mumble/plugins/rl/rl.cpp

119 lines
3.2 KiB
C++

// Copyright 2016 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
#include "../mumble_plugin_win32.h"
static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &context, std::wstring &identity) {
for (int i=0;i<3;i++)
avatar_pos[i]=avatar_front[i]=avatar_top[i]=0.0f;
// char state;
bool ok;
// Create containers to stuff our raw data into, so we can convert it to Mumble's coordinate system
float pos_corrector[3];
float front_corrector[3];
float top_corrector[3];
/*
value is < >
*/
// ok = peekProc((BYTE *) 0x<offset>, &state, 1); // Magical state value
// if (! ok)
// return false;
// if (state == 0)
// return true; // This results in all vectors beeing zero which tells Mumble to ignore them.
// Peekproc and assign game addresses to our containers, so we can retrieve positional data
ok = peekProc((BYTE *) pModule + 0x015D3650, &pos_corrector, 12) &&
peekProc((BYTE *) pModule + 0x015D3650, &front_corrector, 12) &&
peekProc((BYTE *) pModule + 0x015D3650, &top_corrector, 12);
if (! ok)
return false;
// X = pModule + 0x015E5EB8
// Y = pModule + 0x015E5EB4
// Z = pModule + 0x015E5EB0
avatar_pos[0] = pos_corrector[2];
avatar_pos[1] = pos_corrector[1];
avatar_pos[2] = pos_corrector[0];
for (int i=0;i<3;i++)
avatar_pos[i]/=32.0f; // Scale to meters
avatar_front[0] = front_corrector[2];
avatar_front[1] = front_corrector[1];
avatar_front[2] = front_corrector[0];
avatar_top[0] = top_corrector[2];
avatar_top[1] = top_corrector[1];
avatar_top[2] = top_corrector[0];
for (int i=0;i<3;i++) {
camera_pos[i] = avatar_pos[i];
camera_front[i] = avatar_front[i];
camera_top[i] = avatar_top[i];
}
return true;
}
static int trylock(const std::multimap<std::wstring, unsigned long long int> &pids) {
if (! initialize(pids, L"RocketLeague.exe"))
return false;
// Check if we can get meaningful data from it
float apos[3], afront[3], atop[3];
float cpos[3], cfront[3], ctop[3];
std::wstring sidentity;
std::string scontext;
if (fetch(apos, afront, atop, cpos, cfront, ctop, scontext, sidentity)) {
return true;
} else {
generic_unlock();
return false;
}
}
static const std::wstring longdesc() {
return std::wstring(L"Supports Rocket League version 1.16 without identity nor context support yet.");
}
static std::wstring description(L"Rocket League (v1.16)");
static std::wstring shortname(L"Rocket League");
static int trylock1() {
return trylock(std::multimap<std::wstring, unsigned long long int>());
}
static MumblePlugin rlplug = {
MUMBLE_PLUGIN_MAGIC,
description,
shortname,
NULL,
NULL,
trylock1,
generic_unlock,
longdesc,
fetch
};
static MumblePlugin2 rlplug2 = {
MUMBLE_PLUGIN_MAGIC_2,
MUMBLE_PLUGIN_VERSION,
trylock
};
extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
return &rlplug;
}
extern "C" __declspec(dllexport) MumblePlugin2 *getMumblePlugin2() {
return &rlplug2;
}