel)
u->cChannel->removePlayer(u);
}
qqIds.enqueue(u->uiSession);
qhUserTextureCache.remove(u->iId);
if (u->sState == Player::Authenticated)
clearACLCache(u);
u->deleteLater();
if (qhUsers.isEmpty())
stopThread();
}
void Server::message(QByteArray &qbaMsg, Connection *cCon) {
if (cCon == NULL) {
cCon = static_cast<Connection *>(sender());
}
Message *mMsg = Message::networkToMessage(qbaMsg);
if (mMsg) {
dispatch(cCon, mMsg);
delete mMsg;
} else {
cCon->disconnectSocket();
}
}
void Server::checkTimeout() {
QList<User *> qlClose;
qrwlUsers.lockForRead();
foreach(User *u, qhUsers) {
if (u->activityTime() > (iTimeout * 1000)) {
log(u, "Timeout");
qlClose.append(u);
}
}
qrwlUsers.unlock();
foreach(User *u, qlClose)
u->disconnectSocket(true);
}
void Server::tcpTransmitData(QByteArray a, unsigned int id) {
Connection *c = qhUsers.value(id);
if (c) {
c->sendMessage(a);
c->forceFlush();
}
}
void Server::doSync(unsigned int id) {
User *u = qhUsers.value(id);
if (u) {
log(u, "Requesting crypt-nonce resync");
MessageCryptSync mcs;
u->sendMessage(&mcs);
}
}
void Server::sendMessage(Connection *c, Message *mMsg) {
c->sendMessage(mMsg);
}
void Server::sendAll(Message *mMsg) {
sendExcept(mMsg, NULL);
}
void Server::sendExcept(Message *mMsg, Connection *cCon) {
foreach(User *u, qhUsers)
if ((static_cast<Connection *>(u) != cCon) && (u->sState == Player::Authenticated))
u->sendMessage(mMsg);
}
void Server::sendChannelDescription(Player *p, Channel *c) {
// To be backwards compatible to clients prior or equal to version 1.1.7
// we will send a server message to each one
QString desc;
desc="<br /><u>";
desc.append(c->qsName);
desc.append(":</u><br /><br />");
desc.append(c->qsDesc);
sendTextMessage(NULL, static_cast<User*>(p), false, desc);
}
void Server::sendChannelDescriptionUpdate(Channel *changed, Channel *current) {
if (current==NULL) {
qWarning() << "Itering changed channel " << changed->qsName;
current=changed;
} else qWarning() << "Itering sub-channel " << current->qsName;
foreach(Player *siblingPlayer, current->qlPlayers) {
qWarning() << "Itering player " << siblingPlayer->qsName;
sendChannelDescription(siblingPlayer, changed);
}
foreach(Channel *siblingChannel, current->qlChannels) {
if (siblingChannel->qsDesc.isEmpty()) sendChannelDescriptionUpdate(changed, siblingChannel);
}
}
void Server::removeChannel(Channel *chan, Player *src, Channel *dest) {
Channel *c;
Player *p;
if (dest == NULL)
dest = chan->cParent;
chan->unlink(NULL);
foreach(c, chan->qlChannels) {
removeChannel(c, src, dest);
}
foreach(p, chan->qlPlayers) {
chan->removePlayer(p);
MessagePlayerMove mpm;
mpm.uiSession = 0;
mpm.uiVictim = p->uiSession;
mpm.iChannelId = dest->iId;
sendAll(&mpm);
playerEnterChannel(p, dest);
}
MessageChannelRemove mcr;
mcr.uiSession = src ? src->uiSession : 0;
mcr.iId = chan->iId;
sendAll(&mcr);
removeChannel(chan);
emit channelRemoved(chan);
if (chan->cParent) {
QWriteLocker wl(&qrwlUsers);
chan->cParent->removeChannel(chan);
}
delete chan;
}
void Server::playerEnterChannel(Player *p, Channel *c, bool quiet) {
clearACLCache(p);
if (quiet && (p->cChannel == c))
return;
// Get old and new channel of user
// Lookup first channel in list of parent channels of new and old one
// which has a channel description
Channel *oldChannel=p->cChannel;
Channel *newChannel=c;
while (oldChannel && oldChannel->qsDesc.isEmpty()) oldChannel=oldChannel->cParent;
while (newChannel && newChannel->qsDesc.isEmpty()) newChannel=newChannel->cParent;
{
QWriteLocker wl(&qrwlUsers);
c->addPlayer(p);
}
// Only send message with channel description if it changed
// That means the channel has its own description or it does not
// share the same first parent channel which has one with the channel
// the user came from
if (newChannel && newChannel!=oldChannel) sendChannelDescription(p, newChannel);
if (quiet)
return;
setLastChannel(p);
bool mayspeak = hasPermission(p, c, ChanACL::Speak);
bool sup = p->bSuppressed;
if (! p->bMute) {
if (mayspeak == sup) {
// Ok, he can speak and was suppressed, or vice versa
p->bSuppressed = ! mayspeak;
MessagePlayerMute mpm;
mpm.uiSession = 0;
mpm.uiVictim = p->uiSession;
mpm.bMute = p->bSuppressed;
sendAll(&mpm);
}
}
emit playerStateChanged(p);
}
bool Server::hasPermission(Player *p, Channel *c, ChanACL::Perm perm) {
QMutexLocker qml(&qmCache);
return ChanACL::hasPermission(p, c, perm, acCache);
}
void Server::clearACLCache(Player *p) {
QMutexLocker qml(&qmCache);
if (p) {
ChanACL::ChanCache *h = acCache.take(p);
if (h)
delete h;
} else {
foreach(ChanACL::ChanCache *h, acCache)
delete h;
acCache.clear();
}
}
QString Server::addressToString(const QHostAddress &adr) {
if (Meta::mp.iObfuscate == 0)
return adr.toString();
quint32 num = adr.toIPv4Address() ^ Meta::mp.iObfuscate;
QHostAddress n(num);
return n.toString();
}
bool Server::validatePlayerName(const QString &name) {
return (qrPlayerName.exactMatch(name) && (name.length() <= 512));
}
bool Server::validateChannelName(const QString &name) {
return (qrChannelName.exactMatch(name) && (name.length() <= 512));
}