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https://github.com/mumble-voip/mumble.git
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Start support for input/output configs git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@77 05730e5d-ab1b-0410-a4ac-84af385074fa
519 lines
15 KiB
C++
519 lines
15 KiB
C++
/* Copyright (C) 2005, Thorvald Natvig <thorvald@natvig.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <QMenuBar>
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#include <QInputDialog>
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#include <QMessageBox>
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#include <QSettings>
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#include "MainWindow.h"
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#include "AudioInput.h"
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#include "Settings.h"
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MainWindow *g_mwMainWindow;
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MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) {
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setupGui();
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m_sMyId = 0;
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connect(g_shServer, SIGNAL(connected()), this, SLOT(serverConnected()));
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connect(g_shServer, SIGNAL(disconnected(QString)), this, SLOT(serverDisconnected(QString)));
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m_tts=new TextToSpeech(this);
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recheckTTS();
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m_tts->say(tr("Welcome to Mumble."));
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}
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void MainWindow::setupGui() {
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QMenu *qmServer, *qmPlayer, *qmAudio, *qmHelp;
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QAction *qa;
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QActionGroup *qag;
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QMenu *qm;
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setWindowTitle(tr("Mumble -- Compiled %1 %2").arg(__DATE__).arg(__TIME__));
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m_qlwPlayers = new QListWidget(this);
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setCentralWidget(m_qlwPlayers);
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qmServer = new QMenu(tr("&Server"), this);
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qmPlayer = new QMenu(tr("&Player"), this);
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qmAudio = new QMenu(tr("&Audio"), this);
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qmHelp = new QMenu(tr("&Help"), this);
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qmServer->setObjectName("ServerMenu");
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qmPlayer->setObjectName("PlayerMenu");
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qmAudio->setObjectName("AudioMenu");
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qmHelp->setObjectName("HelpMenu");
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m_qaServerConnect=new QAction(tr("&Connect"), this);
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m_qaServerDisconnect=new QAction(tr("&Disconnect"), this);
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m_qaServerConnect->setObjectName("ServerConnect");
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m_qaServerDisconnect->setObjectName("ServerDisconnect");
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m_qaServerDisconnect->setEnabled(FALSE);
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qmServer->addAction(m_qaServerConnect);
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qmServer->addAction(m_qaServerDisconnect);
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m_qaPlayerKick=new QAction(tr("&Kick"), this);
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m_qaPlayerMute=new QAction(tr("&Mute"), this);
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m_qaPlayerDeaf=new QAction(tr("&Deafen"), this);
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m_qaPlayerKick->setObjectName("PlayerKick");
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m_qaPlayerMute->setObjectName("PlayerMute");
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m_qaPlayerDeaf->setObjectName("PlayerDeaf");
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m_qaPlayerKick->setEnabled(FALSE);
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m_qaPlayerMute->setCheckable(TRUE);
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m_qaPlayerMute->setEnabled(FALSE);
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m_qaPlayerDeaf->setCheckable(TRUE);
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m_qaPlayerDeaf->setEnabled(FALSE);
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qmPlayer->addAction(m_qaPlayerKick);
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qmPlayer->addAction(m_qaPlayerMute);
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qmPlayer->addAction(m_qaPlayerDeaf);
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m_qaAudioReset=new QAction(tr("&Reset"), this);
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m_qaAudioReset->setObjectName("AudioReset");
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m_qaAudioMute=new QAction(tr("&Mute"), this);
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m_qaAudioMute->setObjectName("AudioMute");
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m_qaAudioDeaf=new QAction(tr("&Deaf"), this);
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m_qaAudioDeaf->setObjectName("AudioDeaf");
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m_qaAudioShortcuts=new QAction(tr("&Shortcuts"), this);
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m_qaAudioShortcuts->setObjectName("AudioShortcuts");
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m_qaAudioTTS=new QAction(tr("&Text-To-Speech"), this);
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m_qaAudioTTS->setObjectName("AudioTextToSpeech");
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m_qaAudioMute->setCheckable(true);
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m_qaAudioDeaf->setCheckable(true);
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m_qaAudioTTS->setCheckable(true);
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g_s.bMute = qs.value("AudioMute", false). toBool();
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g_s.bDeaf = qs.value("AudioDeaf", false). toBool();
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m_qaAudioMute->setChecked(g_s.bMute);
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m_qaAudioDeaf->setChecked(g_s.bDeaf);
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m_qaAudioTTS->setChecked(qs.value("TextToSpeech", true).toBool());
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g_s.atTransmit = static_cast<Settings::AudioTransmit>(qs.value("AudioTransmit", Settings::VAD).toInt());
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qag=new QActionGroup(this);
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qag->setObjectName("AudioTransmit");
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qag->setExclusive(true);
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qm=new QMenu(tr("&Transmit"), this);
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qa=new QAction(tr("Continous"), qag);
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qa->setCheckable(true);
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qa->setData(Settings::Continous);
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if (g_s.atTransmit == Settings::Continous)
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qa->setChecked(true);
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qm->addAction(qa);
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qa=new QAction(tr("Voice Activity"), qag);
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qa->setCheckable(true);
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qa->setData(Settings::VAD);
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if (g_s.atTransmit == Settings::VAD)
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qa->setChecked(true);
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qm->addAction(qa);
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qa=new QAction(tr("Push To Talk"), qag);
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qa->setCheckable(true);
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qa->setData(Settings::PushToTalk);
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if (g_s.atTransmit == Settings::PushToTalk)
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qa->setChecked(true);
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qm->addAction(qa);
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qmAudio->addAction(m_qaAudioMute);
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qmAudio->addAction(m_qaAudioDeaf);
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qmAudio->addSeparator();
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qmAudio->addAction(m_qaAudioReset);
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qmAudio->addAction(m_qaAudioShortcuts);
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qmAudio->addAction(m_qaAudioTTS);
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qmAudio->addMenu(qm);
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m_qaHelpAbout=new QAction(tr("&About"), this);
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m_qaHelpAbout->setObjectName("HelpAbout");
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m_qaHelpAboutQt=new QAction(tr("&About QT"), this);
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m_qaHelpAboutQt->setObjectName("HelpAboutQt");
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qmHelp->addAction(m_qaHelpAbout);
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qmHelp->addAction(m_qaHelpAboutQt);
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menuBar()->addMenu(qmServer);
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menuBar()->addMenu(qmPlayer);
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menuBar()->addMenu(qmAudio);
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menuBar()->addMenu(qmHelp);
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m_gsPushTalk=new GlobalShortcut(this, 1, "Push-to-Talk");
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m_gsPushTalk->setObjectName("PushToTalk");
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m_gsResetAudio=new GlobalShortcut(this, 2, "Reset Audio Processor");
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m_gsResetAudio->setObjectName("ResetAudio");
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connect(m_gsResetAudio, SIGNAL(down()), m_qaAudioReset, SLOT(trigger()));
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m_gsMuteSelf=new GlobalShortcut(this, 3, "Toggle Mute Self");
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m_gsMuteSelf->setObjectName("MuteSelf");
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m_gsDeafSelf=new GlobalShortcut(this, 4, "Toggle Deafen Self");
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m_gsDeafSelf->setObjectName("DeafSelf");
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QMetaObject::connectSlotsByName(this);
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}
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void MainWindow::recheckTTS()
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{
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m_tts->setEnabled(m_qaAudioTTS->isChecked());
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}
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void MainWindow::on_ServerConnect_triggered()
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{
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ConnectDialog *cd = new ConnectDialog(this);
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int res = cd->exec();
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if (res == QDialog::Accepted) {
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m_qaServerConnect->setEnabled(false);
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m_qaServerDisconnect->setEnabled(true);
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g_shServer->setConnectionInfo(cd->qsServer, cd->iPort, cd->qsUsername, cd->qsPassword);
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g_shServer->start();
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}
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delete cd;
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}
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void MainWindow::on_ServerDisconnect_triggered()
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{
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g_shServer->disconnect();
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}
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void MainWindow::on_PlayerMenu_aboutToShow()
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{
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QListWidgetItem *item = m_qlwPlayers->currentItem();
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if (! item) {
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m_qaPlayerKick->setEnabled(false);
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m_qaPlayerMute->setEnabled(false);
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m_qaPlayerDeaf->setEnabled(false);
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} else {
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Player *p = m_qmPlayers[item];
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m_qaPlayerKick->setEnabled(true);
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m_qaPlayerMute->setEnabled(true);
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m_qaPlayerDeaf->setEnabled(true);
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m_qaPlayerMute->setChecked(p->m_bMute);
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m_qaPlayerDeaf->setChecked(p->m_bDeaf);
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}
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}
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void MainWindow::on_PlayerMute_triggered()
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{
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QListWidgetItem *item = m_qlwPlayers->currentItem();
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if (! item)
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return;
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Player *p = m_qmPlayers[item];
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MessagePlayerMute mpmMsg;
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mpmMsg.m_sPlayerId = p->m_sId;
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mpmMsg.m_bMute = ! p->m_bMute;
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g_shServer->sendMessage(&mpmMsg);
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}
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void MainWindow::on_PlayerDeaf_triggered()
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{
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QListWidgetItem *item = m_qlwPlayers->currentItem();
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if (! item)
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return;
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Player *p = m_qmPlayers[item];
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MessagePlayerDeaf mpdMsg;
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mpdMsg.m_sPlayerId = p->m_sId;
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mpdMsg.m_bDeaf = ! p->m_bDeaf;
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g_shServer->sendMessage(&mpdMsg);
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}
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void MainWindow::on_PlayerKick_triggered()
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{
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QListWidgetItem *item = m_qlwPlayers->currentItem();
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if (! item)
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return;
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Player *p = m_qmPlayers[item];
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bool ok;
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QString reason = QInputDialog::getText(this, tr("Kicking player %1").arg(p->m_qsName), tr("Enter reason"), QLineEdit::Normal, "", &ok);
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if (ok) {
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MessagePlayerKick mpkMsg;
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mpkMsg.m_sPlayerId=p->m_sId;
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mpkMsg.m_qsReason = reason;
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g_shServer->sendMessage(&mpkMsg);
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}
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}
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void MainWindow::on_AudioReset_triggered()
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{
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if (g_aiInput)
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g_aiInput->m_bResetProcessor = true;
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}
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void MainWindow::on_AudioShortcuts_triggered()
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{
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GlobalShortcut::configure();
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}
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void MainWindow::on_AudioMute_triggered()
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{
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g_s.bMute = m_qaAudioMute->isChecked();
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if (! g_s.bMute && g_s.bDeaf) {
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g_s.bDeaf = false;
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m_qaAudioDeaf->setChecked(false);
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m_tts->say(tr("Unmuted and undeafened"));
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} else if (! g_s.bMute) {
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m_tts->say(tr("Unmuted"));
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} else {
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m_tts->say(tr("Muted"));
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}
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MessagePlayerSelfMuteDeaf mpsmd;
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mpsmd.m_bMute = g_s.bMute;
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mpsmd.m_bDeaf = g_s.bDeaf;
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g_shServer->sendMessage(&mpsmd);
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qs.setValue("AudioMute", g_s.bMute);
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qs.setValue("AudioDeaf", g_s.bDeaf);
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}
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void MainWindow::on_AudioDeaf_triggered()
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{
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g_s.bDeaf = m_qaAudioDeaf->isChecked();
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if (g_s.bDeaf && ! g_s.bMute) {
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g_s.bMute = true;
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m_qaAudioMute->setChecked(true);
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m_tts->say(tr("Muted and deafened"));
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} else if (g_s.bDeaf) {
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m_tts->say(tr("Deafened"));
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} else {
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m_tts->say(tr("Undeafened"));
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}
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MessagePlayerSelfMuteDeaf mpsmd;
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mpsmd.m_bMute = g_s.bMute;
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mpsmd.m_bDeaf = g_s.bDeaf;
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g_shServer->sendMessage(&mpsmd);
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qs.setValue("AudioMute", g_s.bMute);
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qs.setValue("AudioDeaf", g_s.bDeaf);
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}
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void MainWindow::on_AudioTextToSpeech_triggered()
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{
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qs.setValue("TextToSpeech", m_qaAudioTTS->isChecked());
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recheckTTS();
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}
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void MainWindow::on_AudioTransmit_triggered(QAction *act)
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{
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g_s.atTransmit = static_cast<Settings::AudioTransmit>(act->data().toInt());
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qs.setValue("AudioTransmit", g_s.atTransmit);
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}
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void MainWindow::on_HelpAbout_triggered()
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{
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AboutDialog adAbout(this);
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adAbout.exec();
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}
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void MainWindow::on_HelpAboutQt_triggered()
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{
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QMessageBox::aboutQt(this, tr("About Qt"));
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}
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void MainWindow::on_PushToTalk_triggered(bool down)
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{
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g_s.bPushToTalk = down;
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}
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void MainWindow::on_MuteSelf_down()
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{
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if (! m_sMyId)
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return;
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Player *p = Player::get(m_sMyId);
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MessagePlayerMute mpmMsg;
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mpmMsg.m_sPlayerId = p->m_sId;
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mpmMsg.m_bMute = ! p->m_bMute;
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g_shServer->sendMessage(&mpmMsg);
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}
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void MainWindow::on_DeafSelf_down()
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{
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if (! m_sMyId)
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return;
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Player *p = Player::get(m_sMyId);
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MessagePlayerDeaf mpdMsg;
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mpdMsg.m_sPlayerId = p->m_sId;
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mpdMsg.m_bDeaf = ! p->m_bDeaf;
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g_shServer->sendMessage(&mpdMsg);
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}
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void MainWindow::playerTalkingChanged(Player *p, bool bTalking)
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{
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QListWidgetItem *item=m_qmItems[p];
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item->setBackgroundColor(bTalking ? Qt::lightGray : Qt::white);
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}
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void MainWindow::serverConnected()
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{
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m_tts->say(tr("Connected to server"));
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m_tts->setEnabled(false);
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m_qaServerDisconnect->setEnabled(true);
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}
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void MainWindow::serverDisconnected(QString reason)
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{
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m_sMyId = 0;
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recheckTTS();
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m_qaServerConnect->setEnabled(true);
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m_qaServerDisconnect->setEnabled(false);
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QMapIterator<Player *, QListWidgetItem *> iItems(m_qmItems);
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while (iItems.hasNext()) {
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iItems.next();
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delete iItems.value();
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}
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m_qmItems.clear();
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m_qmPlayers.clear();
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if (! reason.isEmpty()) {
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m_tts->say(tr("Server connection failed. %1").arg(reason));
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QMessageBox::warning(this, "Server connection failed", reason, QMessageBox::Ok, QMessageBox::NoButton);
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} else {
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m_tts->say(tr("Disconnected from server."));
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}
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}
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void MainWindow::customEvent(QEvent *evt) {
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if (evt->type() != SERVERSEND_EVENT)
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return;
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ServerHandlerMessageEvent *shme=static_cast<ServerHandlerMessageEvent *>(evt);
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Message *mMsg = Message::networkToMessage(shme->qbaMsg);
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if (mMsg) {
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mMsg->process(NULL);
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delete mMsg;
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}
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}
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void MainWindow::setItemColor(QListWidgetItem *item, Player *p) {
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if (p->m_bMute || p->m_bSelfMute) {
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if (p->m_bDeaf || p->m_bSelfDeaf)
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item->setTextColor(Qt::blue);
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else
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item->setTextColor(Qt::yellow);
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} else if (p->m_bDeaf || p->m_bSelfDeaf) {
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item->setTextColor(Qt::magenta);
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} else {
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item->setTextColor(Qt::black);
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}
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}
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void MessageServerJoin::process(Connection *) {
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QListWidgetItem *item = new QListWidgetItem(m_qsPlayerName, g_mwMainWindow->m_qlwPlayers);
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Player *p = Player::add(m_sPlayerId);
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p->m_qsName = m_qsPlayerName;
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p->m_sId = m_sPlayerId;
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item->setData(Qt::UserRole, p);
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g_mwMainWindow->m_qmPlayers[item]=p;
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g_mwMainWindow->m_qmItems[p]=item;
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QObject::connect(p, SIGNAL(talkingChanged(Player *, bool)), g_mwMainWindow, SLOT(playerTalkingChanged(Player *, bool)));
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g_mwMainWindow->m_tts->say(QObject::tr("Joined now: %1").arg(p->m_qsName));
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}
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#define MSG_INIT \
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Player *p=Player::get(m_sPlayerId); \
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if (! p) \
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qFatal("MainWindow: Message for nonexistant player %d", m_sPlayerId); \
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QListWidgetItem *item=g_mwMainWindow->m_qmItems[p]; \
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Q_UNUSED(item)
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void MessageServerLeave::process(Connection *) {
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Player *p=Player::get(m_sPlayerId);
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g_mwMainWindow->m_tts->say(QObject::tr("Left now: %1").arg(p->m_qsName));
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if (g_mwMainWindow->m_qmItems.contains(p)) {
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QListWidgetItem *item=g_mwMainWindow->m_qmItems.take(p);
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g_mwMainWindow->m_qmPlayers.remove(item);
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delete item;
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Player::remove(p);
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delete p;
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}
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}
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void MessageSpeex::process(Connection *) {
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|
}
|
|
|
|
void MessagePlayerSelfMuteDeaf::process(Connection *) {
|
|
MSG_INIT;
|
|
p->m_bSelfMute = m_bMute;
|
|
p->m_bSelfDeaf = m_bDeaf;
|
|
MainWindow::setItemColor(item, p);
|
|
}
|
|
|
|
void MessagePlayerMute::process(Connection *) {
|
|
MSG_INIT;
|
|
p->m_bMute = m_bMute;
|
|
MainWindow::setItemColor(item, p);
|
|
|
|
if (m_sPlayerId == g_mwMainWindow->m_sMyId)
|
|
g_mwMainWindow->m_tts->say(m_bMute ? QObject::tr("You are muted") : QObject::tr("You are unmuted"));
|
|
}
|
|
|
|
void MessagePlayerDeaf::process(Connection *) {
|
|
MSG_INIT;
|
|
p->m_bDeaf = m_bDeaf;
|
|
MainWindow::setItemColor(item, p);
|
|
|
|
if (m_sPlayerId == g_mwMainWindow->m_sMyId)
|
|
g_mwMainWindow->m_tts->say(m_bDeaf ? QObject::tr("You are deafened") : QObject::tr("You are undeafened"));
|
|
}
|
|
|
|
void MessagePlayerKick::process(Connection *) {
|
|
MSG_INIT;
|
|
g_mwMainWindow->m_tts->say(QObject::tr("You were kicked from the server. %1").arg(m_qsReason));
|
|
QMessageBox::warning(g_mwMainWindow, QObject::tr("Kicked from server"), m_qsReason, QMessageBox::Ok, QMessageBox::NoButton);
|
|
}
|
|
|
|
void MessageServerAuthenticate::process(Connection *) {
|
|
}
|
|
|
|
void MessageServerReject::process(Connection *) {
|
|
g_mwMainWindow->m_tts->say(QObject::tr("Server connection rejected. %1").arg(m_qsReason));
|
|
QMessageBox::warning(g_mwMainWindow, QObject::tr("Server Rejected Connection"), m_qsReason, QMessageBox::Ok, QMessageBox::NoButton);
|
|
}
|
|
|
|
void MessageServerSync::process(Connection *) {
|
|
MSG_INIT;
|
|
g_mwMainWindow->m_sMyId = m_sPlayerId;
|
|
g_mwMainWindow->recheckTTS();
|
|
}
|