mirror of
https://github.com/mumble-voip/mumble.git
synced 2025-10-26 11:19:16 +00:00
144 lines
3.4 KiB
C++
144 lines
3.4 KiB
C++
#include <stdio.h>
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#include <stdlib.h>
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#include <windows.h>
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#include <tlhelp32.h>
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#include <math.h>
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#include "../mumble_plugin.h"
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HANDLE h;
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static DWORD getProcess(const wchar_t *exename) {
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PROCESSENTRY32 pe;
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DWORD pid = 0;
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pe.dwSize = sizeof(pe);
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HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
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if (hSnap != INVALID_HANDLE_VALUE) {
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BOOL ok = Process32First(hSnap, &pe);
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while (ok) {
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if (wcscmp(pe.szExeFile, exename)==0) {
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pid = pe.th32ProcessID;
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break;
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}
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ok = Process32Next(hSnap, &pe);
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}
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CloseHandle(hSnap);
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}
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return pid;
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}
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static bool peekProc(VOID *base, VOID *dest, SIZE_T len) {
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SIZE_T r;
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BOOL ok=ReadProcessMemory(h, base, dest, len, &r);
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return (ok && (r == len));
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}
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static void about(HWND h) {
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::MessageBox(h, L"Reads audio position information from World of Warcraft", L"Mumble WoW Plugin", MB_OK);
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}
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static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &context, std::wstring &identity) {
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for (int i=0;i<3;i++)
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avatar_pos[i]=avatar_front[i]=avatar_top[i]=0.0;
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BOOL ok = true;
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// Wow stores as
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// North/South (+ North)
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// East/West (+ West)
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// Up/Down (+Up)
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// ... which isn't a right-hand coordinate system.
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// First found, corpse location ;) 0x00ae28d4
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// Player Pos can be taken from both 0xc5ad34 and
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// 0xc5befc. the first is the "instantanous" position,
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// the last seems to be the "official" one. IE, the
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// first will update Z while jumping, on elevators etc,
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// the latter won't.
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ok = ok && peekProc((BYTE *) 0x00C8DDA4, avatar_pos, 12);
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ok = ok && peekProc((BYTE *) 0x00C8DDBC, avatar_front, 12);
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for (int i=0;i<3;i++) {
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camera_pos[i] = avatar_pos[i];
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camera_front[i] = avatar_front[i];
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camera_top[i] = avatar_top[i];
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}
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if (! ok)
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return false;
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// Dummy top vector, can't tilt your head sideways in wow.
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avatar_top[2]=-1.0;
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// printf("P %f %f %f -- %f %f %f \n", avatar_pos[0], avatar_pos[1], avatar_pos[2], avatar_front[0], avatar_front[1], avatar_front[2]);
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if (fabs((avatar_front[0]*avatar_front[0]+avatar_front[1]*avatar_front[1]+avatar_front[2]*avatar_front[2])-1.0)>0.5) {
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// printf("F %f %f %f\n", front[0], front[1], front[2]);
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return false;
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}
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if ((fabs(avatar_pos[0])<0.1) && (fabs(avatar_pos[1])<0.1) && (fabs(avatar_pos[2])<0.1)) {
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// printf("P %f %f %f\n", avatar_pos[0], avatar_pos[1], avatar_pos[2]);
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return false;
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}
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return true;
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}
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static int trylock() {
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h = NULL;
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DWORD pid=getProcess(L"WoW.exe");
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if (!pid)
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return false;
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h=OpenProcess(PROCESS_VM_READ, false, pid);
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if (!h)
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return false;
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float apos[3], afront[3], atop[3], cpos[3], cfront[3], ctop[3];
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std::string context;
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std::wstring identity;
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if (fetch(apos, afront, atop, cpos, cfront, ctop, context, identity))
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return true;
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CloseHandle(h);
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h = NULL;
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return false;
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}
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static void unlock() {
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if (h) {
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CloseHandle(h);
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h = NULL;
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}
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return;
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}
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static const std::wstring longdesc() {
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return std::wstring(L"Supports World of Warcraft 1.1.0(Euro). No context or identity support.");
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}
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static std::wstring description(L"World of Warcraft 1.10(Euro)");
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static std::wstring shortname(L"World of Warcraft");
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static MumblePlugin wowplug = {
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MUMBLE_PLUGIN_MAGIC,
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description,
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shortname,
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about,
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NULL,
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trylock,
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unlock,
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longdesc,
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fetch
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};
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extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
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return &wowplug;
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}
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