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git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@105 05730e5d-ab1b-0410-a4ac-84af385074fa
104 lines
2.9 KiB
C++
104 lines
2.9 KiB
C++
/* Copyright (C) 2005, Thorvald Natvig <thorvald@natvig.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Player.h"
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QMap<short, Player *> Player::c_qmPlayers;
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QMutex Player::c_qmPlayersMutex;
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Player::Player(QObject *p) : QObject(p) {
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sState = Player::Connected;
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sId = 0;
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bMute = bDeaf = false;
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bSelfMute = bSelfDeaf = false;
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bTalking = false;
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}
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Player *Player::get(short sId) {
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Player *p = NULL;
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c_qmPlayersMutex.lock();
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if (c_qmPlayers.contains(sId))
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p = c_qmPlayers[sId];
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c_qmPlayersMutex.unlock();
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return p;
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}
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Player *Player::add(short sId, QObject *po) {
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Player *p = new Player(po);
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p->sId = sId;
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c_qmPlayersMutex.lock();
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c_qmPlayers[sId] = p;
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c_qmPlayersMutex.unlock();
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return p;
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}
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void Player::remove(short sId) {
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c_qmPlayersMutex.lock();
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c_qmPlayers.remove(sId);
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c_qmPlayersMutex.unlock();
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}
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void Player::remove(Player *p) {
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c_qmPlayersMutex.lock();
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c_qmPlayers.remove(p->sId);
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c_qmPlayersMutex.unlock();
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}
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void Player::setTalking(bool talking) {
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if (bTalking == talking)
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return;
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bTalking = talking;
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emit talkingChanged(bTalking);
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}
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void Player::setMute(bool mute) {
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if (bMute == mute)
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return;
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bMute = mute;
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if (! bMute && bDeaf)
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bDeaf = false;
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emit muteDeafChanged();
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}
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void Player::setDeaf(bool deaf) {
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if (bDeaf == deaf)
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return;
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bDeaf = deaf;
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if (bDeaf && ! bMute)
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bMute = true;
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emit muteDeafChanged();
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}
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void Player::setSelfMuteDeaf(bool mute, bool deaf) {
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bSelfDeaf = deaf;
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bSelfMute = mute;
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emit muteDeafChanged();
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}
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