mirror of
https://github.com/mumble-voip/mumble.git
synced 2025-10-26 11:19:16 +00:00
161 lines
4.6 KiB
C++
161 lines
4.6 KiB
C++
/* Copyright (C) 2013, Steve Hill <github@cheesy.sackheads.org>
|
|
Copyright (C) 2005-2010, Thorvald Natvig <thorvald@natvig.com>
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions
|
|
are met:
|
|
|
|
- Redistributions of source code must retain the above copyright notice,
|
|
this list of conditions and the following disclaimer.
|
|
- Redistributions in binary form must reproduce the above copyright notice,
|
|
this list of conditions and the following disclaimer in the documentation
|
|
and/or other materials provided with the distribution.
|
|
- Neither the name of the Mumble Developers nor the names of its
|
|
contributors may be used to endorse or promote products derived from this
|
|
software without specific prior written permission.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
|
|
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#include "../mumble_plugin_win32.h"
|
|
|
|
VOID *vects_ptr;
|
|
VOID *state_ptr;
|
|
VOID *character_name_ptr_loc;
|
|
|
|
static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &, std::wstring &identity)
|
|
{
|
|
// Zero out the structures
|
|
for (int i=0;i<3;i++)
|
|
avatar_pos[i]=avatar_front[i]=avatar_top[i]=0.0f;
|
|
|
|
bool ok;
|
|
|
|
char state;
|
|
|
|
// State 1 == in-game, 0 == in-menu
|
|
ok = peekProc(state_ptr, state);
|
|
if (!ok) return false;
|
|
|
|
if (state == 0)
|
|
return true; // This results in all vectors beeing zero which tells Mumble to ignore them.
|
|
|
|
struct
|
|
{
|
|
float front[3];
|
|
float top[3];
|
|
float position[3];
|
|
} game_vects;
|
|
|
|
|
|
ok = peekProc(vects_ptr, game_vects);
|
|
if (!ok) return false;
|
|
|
|
// Copy game vectors into return values
|
|
for (int i=0;i<3;i++)
|
|
{
|
|
camera_pos[i] = avatar_pos[i] = game_vects.position[i] / 100.0f; // Scale to meters
|
|
camera_front[i] = avatar_front[i] = game_vects.front[i];
|
|
camera_top[i] = avatar_top[i] = game_vects.top[i];
|
|
}
|
|
|
|
|
|
// Extract the character name
|
|
BYTE *ptr1 = peekProc<BYTE*>(character_name_ptr_loc);
|
|
BYTE *ptr2 = peekProc<BYTE*>(ptr1 + 0xC);
|
|
BYTE *character_name_ptr = ptr2 + 0x80;
|
|
|
|
char character_name[16]; // The game limits us to 15 char names
|
|
ok = peekProc(character_name_ptr, character_name);
|
|
if (ok)
|
|
{
|
|
// character_name is zero terminated, but using strnlen for double-plus safety
|
|
identity.assign(character_name, character_name + strnlen(character_name, sizeof(character_name)));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static int trylock(const std::multimap<std::wstring, unsigned long long int> &pids)
|
|
{
|
|
if (!initialize(pids, L"Borderlands2.exe"))
|
|
return false;
|
|
|
|
char detected_version[32];
|
|
|
|
if (peekProc(pModule + 0x1E6D048, detected_version)
|
|
&& strcmp(detected_version, "WILLOW2-PCSAGE-28-CL697606") != 0)
|
|
{
|
|
vects_ptr = pModule + 0x1E792B0;
|
|
state_ptr = pModule + 0x1E79BC8;
|
|
character_name_ptr_loc = pModule + 0x1E7302C;
|
|
}
|
|
else
|
|
{
|
|
generic_unlock();
|
|
return false;
|
|
}
|
|
|
|
// Check if we can get meaningful data from it
|
|
float apos[3], afront[3], atop[3];
|
|
float cpos[3], cfront[3], ctop[3];
|
|
std::wstring sidentity;
|
|
std::string scontext;
|
|
|
|
if (fetch(apos, afront, atop, cpos, cfront, ctop, scontext, sidentity)) {
|
|
return true;
|
|
} else {
|
|
generic_unlock();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static const std::wstring longdesc() {
|
|
return std::wstring(L"Supports Borderlands 2. No context support yet.");
|
|
}
|
|
|
|
static std::wstring description(L"Borderlands 2 (v1.3.1)");
|
|
static std::wstring shortname(L"Borderlands 2");
|
|
|
|
static int trylock1() {
|
|
return trylock(std::multimap<std::wstring, unsigned long long int>());
|
|
}
|
|
|
|
static MumblePlugin aaplug = {
|
|
MUMBLE_PLUGIN_MAGIC,
|
|
description,
|
|
shortname,
|
|
NULL,
|
|
NULL,
|
|
trylock1,
|
|
generic_unlock,
|
|
longdesc,
|
|
fetch
|
|
};
|
|
|
|
static MumblePlugin2 aaplug2 = {
|
|
MUMBLE_PLUGIN_MAGIC_2,
|
|
MUMBLE_PLUGIN_VERSION,
|
|
trylock
|
|
};
|
|
|
|
extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
|
|
return &aaplug;
|
|
}
|
|
|
|
extern "C" __declspec(dllexport) MumblePlugin2 *getMumblePlugin2() {
|
|
return &aaplug2;
|
|
}
|