mirror of
https://github.com/mumble-voip/mumble.git
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147 lines
4.3 KiB
C++
147 lines
4.3 KiB
C++
/* Copyright (C) 2010-2011, Snares <snares@users.sourceforge.net>
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Copyright (C) 2005-2011, Thorvald Natvig <thorvald@natvig.com>
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Copyright (C) 2011, Ryan Austin <ryan@gameforcecenters.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "../mumble_plugin_win32.h"
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static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &context, std::wstring &) {
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for (int i=0;i<3;i++)
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avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
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//char ccontext[128];
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char state;
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bool ok;
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ok = peekProc((BYTE *) 0x0237218C, &state, 1); // State value
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if (! ok)
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return false;
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/*
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Get context string; in this plugin this will be an
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ip:port (char 256 bytes) string
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ccontext[127] = 0;
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context = std::string(ccontext);
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if ( state == 3 )
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context = std::string("menu");
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if ( state == 2 )
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context = std::string("ingame");
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if ( state == 1 )
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context = std::string("loading");
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*/
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// Current assesment of state values are:
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// 3 = in main menu
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// 2 = in game
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// 1 = loading
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if ( state != 2 )
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return true; // This results in all vectors being zero which tells Mumble to ignore them.
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ok = peekProc((BYTE *) 0x02372120, avatar_pos, 12) &&
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peekProc((BYTE *) 0x02372150, avatar_front, 12) &&
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peekProc((BYTE *) 0x02372140, avatar_top, 12);
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if (! ok)
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return false;
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// Flip our front vector
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for (int i=0;i<3;i++) {
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avatar_front[i] = -avatar_front[i];
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}
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// Convert from right to left handed
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avatar_pos[0] = -avatar_pos[0];
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avatar_front[0] = -avatar_front[0];
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avatar_top[0] = -avatar_top[0];
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for (int i=0;i<3;i++) {
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camera_pos[i] = avatar_pos[i];
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camera_front[i] = avatar_front[i];
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camera_top[i] = avatar_top[i];
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}
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return ok;
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}
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static int trylock(const std::multimap<std::wstring, unsigned long long int> &pids) {
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if (! initialize(pids, L"bf3.exe"))
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return false;
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float apos[3], afront[3], atop[3], cpos[3], cfront[3], ctop[3];
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std::string context;
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std::wstring identity;
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if (!fetch(apos, afront, atop, cpos, cfront, ctop, context, identity)) {
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generic_unlock();
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return false;
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}
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return true;
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}
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static const std::wstring longdesc() {
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return std::wstring(L"Supports Battlefield 3. No identity or context support.");
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}
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static std::wstring description(L"Battlefield 3 v889134");
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static std::wstring shortname(L"Battlefield 3");
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static int trylock1() {
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return trylock(std::multimap<std::wstring, unsigned long long int>());
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}
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static MumblePlugin bf3plug = {
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MUMBLE_PLUGIN_MAGIC,
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description,
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shortname,
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NULL,
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NULL,
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trylock1,
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generic_unlock,
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longdesc,
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fetch
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};
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static MumblePlugin2 bf3plug2 = {
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MUMBLE_PLUGIN_MAGIC_2,
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MUMBLE_PLUGIN_VERSION,
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trylock
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};
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extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
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return &bf3plug;
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}
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extern "C" __declspec(dllexport) MumblePlugin2 *getMumblePlugin2() {
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return &bf3plug2;
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}
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