mumble/plugins/aoc/aoc.cpp
Robert Adam 9b50fd7a12 BUILD(cmake): Reorganize how plugins are handled
Instead of excluding all plugins but the link one on OSes other than
Windows and Linux, the new approach allows for a more granular control
by introducing a list of plugins that is supported on the different
platforms.

This replaces the globbing approach which means that new plugins have
now to be included in this list explicitly.

The advantage of this is that this allows for a much greater flexibility
for handling plugins on different OS.

Furthermore the plugin's own directory is no longer added to the
include-path by default. If a plugin wishes to do this, it should do so
explicitly. This should help make the plugins easier to move around in
the future.
2021-06-16 19:24:25 +02:00

165 lines
4.5 KiB
C++

// Copyright 2009-2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
#define MUMBLE_ALLOW_DEPRECATED_LEGACY_PLUGIN_API
#include "mumble_legacy_plugin.h"
#include "mumble_positional_audio_main.h"
using namespace std;
procptr_t posptr, rotptr, stateptr, hostptr;
static bool calcout(float *pos, float *rot, float *opos, float *front, float *top) {
float h = rot[0];
float v = rot[1];
if ((v < -360.0f) || (v > 360.0f) || (h < -360.0f) || (h > 360.0f))
return false;
h *= static_cast< float >(M_PI / 180.0f);
v *= static_cast< float >(M_PI / 180.0f);
// Seems AOC is in inches. INCHES?!?
opos[0] = pos[0] / 39.37f;
opos[1] = pos[2] / 39.37f;
opos[2] = pos[1] / 39.37f;
front[0] = cos(v) * cos(h);
front[1] = -sin(h);
front[2] = sin(v) * cos(h);
h -= static_cast< float >(M_PI / 2.0f);
top[0] = cos(v) * cos(h);
top[1] = -sin(h);
top[2] = sin(v) * cos(h);
return true;
}
static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front,
float *camera_top, string &context, wstring &) {
for (int i = 0; i < 3; i++)
avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
float ipos[3], rot[3];
bool ok;
char state;
char chHostStr[40];
string sHost;
wostringstream new_identity;
ostringstream new_context;
ok = peekProc(posptr, ipos, 12) && peekProc(rotptr, rot, 12) && peekProc(stateptr, &state, 1)
&& peekProc(hostptr, chHostStr, 40);
if (!ok)
return false;
chHostStr[39] = 0;
sHost.assign(chHostStr);
if (sHost.find(':') == string::npos)
sHost.append(":27015");
new_context << "<context>"
<< "<game>aoc</game>"
<< "<hostport>" << sHost << "</hostport>"
<< "</context>";
context = new_context.str();
/* TODO
new_identity << "<identity>"
<< "<name>" << "SAS" << "</name>"
<< "</identity>";
identity = new_identity.str(); */
// Check to see if you are spawned
if (state == 0 || state == 1 || state == 2)
return true; // Deactivate plugin
ok = calcout(ipos, rot, avatar_pos, avatar_front, avatar_top);
if (ok) {
for (int i = 0; i < 3; ++i) {
camera_pos[i] = avatar_pos[i];
camera_front[i] = avatar_front[i];
camera_top[i] = avatar_top[i];
}
return true;
}
return false;
}
static int trylock(const std::multimap< std::wstring, unsigned long long int > &pids) {
posptr = rotptr = 0;
if (!initialize(pids, L"hl2.exe", L"client.dll"))
return false;
procptr_t mod_engine = getModuleAddr(L"engine.dll");
if (!mod_engine)
return false;
// Check if we really have AOC running
/*
position tuple: client.dll+0x748e14 (x,y,z, float)
orientation tuple: client.dll+0x73dc9c (v,h float)
ID string: client.dll+0x7071e8 = "ageofchivalry" (13 characters, text)
spawn state: client.dll+0x6d4334 (0 when at main menu, 1 when at team selection, 2 when not spawned,
between 6 and 7 when spawned)
context offsets: engine.dll + 0x3bf69f = (ip:port)
server.dll + 0x71a0a4 = (team info, 3 Mason, 1 Agathia)
*/
// Remember addresses for later
posptr = pModule + 0x748e14;
rotptr = pModule + 0x73dc9c;
stateptr = pModule + 0x6d4334;
hostptr = mod_engine + 0x3C2A84;
// Gamecheck
char sMagic[13];
if (!peekProc(pModule + 0x7071e8, sMagic, 13) || strncmp("ageofchivalry", sMagic, 13) != 0)
return false;
// Check if we can get meaningful data from it
float apos[3], afront[3], atop[3];
float cpos[3], cfront[3], ctop[3];
wstring sidentity;
string scontext;
if (fetch(apos, afront, atop, cpos, cfront, ctop, scontext, sidentity)) {
return true;
} else {
generic_unlock();
return false;
}
}
static const std::wstring longdesc() {
return std::wstring(L"Supports AOC Build 4104. No identity support yet.");
}
static std::wstring description(L"Age of Chivalry (Build 4104)");
static std::wstring shortname(L"Age of Chivalry");
static int trylock1() {
return trylock(std::multimap< std::wstring, unsigned long long int >());
}
static MumblePlugin aocplug = { MUMBLE_PLUGIN_MAGIC, description, shortname, nullptr, nullptr, trylock1,
generic_unlock, longdesc, fetch };
static MumblePlugin2 aocplug2 = { MUMBLE_PLUGIN_MAGIC_2, MUMBLE_PLUGIN_VERSION, trylock };
extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin *getMumblePlugin() {
return &aocplug;
}
extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin2 *getMumblePlugin2() {
return &aocplug2;
}