mumble/plugins/se
Davide Beatrici 501072ef50 FEAT(client): add Source Engine plugin, retract Left 4 Dead 1 & 2 plugins
5df2bb2c0b explains how we gain access to the game's interfaces.

Once we have access to the interfaces, we retrieve the address of the variables' we're interested in by reading the assembly of one or more functions accessing them.

The process for each function is documented in the code.
2020-09-27 20:12:17 +02:00
..
client.h FEAT(client): add Source Engine plugin, retract Left 4 Dead 1 & 2 plugins 2020-09-27 20:12:17 +02:00
CMakeLists.txt FEAT(client): add Source Engine plugin, retract Left 4 Dead 1 & 2 plugins 2020-09-27 20:12:17 +02:00
common.h FEAT(client): add Source Engine plugin, retract Left 4 Dead 1 & 2 plugins 2020-09-27 20:12:17 +02:00
engine.h FEAT(client): add Source Engine plugin, retract Left 4 Dead 1 & 2 plugins 2020-09-27 20:12:17 +02:00
se.cpp FEAT(client): add Source Engine plugin, retract Left 4 Dead 1 & 2 plugins 2020-09-27 20:12:17 +02:00