mumble/src/ACL.cpp
Robert 56db3410c5 MAINT: Update copyright notice to 2021 (Part II)
Apparently the first commit (59ae429972)
did not include all files.

Furthermore the used script tended to produce funny results in certain
cases. This has been fixed and as a result thereof a few more changes
were made in this second run.
2021-04-09 15:41:49 +02:00

351 lines
11 KiB
C++

// Copyright 2007-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
#include "ACL.h"
#include "Channel.h"
#include "Group.h"
#include "User.h"
#ifdef MURMUR
# include "ServerUser.h"
# include <QtCore/QStack>
#endif
ChanACL::ChanACL(Channel *chan) : QObject(chan) {
bApplyHere = true;
bApplySubs = true;
bInherited = false;
iUserId = -1;
c = chan;
if (c)
c->qlACL << this;
}
ChanACL::operator QString() const {
QString aclString;
bool isFirstEntry = true;
// Iterate over all flags and assume none of the important ones (all other than Cached and All)
// have a value > 2^32
for (int i = 0; i < 32; i++) {
int currentPermInt = 1 << i;
// If we have a name for the permission, we know it exists.
// Note that we won't reach 0 with this tactic but we don't care about the None
// permission anyways.
QString name = permName(static_cast< Perm >(currentPermInt));
if (!name.isEmpty()) {
if (!((pAllow & currentPermInt) || (pDeny & currentPermInt))) {
// The current permission is left unchanged by this ACL -> Don't include it in the
// string representation
continue;
}
if (!isFirstEntry) {
aclString += QLatin1String(", ");
}
isFirstEntry = false;
aclString += QString::fromLatin1("\"%1\": ").arg(name);
if ((pAllow & currentPermInt) && (pDeny & currentPermInt)) {
// The permissions is allowed and denied. In the current implementation this should
// result in i tbeing denied, but for printing purposes we don't make assumptions about
// the handling of this in the implementation.
aclString += QLatin1String("Allowed && Denied");
} else {
if (pAllow & currentPermInt) {
aclString += QLatin1String("Allowed");
} else {
aclString += QLatin1String("Denied");
}
}
}
}
if (!aclString.isEmpty()) {
// Alos include info about affected user and/or group
if (!qsGroup.isEmpty() && iUserId >= 0) {
// both group and user-id are set
return QString::fromLatin1("ACL for group \"%1\" and user with ID %2: %3")
.arg(qsGroup)
.arg(iUserId)
.arg(aclString);
} else if (!qsGroup.isEmpty()) {
return QString::fromLatin1("ACL for group \"%1\": %2").arg(qsGroup).arg(aclString);
} else if (iUserId >= 0) {
return QString::fromLatin1("ACL for user with ID %1: %2").arg(iUserId).arg(qsGroup);
}
}
return aclString;
}
// Check permissions.
// This will always return true for the superuser,
// and will return false if a user isn't allowed to
// traverse to the channel. (Need "read" in all preceeding channels)
#ifdef MURMUR
bool ChanACL::hasPermission(ServerUser *p, Channel *chan, QFlags< Perm > perm, ACLCache *cache) {
Permissions granted = effectivePermissions(p, chan, cache);
return ((granted & perm) != None);
}
// Return effective permissions.
QFlags< ChanACL::Perm > ChanACL::effectivePermissions(ServerUser *p, Channel *chan, ACLCache *cache) {
// Superuser
if (p->iId == 0) {
return static_cast< Permissions >(All & ~(Speak | Whisper));
}
# if QT_VERSION >= QT_VERSION_CHECK(5, 15, 0)
// Qt 5.15 introduced a default constructor that initializes the flags to be set to no flags
Permissions granted;
# else
// Before Qt 5.15 we have emulate the default constructor by assigning a literal zero
Permissions granted = 0;
# endif
if (cache) {
QHash< Channel *, Permissions > *h = cache->value(p);
if (h)
granted = h->value(chan);
}
if (granted & Cached) {
return granted;
}
QStack< Channel * > chanstack;
Channel *ch = chan;
while (ch) {
chanstack.push(ch);
ch = ch->cParent;
}
// Default permissions
Permissions def = Traverse | Enter | Speak | Whisper | TextMessage | Listen;
granted = def;
bool traverse = true;
bool write = false;
ChanACL *acl;
while (!chanstack.isEmpty()) {
ch = chanstack.pop();
if (!ch->bInheritACL)
granted = def;
foreach (acl, ch->qlACL) {
bool matchUser = (acl->iUserId != -1) && (acl->iUserId == p->iId);
bool matchGroup = Group::isMember(chan, ch, acl->qsGroup, p);
if (matchUser || matchGroup) {
if (acl->pAllow & Traverse)
traverse = true;
if (acl->pDeny & Traverse)
traverse = false;
if (acl->pAllow & Write)
write = true;
if (acl->pDeny & Write)
write = false;
if (ch->iId == 0 && chan == ch && acl->bApplyHere) {
if (acl->pAllow & Kick)
granted |= Kick;
if (acl->pAllow & Ban)
granted |= Ban;
if (acl->pAllow & ResetUserContent)
granted |= ResetUserContent;
if (acl->pAllow & Register)
granted |= Register;
if (acl->pAllow & SelfRegister)
granted |= SelfRegister;
}
if ((ch == chan && acl->bApplyHere) || (ch != chan && acl->bApplySubs)) {
granted |= (acl->pAllow & ~(Kick | Ban | ResetUserContent | Register | SelfRegister | Cached));
granted &= ~acl->pDeny;
}
}
}
if (!traverse && !write) {
granted = None;
break;
}
}
if (granted & Write) {
granted |=
Traverse | Enter | MuteDeafen | Move | MakeChannel | LinkChannel | TextMessage | MakeTempChannel | Listen;
if (chan->iId == 0)
granted |= Kick | Ban | ResetUserContent | Register | SelfRegister;
}
if (cache) {
if (!cache->contains(p))
cache->insert(p, new QHash< Channel *, Permissions >);
cache->value(p)->insert(chan, granted | Cached);
}
return granted;
}
#else
QString ChanACL::whatsThis(Perm p) {
switch (p) {
case None:
return tr("This represents no privileges.");
case Write:
return tr("This represents total access to the channel, including the ability to change group and ACL "
"information. "
"This privilege implies all other privileges.");
case Traverse:
return tr(
"This represents the permission to traverse the channel. If a user is denied this privilege, he will "
"be "
"unable to access this channel and any sub-channels in any way, regardless of other permissions in the "
"sub-channels.");
case Enter:
return tr(
"This represents the permission to join the channel. If you have a hierarchical channel structure, you "
"might want to give everyone Traverse, but restrict Enter in the root of your hierarchy.");
case Speak:
return tr(
"This represents the permission to speak in a channel. Users without this privilege will be suppressed "
"by "
"the server (seen as muted), and will be unable to speak until they are unmuted by someone with the "
"appropriate privileges.");
case Whisper:
return tr("This represents the permission to whisper to this channel from the outside. This works exactly "
"like the <i>speak</i> "
"privilege, but applies to packets spoken with the Whisper key held down. This may be used to "
"broadcast to a hierarchy "
"of channels without linking.");
case MuteDeafen:
return tr(
"This represents the permission to mute and deafen other users. Once muted, a user will stay muted "
"until he is unmuted by another privileged user or reconnects to the server.");
case Move:
return tr(
"This represents the permission to move a user to another channel or kick him from the server. To "
"actually "
"move the user, either the moving user must have Move privileges in the destination channel, or "
"the user must normally be allowed to enter the channel. Users with this privilege can move users "
"into channels the target user normally wouldn't have permission to enter.");
case MakeChannel:
return tr("This represents the permission to make sub-channels. The user making the sub-channel will be "
"added to the "
"admin group of the sub-channel.");
case MakeTempChannel:
return tr("This represents the permission to make a temporary subchannel. The user making the sub-channel "
"will be added to the "
"admin group of the sub-channel. Temporary channels are not stored and disappear when the last "
"user leaves.");
case LinkChannel:
return tr(
"This represents the permission to link channels. Users in linked channels hear each other, as long as "
"the speaking user has the <i>speak</i> privilege in the channel of the listener. You need the link "
"privilege in both channels to create a link, but just in either channel to remove it.");
case TextMessage:
return tr("This represents the permission to write text messages to other users in this channel.");
case Kick:
return tr("This represents the permission to forcibly remove users from the server.");
case Ban:
return tr("This represents the permission to permanently remove users from the server.");
case ResetUserContent:
return tr("This represents the permission to reset the comment or avatar of a user.");
case Register:
return tr("This represents the permission to register and unregister users on the server.");
case SelfRegister:
return tr("This represents the permission to register oneself on the server.");
case Listen:
return tr("This represents the permission to use the listen-feature allowing to listen to a channel "
"without being in it.");
default:
break;
}
return QString();
}
#endif
QString ChanACL::permName(QFlags< Perm > p) {
QStringList qsl;
for (int i = 0; i <= 31; ++i) {
if (p & (1 << i))
qsl << permName(static_cast< Perm >(1 << i));
}
return qsl.join(QLatin1String(", "));
}
QString ChanACL::permName(Perm p) {
switch (p) {
case None:
return tr("None");
case Write:
return tr("Write ACL");
case Traverse:
return tr("Traverse");
case Enter:
return tr("Enter");
case Speak:
return tr("Speak");
case Whisper:
return tr("Whisper");
case MuteDeafen:
return tr("Mute/Deafen");
case Move:
return tr("Move");
case MakeChannel:
return tr("Make channel");
case MakeTempChannel:
return tr("Make temporary");
case LinkChannel:
return tr("Link channel");
case TextMessage:
return tr("Text message");
case Kick:
return tr("Kick");
case Ban:
return tr("Ban");
case ResetUserContent:
return tr("Reset User Content");
case Register:
return tr("Register User");
case SelfRegister:
return tr("Register Self");
case Listen:
return tr("Listen");
default:
break;
}
return QString();
}
bool ChanACL::isPassword() const {
// A password is an ACL that applies to a group of the form '#<something>'
// AND grants 'Enter'
// AND grants 'Speak', 'Whisper', 'TextMessage', 'LinkChannel' and potentially Traverse but NOTHING else
// AND does not deny anything.
// Furthermore the ACL must apply directly to the channel and may not be inherited.
return this->qsGroup.startsWith(QLatin1Char('#')) && this->bApplyHere && !this->bInherited
&& (this->pAllow & ChanACL::Enter)
&& (this->pAllow
== (ChanACL::Enter | ChanACL::Speak | ChanACL::Whisper | ChanACL::TextMessage | ChanACL::LinkChannel)
|| // Backwards compat with old behaviour that didn't deny traverse
this->pAllow
== (ChanACL::Enter | ChanACL::Speak | ChanACL::Whisper | ChanACL::TextMessage | ChanACL::LinkChannel
| ChanACL::Traverse))
&& this->pDeny == ChanACL::None;
}