mumble/plugins/wolfet/wolfet.cpp
2009-05-01 17:01:15 +02:00

173 lines
4.0 KiB
C++

#define _USE_MATH_DEFINES
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <tlhelp32.h>
#include <math.h>
#include "../mumble_plugin.h"
HANDLE h = NULL;
static DWORD getProcess(const wchar_t *exename) {
PROCESSENTRY32 pe;
DWORD pid = 0;
pe.dwSize = sizeof(pe);
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (hSnap != INVALID_HANDLE_VALUE) {
BOOL ok = Process32First(hSnap, &pe);
while (ok) {
if (wcscmp(pe.szExeFile, exename)==0) {
pid = pe.th32ProcessID;
break;
}
ok = Process32Next(hSnap, &pe);
}
CloseHandle(hSnap);
}
return pid;
}
static bool peekProc(VOID *base, VOID *dest, SIZE_T len) {
SIZE_T r;
BOOL ok=ReadProcessMemory(h, base, dest, len, &r);
return (ok && (r == len));
}
static void about(HWND h) {
::MessageBox(h, L"Reads audio position information from Wolfenstein: Enemy Territory (v 2.60b)", L"Mumble W:ET plugin", MB_OK);
}
static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &context, std::wstring &identity) {
float viewHor, viewVer;
char state;
for (int i=0;i<3;i++)
avatar_pos[i]=avatar_front[i]=avatar_top[i]=0.0f;
bool ok;
/*
This plugin uses the following Variables:
Address Type Description
===================================
0x013F79CC float Y-Coordinate
0x013E8CF4 float X-Coordinate
0x013E8CF8 float Z-Coordinate
0x013F9E20 float Horizontal view
0x013F9E1C float Vertical view
0x013E8D18 byte Magic value (32 ingame / 0 spectating)
*/
ok = peekProc((BYTE *) 0x013E8D18, &state, 1);
if (! ok)
return false;
if (state != 32)
return true; // If this magic value is !=32 we are spectating, so switch off PA
ok = peekProc((BYTE *) 0x013F79CC, avatar_pos+1, 4) && //Y
peekProc((BYTE *) 0x013E8CF4, avatar_pos, 4) && //X
peekProc((BYTE *) 0x013E8CF8, avatar_pos+2, 4) && //Z
peekProc((BYTE *) 0x013F9E20, &viewHor, 4) && //Hor
peekProc((BYTE *) 0x013F9E1C, &viewVer, 4); //Ver
if (! ok)
return false;
avatar_top[2] = -1; // Head movement is in front vector
/*
Z-Value is increasing when heading north
decreasing when heading south
X-Value is increasing when heading east
decreasing when heading west
Y-Value is increasing when going up
decreasing when going down
1 unit = 1 meter (not confirmed)
*/
// Calculate view unit vector
/*
Vertical view 0 when centered
-90 when looking up
+90 when looking down
Increasing when looking down.
Horizontal is 90 when facing north
0 when facing east
-90 when facing south
+/-180 when facing west
Increasing when turning left.
*/
viewVer *= static_cast<float>(M_PI / 180.0f);
viewHor *= static_cast<float>(M_PI / 180.0f);
avatar_front[0] = cos(viewVer) * cos(viewHor);
avatar_front[1] = -sin(viewVer);
avatar_front[2] = cos(viewVer) * sin(viewHor);
for (int i=0;i<3;i++) {
camera_pos[i] = avatar_pos[i];
camera_front[i] = avatar_front[i];
camera_top[i] = avatar_top[i];
}
return ok;
}
static int trylock() {
h = NULL;
DWORD pid=getProcess(L"ET.exe");
if (!pid)
return false;
h=OpenProcess(PROCESS_VM_READ, false, pid);
if (!h)
return false;
float apos[3], afront[3], atop[3], cpos[3], cfront[3], ctop[3];
std::string context;
std::wstring identity;
if (fetch(apos, afront, atop, cpos, cfront, ctop, context, identity))
return true;
CloseHandle(h);
h = NULL;
return false;
}
static void unlock() {
if (h) {
CloseHandle(h);
h = NULL;
}
}
static const std::wstring longdesc() {
return std::wstring(L"Supports Wolfenstien: Enemy Territory 2.60b. No context or identity support yet.");
}
static std::wstring description(L"Wolfenstein: Enemy Territory 2.60b");
static std::wstring shortname(L"Wolfenstein: Enemy Territory");
static MumblePlugin wolfetplug = {
MUMBLE_PLUGIN_MAGIC,
description,
shortname,
about,
NULL,
trylock,
unlock,
longdesc,
fetch
};
extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
return &wolfetplug;
}