mirror of
https://github.com/mumble-voip/mumble.git
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190 lines
6.3 KiB
C++
190 lines
6.3 KiB
C++
/* Copyright (C) 2009-2010, Imre Botos <zokny@users.sourceforge.net>
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Copyright (C) 2009-2010, Snares <snares@users.sourceforge.net>
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Copyright (C) 2005-2010, Thorvald Natvig <thorvald@natvig.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "mumble_plugin_win32.h"
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using namespace std;
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BYTE *pEngine;
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/* DESCRIPTION ADDRESS TYPE VALUE
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* Client based addresses
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Connected to server: client.dll+0xFC228 byte (0 - not; 1 - connected)
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Position tuple: client.dll+0x11D470 float (x, y, z in inches)
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Orientation tuple: client.dll+0x11D47C float (v, h in degrees)
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Check string: client.dll+0xE46F5 char ("CSSpectatorGUI@@" | 16 bytes)
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Player state: client.dll+0xFBC2C byte (0 - died; 1 - stand; 2 - duck; 3 - walk; 4 - run; 5 - crouchmove; 6 - fall)
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Team state: client.dll+0xFC94C byte (0 - Spectator; 1 - Terrorist; 2 - Counter-Terrorist)
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ALT+TAB: client.dll+0xFD05C byte (0 - tabbed; 1 - ingame)
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Map string: client.dll+0x11DCE4 str ("maps/de_nuke.bsp")
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* Engine based addresses
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IP:Port string hw.dll+0x697E60 str (ip:port)
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ALT+TAB: hw.dll+0x7486B4 byte (0 - tabbed; 1 - ingame)
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*/
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static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, string &context, wstring &identity) {
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for (int i=0;i<3;i++)
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avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
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bool ok;
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bool bConnected;
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char cPlayerState;
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char cHostAddr[40];
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float fViewHor, fViewVer;
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/* Dust2
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INC DEC | Ver Hor
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X - long B | 0 center 0/360 long
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Y - CT spawn T spawn | -89 lookup 90 CT spawn
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Z - up down | 89 lookdown 180 B
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| 270 T spawn
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*/
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ok = peekProc((BYTE*) pModule + 0x11D470, avatar_pos, 12) &&
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peekProc((BYTE*) pModule + 0x11D47C, &fViewHor, 4) &&
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peekProc((BYTE*) pModule + 0x11D480, &fViewVer, 4) &&
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peekProc((BYTE*) pModule + 0xFC228, &bConnected, 1) &&
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peekProc((BYTE*) pModule + 0xFBC2C, &cPlayerState, 1) &&
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peekProc((BYTE*) pEngine + 0x697E60, cHostAddr, 40);
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if (!ok)
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return false;
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if (!bConnected)
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return true;
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/* // FOR TEST ONLY - constant position (d2 CT middle, looking T spawn through doorgap)
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avatar_pos[0] = -380.359375f;
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avatar_pos[1] = 2188.1328125f;
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avatar_pos[2] = -91.96875f;
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fViewHor = 269,703369140625;
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fViewVer = -4,45587635040283;
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*/
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context = cHostAddr;
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if(!cPlayerState)
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return true;
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if ((fViewHor < -360.0f) || (fViewVer > 360.0f) || (fViewHor < -360.0f) || (fViewHor > 360.0f))
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return false;
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fViewHor *= static_cast<float>(M_PI / 180.0f);
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fViewVer *= static_cast<float>(M_PI / 180.0f);
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avatar_pos[0] = avatar_pos[0] / 39.37f;
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avatar_pos[1] = avatar_pos[2] / 39.37f;
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avatar_pos[2] = avatar_pos[1] / 39.37f;
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avatar_front[0] = cos(fViewVer) * cos(fViewHor);
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avatar_front[1] = -sin(fViewHor);
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avatar_front[2] = sin(fViewVer) * cos(fViewHor);
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fViewHor -= static_cast<float>(M_PI / 2.0f);
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avatar_top[0] = cos(fViewVer) * cos(fViewHor);
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avatar_top[1] = -sin(fViewHor);
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avatar_top[2] = sin(fViewVer) * cos(fViewHor);
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for (int i=0;i<3;++i) {
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camera_pos[i] = avatar_pos[i];
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camera_front[i] = avatar_front[i];
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camera_top[i] = avatar_top[i];
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}
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return true;
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}
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static int trylock(const std::multimap<std::wstring, unsigned long long int> &pids) {
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if (! initialize(pids, L"hl.exe", L"client.dll"))
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return false;
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pEngine = getModuleAddr(L"hw.dll");
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if (!pEngine)
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return false;
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// Gamecheck
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char sMagic[16];
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if (!peekProc(pModule + 0xE46F5, sMagic, 16) || strncmp("CSSpectatorGUI@@", sMagic, 16)!=0)
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return false;
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float apos[3], afront[3], atop[3], cpos[3], cfront[3], ctop[3];
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std::string context;
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std::wstring identity;
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if (fetch(apos, afront, atop, cpos, cfront, ctop, context, identity)){
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return true;
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} else {
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generic_unlock();
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return false;
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}
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}
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static const std::wstring longdesc() {
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return std::wstring(L"Supports Counter-Strike 1.6 (Steam). Context support based on server address. No identity support.");
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}
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static std::wstring description(L"Counter-Strike 1.6");
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static std::wstring shortname(L"Counter-Strike");
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static int trylock1(){
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return trylock(std::multimap<std::wstring, unsigned long long int>());
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}
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static MumblePlugin csplug = {
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MUMBLE_PLUGIN_MAGIC,
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description,
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shortname,
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NULL,
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NULL,
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trylock1,
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generic_unlock,
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longdesc,
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fetch
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};
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static MumblePlugin2 csplug2 = {
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MUMBLE_PLUGIN_MAGIC_2,
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MUMBLE_PLUGIN_VERSION,
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trylock
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};
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extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
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return &csplug;
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}
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extern "C" __declspec(dllexport) MumblePlugin2 *getMumblePlugin2() {
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return &csplug2;
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}
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