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Add persistant storage of server lists git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@85 05730e5d-ab1b-0410-a4ac-84af385074fa
99 lines
3.3 KiB
C++
99 lines
3.3 KiB
C++
/* Copyright (C) 2005, Thorvald Natvig <thorvald@natvig.com>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- Neither the name of the Mumble Developers nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _MAINWINDOW_H
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#define _MAINWINDOW_H
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#include <QMainWindow>
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#include <QListWidget>
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#include <QAction>
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#include <QMap>
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#include <QSettings>
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#include "Player.h"
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#include "Connection.h"
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#include "ServerHandler.h"
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#include "About.h"
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#include "GlobalShortcut.h"
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#include "TextToSpeech.h"
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class MainWindow : public QMainWindow {
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Q_OBJECT
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public:
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QListWidget *m_qlwPlayers;
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QAction *m_qaServerConnect, *m_qaServerDisconnect;
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QAction *m_qaPlayerKick, *m_qaPlayerMute, *m_qaPlayerDeaf;
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QAction *m_qaAudioReset, *m_qaAudioShortcuts, *m_qaAudioMute, *m_qaAudioDeaf, *m_qaAudioTTS;
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QAction *m_qaHelpAbout, *m_qaHelpAboutQt;
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GlobalShortcut *m_gsPushTalk, *m_gsResetAudio, *m_gsMuteSelf, *m_gsDeafSelf;
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TextToSpeech *m_tts;
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QSettings qs;
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QMap<Player *, QListWidgetItem *> m_qmItems;
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QMap<QListWidgetItem *, Player *> m_qmPlayers;
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void setupGui();
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void customEvent(QEvent *evt);
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static void setItemColor(QListWidgetItem *, Player *);
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short m_sMyId;
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void recheckTTS();
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public slots:
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void on_ServerConnect_triggered();
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void on_ServerDisconnect_triggered();
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void on_PlayerMenu_aboutToShow();
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void on_PlayerKick_triggered();
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void on_PlayerMute_triggered();
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void on_PlayerDeaf_triggered();
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void on_AudioReset_triggered();
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void on_AudioShortcuts_triggered();
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void on_AudioMute_triggered();
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void on_AudioDeaf_triggered();
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void on_AudioTextToSpeech_triggered();
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void on_HelpAbout_triggered();
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void on_HelpAboutQt_triggered();
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void on_PushToTalk_triggered(bool);
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void on_AudioTransmit_triggered(QAction *);
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void serverConnected();
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void serverDisconnected(QString reason);
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void playerTalkingChanged(Player *, bool);
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public:
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MainWindow(QWidget *parent);
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};
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extern MainWindow *g_mwMainWindow;
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#else
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class MainWindow;
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#endif
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